Halo Infinite - Weapon Damage Types

List of all Weapon Damage Types in Halo Infinite, including an overview and each weapon's strengths and weaknesses in the game.

Halo Infinite - Weapon Damage Types

All Weapon Damage Types in Halo Infinite

Halo Infinite - Weapon Damage Types

Damage Types helps in influencing the combat decision of the player in Halo Infinite. For every combat scenario, a particular damage type may or may not be effective so it is essential to get familiar with them during campaigns or multiplayer games.

Below is a list of weapon damage types in Halo Infinite, including information on each damage type’s strengths and weaknesses:

Type Description Strengths Weaknesses
Kinetic
  • Damage: Bullet-based
  • Weapons: MA40 Assault Rifles, MK50 Sidekick, BR75 Battle Rifle, CQS48 Bulldog, Hydra, Mangler, and VK78 Commando
  • Strong against defenseless targets.
  • Weak against enemy shields.
Plasma
  • Damage: Plasma-based damage.
  • Weapons: Needler, Pulse Carbine, Plasma Pistol, Ravager, and Stalker Rifle.
  • Strong against enemy shields.
  • Weak against defenseless targets.
Hard Light
  • Damage: Solid light-based damage.
  • Weapons: Heatwave and Sentinel Beam
  • Strong against enemy shields and defenseless targets.
  • Shots bounce off walls and ricochets.
  • Requires skill in aiming or landing the damage.
Shock
  • Damage: Electrocute-based damage.
  • Weapons: Shock Rifle and Disruptor
  • Strong against a group of enemies.
  • Can disable and takedown vehicles with 1-2 hits.
  • Weak against enemy shields and defenseless targets.
Power
  • Damage: Strong Kinetic/Hard Light/Plasma/Shock damage.
  • Weapons: Cindershot, Energy Sword, Gravity Hammer, M41 SPNKR, S7 Sniper Rifle, Skewer
  • Strong against melee battles, vehicles, and eliminating enemies. (Depends on the weapon.)
  • Useful in distinctive situations
  • Limited availability during multiplayer.

All Weapons List

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