Crisis Core: Final Fantasy 7 Reunion - Magic Materia List

A list of all magic materia used by Zack in Crisis Core: Final Fantasy 7 Reunion including their effects, MP cost, and how to get them.

Crisis Core: Final Fantasy 7 Reunion - All Magic Materia List

All Magic Materia List in Crisis Core: Final Fantasy 7 Reunion

Crisis Core: Final Fantasy 7 Reunion - Magic Materia List

Below are all magic materia available for Zack in Crisis Core: Final Fantasy 7 Reunion, including the magic materia name, details on the materia, stats, and how to get.

For the list of All Materia, here’s our guide:

Crisis Core: Final Fantasy 7 Reunion All Materia List

For the list of Materia Fusion, here’s our guide:

Materia Fusion List

Please note that this page is undergoing updates.

Name Details MP Cost How to Get
Fire Enables fire-based attack spells. 9
  • Clear Mission 5-1-1.
  • Purchase at Research Dept. QMC for 1000 Gil.
Blizzard Enables ice-based attack spells that stun the enemy. 9
  • Purchase at Research Dept. QMC for 1000 Gil.
Thunder Enables lightning-based attack spells. 9
  • Clear Mission 8-1-2.
  • Purchase at Research Dept. QMC for 1000 Gil.
Fira Enables fire-based attack spells. 14
  • Found from a treasure chest during Mission 6-1-5 and 6-2-4.
  • Purchase at The Happy Turtle for 3000 Gil.
Blizzara Enables ice-based attack spells that stun the enemy. 14
  • Found from a treasure chest during Mission 7-1-5, 7-1-6, and 9-3-4.
  • Purchase at The Happy Turtle for 3000 Gil.
Thundara Enables lightning-based attack spells. 14
  • Found from a treasure chest during Mission 3-2-3 and 7-2-3.
  • Purchase at The Happy Turtle for 3000 Gil.
Firaga Enables fire-based attack spells. 32
  • Clear Mission 5-2-2.
  • Purchase at Research Dept. QMC for 10,000 Gil.
Blizzaga Enables ice-based attack spells that stun the enemy. 32
  • Found from a treasure chest during Mission 1-3-3 and 8-5-2.
  • Purchase at Research Dept. QMC for 10,000 Gil.
Thundaga Enables lightning-based attack spells. 32
  • Purchase at Research Dept. QMC for 10,000 Gil.
Cure Enables magic that restores HP. 4
  • Purchase at Research Dept. QMC for 1000 Gil.
Cura Enables magic that restores HP. 10
  • Clear Mission 1-3-2.
  • Purchase at The Happy Turtle for 3000 Gil.
Curaga Enables magic that restores HP. 26
  • Clear Mission 5-2-1.
Full Cure Enables magic that fully restores HP (50% with MBarrier). 64
  • Clear Mission 7-6-6.
Regen Enables magic that gradually restores HP. 07
  • Clear Mission 8-1-5.
  • Purchase at The Happy Turtle for 5000 Gil.
Esuna Enables magic that heals status ailments 12
  • Clear Mission 8-2-1.
  • Purchase at Research Dept. QMC for 3000 Gil.
Dispel Enables magic that removes enemy magic effects. 10
  • Clear Mission 8-3-1.
  • Purchase at The Happy Turtle for 5000 Gil.
Barrier Enables magic that reduces physical damage received. 16
  • Clear Mission 8-4-2.
  • Purchase at The Happy Turtle for 4000 Gil.
MBarrier Enables magic that reduces magic damage received. 16
  • Purchase at The Happy Turtle for 4000 Gil.
Wall Enables magic that reduces both physical and magic damage received. 42
  • Clear Mission 3-5-3, Mission 5-2-4, and Mission 9-1-5.
  • Clear 7th Nibelheim Mystery during Chapter 9.
Drain Enables magic that steals HP from the enemy. 16
  • Clear Mission 5-1-4.
  • Purchase at Sector 8 Materia Shop for 5000 Gil.
Drainra Enables magic that steals HP from the enemy. 30
  • Found during Mission 8-4-4.
  • Clear Mission 5-1-6.
Drainga Enables magic that steals HP from the enemy. 55
  • Clear Mission 1-4-2 and Mission 6-5-5.
  • Purchase at Gongaga Trading for 18,000 Gil.
Osmose Enables magic that steals MP from the enemy. 00
  • Found during Mission 8-4-3.
  • Purchase at Sector 8 Materia Shop for 4000 Gil.
Osmoga Enables magic that steals MP from the enemy. 00
  • Clear Mission 3-3-3.
  • Found during Mission 9-1-5, 9-5-4 and 9-6-1.
Poison Enables magic that poisons the enemy. 02
  • Clear Mission 2-1-1, and 8-2-2.
  • Purchase at Sector 5 Materia Shop for 1000 Gil.
Silence Enables magic that silences the enemy. 02
  • Clear Mission 1-2-2, and 8-2-3.
  • Purchase at Sector 5 Materia Shop for 1000 Gil.
Stop Enables magic that stops the enemy. 08
  • Found during Mission 3-2-6, and Mission 8-4-3.
Death Enables magic that instantly eliminates the enemy. 18
  • Clear Mission 4-3-5.
  • Found during Mission 7-4-1.
Dark Fire Enables fire-based attack spells that poison and silence the enemy. 11
  • Materia Fusion
Dark Blizzard Enables ice-based attack spells that poison and silence the enemy. 11
  • Materia Fusion
Dark Thunder Enables lightning-based attack spells that poison and silence the enemy. 11
  • Materia Fusion
Dark Fira Enables fire-based attack spells that poison and silence the enemy. ?
  • Materia Fusion
Dark Blizzara Enables ice-based attack spells that poison and silence the enemy. ?
  • Materia Fusion
Dark Thundara Enables lightning-based attack spells that poison and silence the enemy. ?
  • Materia Fusion
Hell Firaga Enables fire-based attack spells that poison, silence, stop, and instantly eliminate the enemy. ?
  • Purchase at Wutai Secret Shop for 15,000 Gil.
Hell Blizzaga Enables ice-based attack spells that poison, silence, stop, and instantly eliminate the enemy. ?
  • Purchase at Wutai Secret Shop for 15,000 Gil.
Hell Thundaga Enables lightning-based attack spells that poison, silence, stop, and instantly eliminate the enemy. ?
  • Purchase at Wutai Secret Shop for 15,000 Gil.
Gravity Enables magic that reduces the enemy’s HP by 1/4. ?
  • Clear Mission 9-3-3.
Graviga Enables magic that reduces the enemy’s HP by 1/2. ?
  • Clear Mission 1-3-5.
  • Purchase at Bone Village Outlet for 15,000 Gil.
Quake Enables special attack spells. ?
  • Clear Mission 2-2-6 and Mission 5-4-5.
Tri-Fire Enables fire-based attack spells. 68
  • Clear Mission 8-6-1.
Tri-Thundaga Enables lightning-based attack spells. 68
  • Clear Mission 4-5-1.
Electrocute Enables lightning-based attack spells. 72
  • Clear Mission 3-4-1 and Mission 8-6-3.
Flare Enables special attack spells 77
  • Clear Mission 3-4-4, Mission 5-4-3, Mission 8-6-4, and Mission 9-3-6.
Energy Enables special attack spells 33
  • Clear Mission 1-5-3, Mission 2-4-4, Mission 2-4-6, and Mission 9-2-4.
Ultima Enables special attack spells 99
  • Clear Mission 3-5-4.

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