Materia List and Locations Guide for Final Fantasy 7 Rebirth (FF7 Rebirth)
Below is a list of all obtainable materia in Final Fantasy 7 Rebirth (FF7 Rebirth), including all magic, command, support, complete, and summon materia, each materia’s effects, and how to get them in the game.
Magic Materia
Materia | Effect | How to Get |
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Fire | Allows you to use fire magic. |
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Ice | Allows you to use ice magic. |
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Lightning | Allows you to use lightning magic. |
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Wind | Allows you to use wind magic. |
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Fire and Ice | Allows you to use Fire and Ice magic. | Materia Development: Grasslands Intel Data Points |
Lightning and Wind | Allows you to use Lightning and Wind magic. | Materia Development: Junon Intel Data Points |
Poison and Petrify | Allows you to use poison and petrify magic. | Materia Development: Cosmo Canyon Intel Data Points |
Comet | Allows you to use celestial spells. |
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Gravity | Allows you to use gravity spells. |
Materia Development: Corel Intel Data Points |
Empowerment | Allows you to use physical and magic attack-strengthening spells. Pairing with warding materia grants resistance to physical and magic attack reduction. |
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Fortification | Allows you to use physical and magic defense-strengthening spells. Pairing with warding materia grants resistance to physical and magic defense reduction. |
Buy: Costa del Sol Materia Vendor (Chapter 6) |
Healing | Allows you to use healing spells. |
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Revival | Allows you to use revival spells. |
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Disempowerment | Allows you to use physical and magic attack-reducing spells. Pairing with warding materia grants resistance to physical and magic attack reduction. |
Buy: Rugged Shoals – Corel Shore Vending Machine – Gongaga Region (Chapter 9) |
Enervation | Allows you to use physical and magic defense-reducing spells. Pairing with warding materia grants resistance to physical and magic defense reduction. |
Buy: Rugged Shoals – Corel Shore Vending Machine – Gongaga Region (Chapter 9) |
Cleansing | Allows you to use curative spells. |
Buy: Gold Saucer Battle Square Vending Machine (Chapter 8) |
Barrier | Allows you to use defensive spells. |
Buy: Costa del Sol Materia Vendor (Chapter 6) |
Poison | Allows you to use toxin-related spells. |
Buy: Gabe’s Ranch Vending Machine (Chapter 4) |
Binding | Allows you to use disruptive spells. |
Buy: Rugged Shoals – Corel Shore Vending Machine – Gongaga Region (Chapter 9) |
Petrify | Allows you to use the petrify spells. |
Materia Development: Gongaga Intel Data Points |
Subversion | Allows you to use subversive spells. |
Buy: Rugged Shoals – Corel Shore Vending Machine – Gongaga Region (Chapter 9) |
Time | Allows you to use time magic. |
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Reraise | Allows you to use Reraise spell. |
Materia Development: Meridian Ocean Intel Data Points |
Final Fantasy 7 Rebirth Magic Materia List
Command Materia
Materia | Effect | How to Get |
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Assess | Allows you to view enemy info with Assess. |
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Spare Change | Allows you to consume gil to damage enemies with Spare Change. The more gil you throw, the more damage you will deal to your targets. |
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ATB Boost | Doubles ATB when activated. Cannot be used continuously. Press L1 + R1 to activate. | Materia Development: Corel Intel Data Points |
Jump | Allows the user to leap into the air, then drops down to deal damage. | Materia Development: Cosmo Canyon Intel Data Points |
Darkside | Allows you to use Darkside. When active, increases the potency of abilities, but causes you to suffer damage when they are used. | Materia Development: Nibel Intel Data Points |
Item Economizer | Allows you to use items without having to consume ATB after performing a number of actions. This effect will automatically trigger during battle. | Materia Development: Junon Intel Data Points |
Prayer | Allows you to restore the party’s HP with Pray. | Buy: Kamaria’s Ranch Vending Machine (Chapter 10) |
Chakra | Allows you to restore your own HP and cure poison with Chakra. The amount restored is relative to damage received, and more is restored the lower your HP. |
Buy: Gabe’s Ranch Vending Machine (Chapter 2) |
Enemy Skill | Gives you a chance to learn certain enemy techniques that you’ve endured and use them as abilities. These abilities can only be used when the materia is set to your equipment. | Combat Simulator Reward: Biological Intel: Know Thine Enemy |
Steal | Allows you to take items from enemies with Steal. |
Buy: Gabe’s Ranch Vending Machine (Chapter 2) |
Morph | Allows you to turn enemies into items with Morph. Enemies whose health has fallen below a certain amount can be defeated in this fashion. |
