Soul Hackers 2 - Arrow Soul Matrix (4F) Walkthrough

Arrow Soul Matrix (4F) walkthrough and guide for Soul Hackers 2. Included are all obtainable items, recruitable and enemy demons, bosses, locations, and how to clear this section of the main story.

Soul Hackers 2 - Arrow Soul Matrix (4F) Walkthrough

Arrow Soul Matrix (4F) Walkthrough for Soul Hackers 2

Arrow Soul Matrix (4F) main story walkthrough and guide for Soul Hackers 2. Included are all obtainable items, recruitable and enemy demons, bosses, locations, and how to clear this section of the main story.

Main Story Walkthroughs List

Overview

Areas Arrow Soul Matrix (4F)
Recommended Level
Bosses Kaburagi

Obtainable Items

Item Location
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Regular Enemies

Enemy Level Race Weaknesses
Nekomata 36 Beast Elec, Force
Vasuki 37 Drake Force
Hell Biker 37 Rumor Gun
Nata Taishi 38 Genma Ice
Vouivre 39 Snake Ailment
Silky 40 Fairy Fire
Dakini 41 Femme Ice, Ailment
Sudama 42 Jirae Elec
Unicorn 42 Holy Fire
Power 43 Divine Gun
Suzaku 44 Avian Gun, Ice
Orthros 46 Beast Ice

Bosses

Enemy Level Race Weaknesses
Kaburagi 56 Summoner Ice
Leanan Siddhe 56 Femme Fire
Kurama Tengu 56 Genma Elec
Dakini 56 Femme Ice, Ailment
Vritra 56 Dragon Force

Walkthrough

Arrow Soul Matrix (4F) Map

Soul Hackers 2 - Arrow Soul Matrix 4F Map

Soul Level Gates

1 There are four gates on the fourth floor of Arrow’s Soul Matrix. The first gate can be entered if Arrow’s Soul Level is 70, the second if he is at 80, the third at 90, and the fourth and final one at 100.
2 The final boss of this floor is Kaburagi with Leanan Siddhe, Kurama Tengu, Dakini, and Vritra.
3 Your first priority at the start of the fight is to take out Leanan Siddhe as she will use Veil of the Abyss to negate Kaburagi’s weakness to Ice. Leanan Siddhe will also constantly heal Kaburagi so be sure to take her down before anyone else.

Avoid using debuffs on Kaburagi as he will simply remove these using Refresh.

The enemy team’s weaknesses are quite spread out, with Kaburagi being vulnerable to Ice, Leanan Siddhe to Fire, Kurama Tengu to Elec, Dakini to Ice and Ailment, and Vritra to Force. None of them are resistant to Physical skills.

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