Storm Javelin Information
The Storm javelin is a spellcaster-like, long-range fighter and master of the elements. To make up for its light armor, it unleashes a barrage of elemental attacks to enemies.
Focus | Resilience |
---|---|
Offense Style | Multi-Target |
Defense Move | Shield |
Playstyle | Rocket |
Playstyle | Heavy-Hitting Tank |
Javelin Features
Ultimate Ability – Elemental Storm
- (Must have maxed gauge) Directional pad up + R2
When your gauge is full, you can unleash Elemental Storm. You can raise the attack on the target with the R2 button.
One-stage jump
- Press and hold x
The Storm can only perform a single-stage jump, unlike the Interceptor which can perform three stages. You can extend flight mode by pressing x after a jump. Flight mode allows you to glide through the air for better mobility.
Dash jump to increase distance
- L3 + x
By pressing x during a dash, you will be able to extend the distance you cover after the jump.
Teleport on the ground or in the air
- o During movement or flight
The Storm can teleport while on the ground or in midair. This makes it conventient for avoiding enemy attacks or creating a safe distance away from foes.
Kinesis shields
- Normal State
The Storm is equipped with a Kinesis Shield that prevents additional effects from enemy attacks and reduces flinching when damaged. The shield is strengthened while hovering to reduce incoming damage.
Javelin Gear and Abilities
Weaponry
The Storm javelin is capable of wielding every weapon type except for Heavy Weapons, which can only be used by the Colossus Javelin.
Melee Ability
Ability Name | Element | Damage Type | Ability Description |
---|---|---|---|
Fiery Strike | Impact | Detonator | Use the seals on its arm to deliver an explosive flash that deals damage and knocks back enemies that have gotten too close. |
Kinesis Gear Abilities
1. Blast Seals
Ability Name | Element | Damage Type | Ability Description |
---|---|---|---|
Lightning Strike | Electric | Detonator | A targeted strike that deals lightning damage in an area. |
Ice Storm | Ice | Primer | Places targeted fields of ice that explode with frost damage and freeze enemies. |
Flame Burst | Fire | Damage | A quick explosion that deals fire damage at a target location. |
Ice Blast | Ice | Primer | Hurls huge chunks of ice that deal massive force and freezes enemies in close-range. |
Living Flame | Fire | Primer | A burst of flame energy that seeks out and ignites targets. |
2. Focus Seals
Ability Name | Element | Damage Type | Ability Description |
---|---|---|---|
Frost Shards | Electric | Primer | Rapid-fire shards of ice that slowly freeze a target in place. |
Burning Orb | Fire | Damage | A versatile fire ability that can be fired quickly in small shots or charged for a larger projectile that explodes. |
Shock Burst | Electric | Damage | Discharge of electric energy that can be bounced off walls to reached targets behind cover. |
Glacial Spear | Ice | Damage | Fires a beam of powerful ice energy in a targeted direction. |
Arc Burst | Electric | Damage | Unleashes a bolt of lighting that will leap to nearby targets for heavy damage. |
3. Support Seals
Ability Name | Element | Damage Type | Ability Description |
---|---|---|---|
Wind Wall | N/A | N/A | Creates a translucent wall that will block enemy projectiles |
Quickening Field | N/A | N/A | Creates a field that reduces the cooldown on abilities for allies who enter |
Combo Effect
Ability Name | Element | Damage Type | Ability Description |
---|---|---|---|
AoE Spread | N/A | N/A | Spreads the elemental effect to nearby enemies. |
Ultimate Ability
Ability Name | Element | Damage Type | Ability Description |
---|---|---|---|
Elemental Storm | Blast | Detonator | Display and manipulate the raw force of the Anthem by emitting successive blasts of frost, electricity, and fire. |
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