
Walkthrough – Gas Station
Characters
| Characters | |
|---|---|
Carlos |
Tyrell |
Story Mission Objectives
| 1 | Find Dr. Bard. |
|---|---|
| 2 | Break the shower room wall. |
Obtainable Items
| Item | Location |
|---|---|
| Brad’s ID Card | Loot Brad’s corpse |
| Green Herb | Behind the Main Hall, near the statue |
| Assault Rifle Ammo | Use the ID Card on the chest in the reception |
| Flash Grenade | Operations conference room |
| Assault Rifle Ammo | Enter the door in the conference room and search the desk |
| Scope (Assault Rifle) | West Office chest near the entrance |
| Hip Pouch | Safe inside West Office |
| Assault Rifle Ammo | West Office lockers |
| Handgun Ammo, Red Herb | Corner of the West Office |
| Assault Rifle Ammo | Unlock the 3F locker |
| Flash Grenade | Unlock the shower room locker |
| Green Herb | Corner of shower room |
| Green Herb | Back of the Safety Deposit Room |
| Battery, Assault Rifle Ammo, Hand Grenade | Capsules of the Safety Deposit Room |
| Electronic Gadget | Shower Room |
| First Aid Spray, Assault Rifle Ammo | Lockers on the other side after breaking the wall of the Shower Room |
| Flash Grenade | Desk in the S.T.A.R.S. Office |
| Assault Rifle Ammo | Use the ID Card in the S.T.A.R.S. Office |
| Red Herb | Examine the corner near the office door |
Obtainable Files
| Item | Location |
|---|---|
| ID Card Security Protocols | Check the bench at the reception |
| Sept. 20 Arrest Report | Check the west office desk |
| Internal Memo | File beside the typewriter in the Dark Room |
| Note to a Friend | Door near the steps to 3F |
| Report on the Mansion Incident | Room beside the door in the S.T.A.R.S. Office |
Enemies
| Area | Enemies |
|---|---|
| RPD | Zombies |
| RPD | Lickers |
Walkthrough
Gas Station
| 1 | Watch the cutscene. |
|---|---|
| 2 | Defeat the zombie and loot the ID Card. |
R.P.D. Entrance
| 3 | After reaching the main hall, follow Tyrell. You can opt to save and use the inventory box. |
|---|---|
| 4 | Check the back for a Green Herb. When the door has been unlocked, proceed to the reception. |
| 5 | Use the ID Card to unlock the chest for an Assault Rifle Ammo. |
| 6 | Go to the door at the far end to trigger a cutscene at the west wing corridor. |
| 7 | Fight your way through the corridor. When the coast is clear, enter the operations conference room and loot the Flash Grenade. |
| 8 | Head through the door and loot the ammo on the work desk. Approach the white board to trigger a call. |
| 9 | Go to the corner and then unlock the door from the other side. Defeat the zombies by blowing their heads off. |
| 10 | Head left and break the crate to find a Green Herb. |
| 11 | Enter the West Office on the opposite side of this hall, and use the ID Card to get Scope (Assault Rifle). |
| 12 | Go inside the doorway and loot the Handgun Ammo from the desk. Check the safe and turn it this way: Left 9, Right 15, Left 7 for a Hip Pouch. |
| 13 | Defeat any remaining zombies using well-placed shots to the head. Search the lockers for Assault Rifle Ammo. |
| 14 | Check the middle desk for a file. |
| 15 | Head to the far end for a Red Herb and then examine the side for Handgun Ammo. |
| 16 | Take a pitstop at the Dark Room to save if you wish. Here, you can find some Assault Rifle Ammo and a Red Herb from the lockers. |
| 17 | Check the file beside the typewriter. |
| 18 | Turn the switch on to light up the room and then examine the instruments on the desk |
| 19 | Exit the room and then head upstairs. |
3F R.P.D.
| 20 | Go through the corridor to trigger a call. |
|---|---|
| 21 | Go upstairs and defeat the zombie lying on the floor. |
| 22 | Retrieve the key from the desk. |
| 23 | Break the crate for a Green Herb and then input “DCM” to open the locker for Assault Rifle Ammo |
2F R.P.D.
| 24 | Enter the shower room door beside the steps leading to 3F. Grab the file. |
|---|---|
| 25 | Check the locker and input “CAP” to get a Flash Grenade. Loot the corner for a Green Herb. |
| 26 | Head to the shower room and loot the Electronic Gadget before leaving. |
1F R.P.D.
| 27 | Locate the Safety Deposit Room. Go downstairs to find a Licker. Dodge its attack and defeat it with the Assault Rifle. |
|---|---|
| 28 | Use the Key you found in 3F to unlock the door. |
| 29 | Line shots to the head to defeat the approaching zombie. |
| 30 | Go around back and pick up the Green Herb. |
| 31 | Interact with the terminal and put 104, 106, and 109 to unlock the cases. Pick up the Battery, Assault Rifle Ammo, and Hand Grenade. |
2F R.P.D. Revisited
| 32 | Return upstairs and go to the shower room. Attach the battery to the Electronic Gadget and then place it on the wall to trigger the cutscene. |
|---|---|
| 33 | Throw a grenade to thin out the approaching zombies. Finish them off with the Assault Rifle. |
| 34 | Quickly loot the lockers from the room to find a First Aid Spray and some Assault Rifle Ammo. |
| 35 | Exit the room and quickly make your way to the S.T.A.R.S. office for a cutscene. |
| 36 | Check the desk for a Flash Grenade. |
| 37 | Go through the doorway on your left and use the ID Card to obtain some Assault Rifle Ammo. |
| 38 | You can opt to use the inventory box to organize your items. |
| 39 | Approach the office entrance and then turn right and enter the room for a file. |
| 40 | Before heading out, check the corner near the door for a Red Herb. |
| 41 | Leave the office to trigger a cutscene. |
| <<Demolition Site | Dilapidated Shelter>> |

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