Starting Weapon Damage Values Guide for HoloCure
Tested on an orange enemy (Shrimp) with a level 1 starting weapon within 2 minutes from the beginning of the stage.
The amount of non-critical damage displayed was measured 200 times (100 times only for Hakos Baelz’s rolls 1 to 6). The average amount of damage per hit was then computed.
Other Testing Conditions
- No leveling up.
- No strengthening via the gacha.
- Shop upgrades are level 10 Speed Up, level 5 Haste Up, level 1 G Rank only.
- Orou Kronii‘s starting weapon’s long and short hands are treated as separate weapons.
- Hakos Baelz‘s dice mechanic was tested by treating all resulting rolls as a single weapon (without distinguishing between the damage of each roll).
- IRyS‘ black bullet and white bullet damage were not distinguished.
- The damage caused by the swing of Sakura Miko‘s Sakura Gohei is distinguished from the damage caused by the shock wave at the end of the swing.
Please note that these damage values are based on Version 0.4.1663293877.
HoloCure Version Update and Changelog Information
Average Damage of Character Starting Weapons
Character | Starting Weapon Average Damage |
---|---|
Amelia Watson | 12.76 |
Gawr Gura | 17.555 |
Ninomae Ina’nis | 10.895 |
Takanashi Kiara | 12.975 |
Calliope Mori | 15.59 |
Hakos Baelz (Mixed Rolls) | 13.305 |
Ouro Kronii (Long Hands) | 20.325 |
Ouro Kronii (Short Hands) | 13.44 |
Ceres Fauna | 10.965 |
Nanashi Mumei | 8.835 |
Tsukumo Sana | 10.185 |
IRyS | 10.955 |
Shirakami Fubuki | 15.245 |
Ookami Mio | 10.205 |
Nekomata Okayu | 10.855 |
Inugami Korone | 8.445 |
Tokino Sora | 7.915 |
AZKi | 13.44 |
Robocco-san | 6.005 |
Hoshimachi Suisei | 15.71 |
Sakura Miko (Gohei) | 3.6 |
Sakura Miko (Shockwave) | 12.575 |
Based on the results of the test, it was found that characters that can attack multiple times at once (Amelia Watson, Robocco-san, etc) and characters that can attack in all directions (Tsukumo Sana, Ceres Fauna, etc.) have low average damage per hit.
In addition, the average amount of damage per hit differs greatly between Orou Kronii‘s attack with the long and short hands. This is also the case for Sakura Miko‘s damage output from swinging Sakurai Gohei and the damage output of the shock wave.
Hakos Baelz‘s damage depends on the roll of the dice. Based on the test, it was found that Baelz’s average damage output when not distinguishing the type of roll is not much different from the average damage output of other characters in the game.
HoloCure Starting Weapons List
Other Strategy Guides
HoloCure Strategy Guides and Useful TipsGetting Started
Tier Lists and Rankings
Best Character Tier List | Best Starter Character Tier List |
Best Basic Weapon Tier List | Best Collab Weapon Tier List |
Best Stamp Tier List | Best Item Tier List |
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