Ares Island Walkthrough for Sonic Frontiers
This page contains a walkthrough for Ares Island in Sonic Frontiers. Included are all Cyber Space Portal locations, all Island Challenges locations, puzzles, regular enemies and bosses encountered, and collectibles.
Ares Island Portals Walkthroughs
Portal 2-1
1 | Head to the marked location to look for your allies. Note that you will need 0 Knuckles Memory Tokens to progress through the story. |
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2 | Clear all missions in Portal 2-1. Then, get the Emerald Key. |
3 | Get the Chaos Emerald. |
4 | After watching the cutscene, run from the enemy. Then, talk to Knuckles. |
5 | Collect the required 80 Knuckles Memory Tokens. Then, talk to knuckles again. |
Portal 2-2
1 | Drain the water in the next section. Then, follow the path forward to Portal 2-2. |
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2 | Clear Portal 2-2 and get the Emerald Key. |
3 | Get the Chaos Emerald. |
4 | Find Knuckles. Then, rescue the Special Forces member. |
5 | Find Knuckles again. Afterwards, get the Chaos Emerald |
6 | Find Knuckles again for the third time. Then, rescue the stranded unit. |
Portal 2-3
1 | Defend the front line. |
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2 | Find Knuckles and clear portal 2-3. |
3 | Get the Chaos Emerald. |
4 | Take back the Chaos Emerald. |
5 | Find Knuckles. Then, solve the puzzle by placing the stones of the same color. |
6 | Go through the cave and go for the head of Wyvern. |
Ares Island Island Challenge Locations
Image coming soon.
Sonic Frontiers All Island Challenge List and Locations
Ares Island Challenge Locations and Clearing Conditions
Island Challenge | How to Clear |
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M-026 | To deal damage, simply press the □/x button on the pillar. |
M-027 | Cyloop around the three small sand hills around you. |
M-028 | As you stand on the pedestal, parry one energy bullet with the L1 + R1 / LB + RB buttons. |
M-029 | Using the □/x button, activate the hourglass, and then reach the top of the mountain in 30 seconds to activate the plate. |
M-030 | Simply hold your breath for a second on both plates that are on the ground. Then jump into the air and dash onto the plate with the ◌/b button on the third plate. Repeat two more times. |
M-031 | Simply run through the blue goals in under 20 seconds. |
M-032 | Activate the hourglass with the □/x button, then proceed to the first platform and use the Cyloop skill to deactivate the blue light. Repeat for the other two platforms. |
M-033 | Step on the orange plate, then walk over the highlighted blue plates without touching the other plates. |
M-034 | Use the □/x button to activate the hourglass and get to the plate in 90 seconds. |
M-035 | To deal damage, simply press the □/x button on the pillar. |
M-036 | Use the Cyloop skill around the pedestal, then use the □/x button to kick the blue ball into both rings within the time limit. |
M-037 | Step on the orange plate, then walk over the highlighted blue plates without touching the other plates. |
M-038 | Simply press the □/x button to catch the blue orb. |
M-039 | Get on the pedestal and use the L1 + R1 / LB + RB buttons to deflect three energy bullets. |
M-040 | To complete this challenge, press the □/x button to activate the hourglass and then follow the path of blue goals. |
M-041 | Get onto each small pillar, then use the button to jump and dash three times. Do this for each of the three pillars. |
M-042 | To turn off the flames, use the Cyloop skill. Examine the three pillars next to the flames to determine the order in which you must turn them off. |
M-043 | To turn off the flames, use the Cyloop skill. Examine the pillars behind the flames to determine the order in which you must turn them off. |
M-044 | Use the Cyloop skill to extinguish the blue flames; after you extinguish the first two, more will appear nearby. Keep an eye out for them. |
M-045 | Glide through the blue goals by jumping onto the flower. |
M-046 | Step on the orange plate, then walk over the highlighted blue plates without touching the other plates. |
M-047 | Cyloop around the pedestal, then use the □/x button to kick the blue ball into both rings. |
M-048 | To get on the highlighted plates within the time limit, use L1 + R1 / LB + RB buttons. |
M-049 | Pass through the two blue goals in front of you, then use the Cyloop skill to loop around the pillar, climb up the tower, and activate the plate on top. |
M-050 | Using the □/x button, activate the hourglass, jump onto the flower, and glide through the blue goals. |
M-051 | Step on the orange plate, then walk over the highlighted blue plates without touching the other plates. |
M-052 | To get on the highlighted plates within the time limit, use L1 + R1 / LB + RB buttons. |
M-053 | Activate the hourglass with the □/x button, then proceed to the first platform and use the Cyloop skill to deactivate the blue light. Repeat for the other two platforms. |
M-054 | Using the □/x button, activate the hourglass and follow the path of blue goals; you have 30 seconds to complete this parkour. |
Ares Island Cyber Space Portal Locations
Image coming soon.
Sonic Frontiers Cyber Portal List and Locations
Ares Island Portal Clearing Conditions and Time Records
Cyber Space Portal Location | Time Records | Details |
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Cyber Space Portal 2-1 (Green Hill – Sunset) |
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Cyber Space Portal 2-2 (Sky Sanctuary – Daytime) |
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Cyber Space Portal 2-3 (Chemical Plant) |
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Cyber Space Portal 2-4 (Chemical Plant) |
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Cyber Space Portal 2-5 (Green Hill – Daytime) |
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Cyber Space Portal 2-6 (Green Hill – Daytime) |
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Cyber Space Portal 2-7 (Sky Sanctuary – Daytime) |
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← Kronos Island Walkthrough | Chaos Island Walkthrough → |
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