Materia Development: Grasslands Intel Data Points |
Limit Siphon | Allows you to absorb any ally’s limit gauge to fill your own with Limit Siphon. | Materia Development: Gongaga Intel Data Points |
Final Fantasy 7 Rebirth Command Materia List
Support Materia
Materia | Effect | How to Get |
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Magnify | Allows you to expand the range of spells with the linked materia. To switch back to a single target, press L1 when selecting a spell. |
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Level Boost | Increases the level of the linked materia by one. Has no effect when paired with materia at maximum level. |
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Auto-Cast | Allows an ally to automatically use spells with the linked materia when not actively controlled during battle. |
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Elemental | Adds the element of the linked materia to your equipment, infusing your attacks with and gaining resistance to that element. When more than one is set, only the first takes effect. Compatible with Fire, Ice, Lightning, Wind, Fire and Ice, and Lightning and Wind materia. | Combat Simulator Reward: Junon Battle Intel: Conqueror of the Skies and Gongaga Battle Intel: Distant Tremors |
Synergy | Allows an ally to follow the leader’s attack command with an attack from linked materia. (Does not consume ATB charges or MP.) | Materia Developmen: Cosmo Canyon Intel Data Points |
HP Absorption | Allows you to recover HP when unleashing an attack of the linked materia’s type. Compatible with Fire, Ice, Lightning, Wind, Poison, Enemy Skill, Deadly Dodge, and Parry materia. | Materia Development: Corel Intel Data Points |
MP Absorption | Allows you to recover MP when unleashing an attack of the linked materia’s type. | Materia Development: Nibel Intel Data Points |
Magic Efficiency | Reduces the MP cost of spells with the linked materia in battle. | Materia Developmen: Junon Intel Data Points |
Magic Focus | Increases the potency and duration of spells with the linked materia. | Materia Development: Gongaga Intel Data Points |
Swiftcast | Decreases the cast time of the linked materia’s spells by 50%. | Materia Development: Meridian Ocean Intel Data Points |
Warding | Grants resistance to the linked materia’s status ailment. Compatible with Poison, Time, Bind, and Subversion materia. | Buy: Kamaria’s Ranch Vending Machine (Chapter 10) |
AP Up | Increases amount of AP earned for linked materia |
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Final Fantasy 7 Rebirth Support Materia List
Complete Materia
Materia | Effect | How to Get |
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HP Up | Increases your max HP. This bonus cannot exceed +30% when more than one is equipped. |
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MP Up | Increases your max MP. This bonus cannot exceed +30% when more than one is equipped. |
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Precision Defense Focus | Improves the functionality of blocking with perfect timing. |
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First Strike | Increases how full the ATB gauge is at the start of battle. | Combat Simulator Reward: Grasslands Battle Intel: Horror on the Range and Cosmo Battle Intel: Flower of Destruction |
Auto-Unique Ability | Allows an ally to automatically use unique abilities when not actively controlled during combat. Tifa will also use Unbridled Strength when not actively controlled if equipped. | Materia Development: Grasslands Intel Data Points |
Auto-Weapon Ability | Allows an ally to automatically use weapon abilities when not actively controlled during combat. Applies to weapon abilities assigned to command shortcuts. | Materia Development: Corel Intel Data Points |
Synergy Support | Slightly increases synergy when other party members use a synergy ability during battle. | Materia Development: Gongaga Intel Data Points |
Steadfast Block | Further decreases enemy damage and fills the ATB gauge faster when guarding. |
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Strength Up | Increases your strength. The total boost limit is +100% when more than one is equipped. | Combat Simulator Reward: Corel Battle Intel: Sand Slitherers |
Magic Up | Increases your magic attack power. The total boost limit is +100% when more than one is equipped. | Combat Simulator Reward: Cosmo Battle Intel: Antediluvian Memories |
Spirit Up | Increases your spirit. This bonus cannot exceed more than +100% when more than one is equipped. | Combat Simulator Reward: Junon Battle Intel: White Squall and Gongaga Battle Intel: Lethal Combo |
Vitality Up | Increases your vitality. The total boost limit is +100% when more than one is equipped. | Combat Simulator Reward: Grasslands Battle Intel: Plains Stalkers and Corel Battle Intel: Oh, Skewer It |
Luck Up | Increases your luck. The total boost limit is +100% when more than one is equipped. | Buy: Gabe’s Ranch Vending Machine (Chapter 4) |
Speed Up | Increases your speed. The total boost limit is +100% when more than one is equipped. | Combat Simulator Reward: Gongaga Battle Intel: Rooted in the Planet |
