13 Sentinels: Aegis Rim - Keitaro Miura Pilot Guide

Character information for Keitaro Miura in 13 Sentinels: Aegis Rim. Included is the character's bio in the game.

13 Sentinels Aegis Rim - Keitaro Miura Character Information

Keitaro Miura

Miura is a responsible member of the military. He vows to fight to save the lives of many even at the cost of his death. He is tasked to pilot an unknown weapon. Unlike the others, he wears a traditional school cap.

He is voiced by Kaito Ishikawa (JP).

Biographical Information

Nickname War-torn Youth
Combat Type Long Range
Affiliation 3rd Generation Soldiers

Keitaro Miura Recollection Walkthrough

Pilot Skills

Rank Name Effect Availability
5 Natsu-chan, now When Natsuno attacks alongside Keitaro, boosts the attack.
10 Nii-chan After the dialogue involving Chihiro, slightly boosts all stats until the next wave.
15 Prepared for death Boosts defense when HP goes down.
20 Guardian When Keitaro’s soldiers fall, generates a shockwave.
25 Tactical training Boosts attack each time the combo chain exceeds 100.
30 Sakura When you attack after Hijiyama’s offense, drastically boosts the attack.


Type Stats Effect
Armor HP ↑, DEF ↑ Improves the Sentinel’s armor. Have a chance to negate attacks.
Generator EP ↑, ATK ↑ Improves the sentinel’s power core. Raises EP recovery.
FCS ATK ↑, ACC ↑ Improves the fire control system. Raises critical damage.
Actuator SPD ↑, DEF ↑ Improves the sentinel’s drive train. Raises mobility.
Neurolink ACC ↑, SPD ↑ Improves the sentinel’s neural synchronization system. Lowers brain load.

Weapon Skills

Skill Effect Rank POW WT
Barrage Shoots large caliber shells in front of you 1 115 x 12 6 seconds
Main gun heavy railgun Shoots bullets on high speed endowed with electromagnetism 1 1750 6 seconds
Long range missile Deploys projectiles on distant areas 1 110 x 6 6 seconds
Stun Knuckle Deals damage on grounded monsters which stops the monster 1 800 3 seconds
Lasts for 10 seconds
Anti-aircraft bombing Shoots anti-air bombs to hit aerial monsters 1 120 x 12 4 seconds
EMP stunner Deploys electromagnetic pulse to stop monsters and knocks down aerial monsters 1 5 8 seconds
Lasts for 6 seconds
Main gun mega railgun Fires bullets rapidly 1 3700 6 seconds
Ground hunter missile Hits grounded monsters which ignores armor 1 2800 8 seconds
Missile Shower Pours missiles on far away monsters 1 18 x 150 6 seconds
Super large missile Fires a concentrated missile that blasts far areas 1 5800 12 seconds

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