Provoke | Automatically uses Provoke to temporarily draw the enemy’s attention when teammates are severely injured. Ineffective against powerful enemies. | Combat Simulator Reward: Grasslands Battle Intel: Natural Order |
Item Master | Increases the effectiveness of items used in battle. | Buy: Gabe’s Ranch Vending Machine (Chapter 4) |
ATB Stagger | Increases ATB when staggering an enemy. | Materia Development: Junon Intel Data Points |
ATB Assist | Slightly fills teammates’ ATB gauges when ATB commands are used back-to-back. | Intel: Materia Development: Nibel Intel Data Points |
HP-MP | Swaps max HP and max MP values. | Loot: Mt. Nibel – Gnipahellir Ravine (Chapter 11) |
ATK-MATK | Swaps attack and magic attack values. | Loot: Mako Research Facility – Section E3 (Chapter 11) |
VIT-SPR | Swaps vitality and spirit values. | Combat Simulator Reward: Nibel Battle Intel: Death’s Harbingers |
Skill Master | Slightly fills the ATB gauge when multiple ATB commands are performed. | Materia Development: Cosmo Canyon Intel Data Points |
Limit Support | Materia Development: Meridian Ocean Intel Data Points | |
Gil Up | Increases the amount of gil earned in battle. | Buy: Chocobo Square |
Final Fantasy 7 Rebirth Complete Materia List
Summon Materia
Materia | Effect | How to Get |
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Moogle Trio | Allows you to summon Moogle Trio. | Pre-Order Bonus: any Final Fantasy 7 Rebirth digital version (non-disc) or the Collector’s Edition |
Magic Pot | Allows you to summon Magic Pot. | Pre-Order Bonus: Final Fantasy 7 Rebirth Digital Deluxe, Digital Deluxe Twin pack, and Collector’s Edition only. |
Leviathan | Allows you to summon Leviathan. | Save Transfer Bonus: Final Fantasy 7 Remake |
Ramuh | Allows you to summon Ramuh. | Save Transfer Bonus: Final Fantasy 7 Remake Intergrade |
Fancy Chocobo | Allows you to summon Fancy Chocobo. | Pre-Order Bonus: Lawson Special Promotion Event (Japan only). |
Titan | Allows you to summon Titan. | Combat Simulator Reward: Summon Entity: Titan (Chapter 2) |
Phoenix | Allows you to summon Phoenix. | Combat Simulator Reward: Summon Entity: Phoenix (Chapter 4) |
Alexander | Allows you to summon Alexander. | Combat Simulator Reward: Summon Entity: Alexander (Chapter 7) |
Kujata | Allows you to summon Kujata. | Combat Simulator Reward: Summon Entity: Kujata (Chapter 9) |
Odin | Allows you to summon Odin. | Combat Simulator Reward: Summon Entity: Odin (Chapter 11) |
Bahamut Arisen | Allows you to summon Bahamut Arisen. | Combat Simulator Reward: Summon Entity: Bahamut Arisen (Chapter 10) |
Gilgamesh | Allows you to summon Gilgamesh. | Reward: Defeat Gilgamesh on Gilgamesh Island after finding all Protorelics in all regions. |
Ifrit | Allows you to summon Ifrit. | Automatically obtained in Chapter 2. |
Shiva | Allows you to summon Shiva. | Automatically obtained in Chapter 1. |
Chocobo & Moogle | Allows you to summon Chocobo & Moogle. | Automatically obtained in Chapter 1. |
Final Fantasy 7 Rebirth Summon Materia List
What are Materia in Final Fantasy 7 Rebirth?
Orbs of mako that can be equipped to gain new magic spells, abilities, and passive effects in battle.
Materia are a type of equipment in Final Fantasy 7 Rebirth which are essentially crystallized orbs of mako energy. Materia can be slotted in weapons and armor to allow characters to cast new magic spells, use special abilities, or gain various passive effects in battle.
Types of Materia
There are five (5) types of materia in the game which are magic, command, support, complete, and summon materia. The effects of equipping each materia are summarized in the table below.
Materia | Effects |
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Magic Materia | Green-colored magic materia grant access to various magic. Spells gained from equipping magic materia range from applying elemental damage or negative effects and debuffs on enemies to healing, reviving, and bestowing buffs on allies or removing status ailments from them. |
Command Materia | Yellow-colored command materia grant access to useful abilities in battle. Among the skills you gain from equipping command materia include analyzing enemy elemental affinities, stealing items from foes, and even learning unique enemy abilities. |
Support Materia | Blue-colored support materia modify or synergize with the effects of other materia that they are linked with. Support materia can improve the potency of various spells, grant a character’s equipment resistance to certain magic, apply elemental damage to weapons, and a variety of other useful effects. |
Complete Materia | Purple-colored complete materia grant different beneficial passive effects in battle. Complete materia effects range from granting a character boosts to various parameters, improving ATB gain through certain actions, and even increasing the amount of EXP and gil obtained after defeating enemies. |
Summon Materia | Red-colored summon materia grant the ability to call forth Summons that fight alongside the party for a fixed duration. In addition gaining the ability to invoke such powerful creatures, characters also gain increased stats based on the summon materia equipped. |
How to Use Materia
Can be equipped from the main menu under Materia & Equipment.
You can equip various materia in Final Fantasy 7 Rebirth by going to Materia & Equipment from the game’s main menu. Afterwards, select a party member whose equipment and materia you want to customize.
Once you are at the character equipment screen, press the △ button to edit the character’s materia loadout.
Materia can only be equipped on empty slots found in weapons and armor. Accessories do not have materia slots so it is impossible to set any materia on them.
How to Get Materia
Materia in Final Fantasy 7 Rebirth is obtained through a number of ways as listed below.
Automatically obtained during main story chapters.
Some materia are acquired automatically by simply progressing through the game’s main story chapters. Because of this, these materia are essentially unmissable as specific events in certain story quests prevent you from not obtaining them to progress through the chapter’s objectives.
Found as loot from specific locations or treasure chests.
You can also get materia by looting them from specific areas in the game’s different maps or obtaining them from treasure chests. To avoid missing out on any materia in the game, try scouring every nook and cranny whenever you gain access to a new location during the main story.
Purchased from shops.
Some materia can also be bought from shops in various towns, cities, and other non-combat zones. Materia sold at shops can be purchased with Gil, the game’s main form of currency.
Exchanged for region data points via Materia Development.
There are also materia that can only be obtained from the Materia Development service offered by Chadley. By trading region data points (Intel Data Points) accumulated from clearing Combat Assignments and other World Intel-related activities, you will be able to purchase materia that could not be acquired through any other means.
Rewarded in Combat Simulator challenges.
You can also get materia as rewards for clearing challenges from Chadley’s Combat Simulator. These optional battle missions require you to take down waves of enemies and are also good ways to practice fighting a variety of enemy types throughout the game.
Final Fantasy 7 Rebirth Combat Simulator Challenges List and Rewards
Most summon materia are obtained this way as you must defeat them in virtual simulations to be able to invoke them in battle.
Obtained through other optional methods.
Finally, there are also materia that only be acquired for clearing other optional activities such as side quests (Odd Jobs), progressing through certain collection-related objectives, playing various mini games, or meeting specific conditions during the game’s story chapters.
Trophies and Achievements
Below are all trophies and achievements related to materia and how to unlock them in the game.
Achievement | Trophy | How to Unlock |
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Materia Completionist | Silver | Develop all possible materia together with Chadley. |
A Materia World | Bronze | Level up an orb of materia. |
You Work for Me Now | Bronze | Defeat a summon in battle and obtain its materia. |
Final Fantasy 7 Rebirth Trophies and Achievements List
Final Fantasy 7 Rebirth Recommended Article List
FF7 Rebirth Chapter Walkthroughs
Final Fantasy 7 Rebirth All Chapter Walkthroughs ListFF7 Rebirth Side Quests (Odd Jobs)
Chapter 2 Side Quests
▼FF7 Rebirth Chapter 2 Side Quests | |
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Flowers from the Hill | Livestock’s Bane |
Lifeline in Peril | Where the Wind Blows |
A Rare Card Lost |
Chapter 4 Side Quests
▼FF7 Rebirth Chapter 4 Side Quests | |
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Stuck in a Rut | When Words Won’t Do |
The Hardest Sell | Dreaming of Blue Skies |
Calling All Frogs |
Chapter 7 Side Quests
▼FF7 Rebirth Chapter 7 Side Quests | |
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The Saga of the Seaside Inn | Rendezvous in Costa del Sol |
Bodybuilders in a Bind | Of Robed Men and Ransoms |
Chapter 9 Side Quests
▼FF7 Rebirth Chapter 9 Side Quests | |
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Missing: Mr. Birdie | The Pursuit of Perfection |
O Chicken, Where Art Thou | Teach Me, Great Warrior |
The Spice of Life |
Chapter 10 Side Quests
▼FF7 Rebirth Chapter 10 Side Quests | |
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Bonds of Trust | Absence of a Sign |
From Whence Life Flows | Promises to Keep |
Chapter 11 Side Quests
▼FF7 Rebirth Chapter 11 Side Quests | |
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Esoteric Secrets of the Elders | My White-Haired Angel |
Chapter 12 Side Quests
▼FF7 Rebirth Chapter 12 Side Quests | |
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Hustle and Grind | Beneath Still Waters |
Tides of War and Worry | Gold Cup or Bust |
Trouble in Paradise | Sand and Circuses |
Escape from Endless Writer’s Block | Woodland Vigil |
Victim of Circumstance | Lament of the Damned |
Can’t Stop Won’t Stop |
FF7 Rebirth Strategy Guides
Beginner Guides
▼FF7 Rebirth Beginner Guides | |
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Game Controls | Game Difficulty |
Beginner's Guide: Things to Do First | Best Gameplay Settings |
Battle System Guide | Permanent Events and Missables |
Characters List | Stats and Attributes Guide |
Status Effects List and Guide | How to Recover HP and MP |
How to Save | How to Fast Travel |
How to Upgrade Weapons | How to Unlock Skill Cores |
How to Increase Weapon Ability Slots | How to Unlock Weapon Abilities |
How to Tame Chocobos | How to Ride Chocobos |
How to Change Party Members |
Useful Guides
Relationship Guides (Bonds of Friendship)
▼FF7 Rebirth Relationship Guides | |
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Aerith Intimate Date Guide | Tifa Intimate Date Guide |
Barret Intimate Date Guide | Red XIII Intimate Date Guide |
Yuffie Intimate Date Guide |
Chocobo Mounts Guides
FF7 Rebirth Collectibles and Locations Guides
Final Fantasy 7 Rebirth All Collectibles List and GuideFF7 Rebirth Boss Guides
▼FF7 Rebirth Boss Guides | |
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Materia Guardian | Terror of the Deep |
Phoenix |
FF7 Rebirth Mini Game Guides
▼FF7 Rebirth Mini Game Guides | |
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Chocobo Racing | Queen's Blood |
Moogle Mischief | 3D Brawler |
Piano Mini Game | G-Bike |
Johnny's Seaside Inn | Junon Parade |
Dolphin Course | Desert Rush (Whack-a-Box) |
Run Wild (Soccer) | Pirate's Rampage |
Galactic Saviors |
FF7 Rebirth Summon Guides
New Summons
▼FF7 Rebirth New Summons | |
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Alexander | Odin |
Titan | Phoenix |
Kujata | Bahamut Arisen |
Moogle Trio | Magic Pot |
Fancy Chocobo | Gilgamesh |
Returning Summons
▼FF7 Rebirth Returning Summons | |
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Leviathan | Ramuh |
FF7 Rebirth Game Database
Equipment
▼FF7 Rebirth Equipment Database | |
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Weapons | Armor |
Accessories | Materia |
Items | Key Items |
Materials | Chocobo Gear |
Materia
▼FF7 Rebirth Materia Database | |
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Magic Materia | Command Materia |
Support Materia | Complete Materia |
Summon Materia |
Skills and Magic
▼FF7 Rebirth Skills and Magic Database | |
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Weapon Abilities | Limit Breaks |
Synergy Abilities | Synergy Skills |
Magic | Summons |
FF7 Rebirth Characters
Playable Characters
▼FF7 Rebirth Playable Characters | |
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Cloud Strife | Aerith Gainsborough |
Barret Wallace | Tifa Lockhart |
Red XIII | Yuffie Kisaragi |
Cait Sith | Sephiroth (Temporary) |
Non-Playable Characters
▼FF7 Rebirth Non-Playable Characters | |
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Cid Highwind | Vincent Valentine |
Zack Fair | Sephiroth |
Rufus Shinra | Tseng |
Reno | Rude |
Elena | Roche |
Hojo | Chadley |
Broden | Titov |
Johnny | Sheiran |
Dio | Dyne |
Cissnei | Bugenhagen |
Zangan |
FF7 Rebirth Pre-Release Information
FF7 Rebirth Demo Walkthrough and Guides
Demo Walkthroughs
▼FF7 Rebirth Demo Walkthroughs | |
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Demo Part 1: Nibelheim | Demo Part 2: Junon |
Demo Boss Guides
▼FF7 Rebirth Demo Boss Guides | |
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Materia Guardian | Terror of the Deep |
Phoenix |
Demo Useful Guides
FF7 Rebirth Game Forum
▼FF7 Rebirth Game Forum | |
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Chat Board | Question Board |
Bug Report Board |
Other FF7 Game Walkthroughs
▼FF7 Game Guides | |
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Final Fantasy 7 | Final Fantasy 7 Remake Intergrade |
Crisis Core: Final Fantasy 7 Reunion |
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