Kasane Randall in Scarlet Nexus
Name: Kasane Randall Hometown: Suoh Affiliation: OSF OSF Service Record: New Recruit Weapon: Throwing Knives Power: Psychokinesis Voice Actor: Asami Seto (JP) |
Kasane Randall Base Stats and Information
Base Level | 1 |
HP | 690 |
Power | 71 |
Attack | 55 |
Defense | 25 |
Psycho-Kinetic Ability | Psychokinesis |
Weapon Specialization | Arrowroot Leaf |
Should you play this main character?
Learn more about Kasane if she fits your playstyle in your first playthrough through this guide:
Which Main Character Should You Pick First?
Kasane-Yuito SAS Abilities
Ability | Level | Requirement | Ability Effect |
---|---|---|---|
Enhance Psychokinesis and Psychokinesis Field | Level 1 | Bond Level 1 | While SAS is active, Psychokinesis Attacks won’t consume the psychokinesis gauge. You will also be able to control all surrounding objects and use the psychokinesis field to attack with all of them with L2/LT + R2/RT. |
Increase SAS Recovery Speed and Guardian Vision | Level 2 | Bond Level 2 | Increases the recovery speed of SAS psychokinesis gauge. Also, when you are attacked there is a chance for a Vision of Yuito to appear and block the attack, negating damage. |
Combo Vision | Level 3 | Bond Level 3 | Using L1/LB + ◌/b, x/a, △/y, □/x enables a Combo Vision in which Yutio blasts away surrounding enemies. |
Assault Vision | Level 4 | Bond Level 4 | Attack an unguarded enemy and Yuito will call out. Answer him with △/y + ◌/b and he will appear as a Vision and perform a special attack. |
Prolong SAS Effect | Level 5 | Bond Level 5 | SAS psychokinesis effect time increases. |
Enhance Psychokinesis Field | Level 6 | Bond Level 6 | While active, the psychokinesis field is enhanced, allowing you to control objects in a larger area. |
Brain Map Skill Tree
Here is a breakdown of Kasane Randall’s Brain Map skill map tree:
Expand Skills
Expand Skill | BP Requirement | Prerequisite |
---|---|---|
Double Jump | 1 Brain Point |
|
Description |
Can perform an additional jump by using x/a while mid-air. |
|
Rebound | 2 Brain Points |
|
Description |
Use ◌/b to recover when knocked away and prevent being knocked down. |
|
Psychokinesis Finish | 3 Brain Points |
|
Description | Use R2/RT on the knocked-down enemy to perform a psychokinesis attack slam. | |
Aerial Follow-up Attack | 3 Brain Points |
|
Description |
Execute an aerial follow-up attack by using R2/RT while performing an aerial weapon combo. |
|
Expand Back-step Attack | 5 Brain Points |
|
Description |
Can perform the Back-step Attack twice during a single combo. Kasane retreats back to the perfect range and performs a weapon attack by pressing △/y. |
|
Perfect Dodge Psychokinesis Restore | 3 Brain Points |
|
Description |
Charge a small amount of psychokinesis gauge after a perfect dodge. |
|
Mid-Air Dash Attack | 5 Brain Points |
|
Description |
Use □/x while aerial dashing to perform a forward weapon attack. |
|
3rd Aerial Weapon Combo Hit | 5 Brain Points |
|
Description | Can perform two consecutive aerial follow-up attacks. | |
Aerial Follow-Up Attack Expand | 6 Brain Points |
|
Description |
Can perform two consecutive aerial follow-up attacks. |
|
Aerial Dash | 2 Brain Points |
|
Description |
Can perform an aerial dash by using ◌/b while mid-air. |
|
Perfect Dodge Attack | 3 Brain Points |
|
Description |
Use □/x right after a perfect dodge to perform a weapon attack. |
|
Item Attraction | 3 Brain Points |
|
Description |
Automatically picks up nearby items. |
|
Slam Attack | 3 Brain Points |
|
Description |
Hold △/y while mid-air to perform a downward weapon attack. |
|
Consecutive Aerial Dash | 5 Brain Points |
|
Description |
Can perform an additional aerial dash by using ◌/b while aerial dashing. |
|
Follow-Up Attack Expand 1 | 4 Brain Points |
|
Description |
Can perform three consecutive psychokinesis follow-up attacks and rush follow-up attacks. |
|
4th Weapon Combo Attack Hit | 4 Brain Points |
|
Description |
Can perform four consecutive weapon attacks. |
|
Charge Attack | 3 Brain Points |
|
Description |
Hold △/y to charge power and release △/y to perform a powerful weapon attack. |
|
Follow-Up Attack Expand 2 | 5 Brain Points |
|
Description |
Can perform four consecutive psychokinesis follow-up attacks and rush follow-up attacks. |
Enhance Skills
Enhance Skill | BP Requirement | Prerequisite |
---|---|---|
Power Up 1 | 1 Brain Point |
|
Description |
Attack +5%. Increases damage for psychokinesis attacks. |
|
Attack Up | 3 Brain Points |
|
Description |
Attack +5%. Increases damage for weapon attacks. |
|
Psychokinesis Crush Effect Up 1 | 3 Brain Points |
|
Description | Psychokinesis attacks can drain crush gauge by a great amount. Increase base by 5%. | |
Psychokinesis Crush Effect Up 2 | 4 Brain Points |
|
Description |
Psychokinesis attacks can drain crush gauge by a great amount. Increase base by 5%. |
|
Follow-Up Attack | 3 Brain Points |
|
Description |
Increases damage dealt to enemies that are knocked down. |
|
Max Psy. Gauge Boost | 4 Brain Points |
|
Description |
Learning this skill will increase the psychokinesis gauge maximum by 50%, while learning the second of the same name will increase it by 100%. |
|
Mid-Air Attack Charge Rate Up | 3 Brain Points |
|
Description |
Increases Psychokinesis Gauge charge rate from aerial attacks. *Does not include x/a + □/x rising slash attack. |
|
Max Psy. Gauge Boost | 3 Brain Points |
|
Description | Learning this skill will increase the psychokinesis gauge maximum by 50%, while learning the second of the same name will increase it by 100%. | |
Revise Speed Up | 3 Brain Points |
|
Description |
Increases Speed at which allies are revived. |
|
Weapon Crush Effect Up | 4 Brain Points |
|
Description |
Weapon attacks can drain crush gauge by a great amount. Increase base by 5%. |
|
Power Up 2 | 5 Brain Points |
|
Description |
Attack +5%. Increases damage for psychokinesis attacks. |
Support Skills
Support Skill | BP Requirement | Prerequisite |
---|---|---|
Latent Power | 1 Brain Point |
|
Description |
When health is 30% or below, increases damage dealt by 20% and reduces damage received by 20%. |
|
Brain Crush SAS Restore | 3 Brain Points |
|
Description |
Defeating enemies with brain crush while SAS is active slightly restores the gauge of the SAS being used. |
|
Shorten Item Usage Cooldown | 4 Brain Points |
|
Description | Shorten cooldown after item usage. | |
Overkill | 4 Brain Points |
|
Description | Hitting enemies stunned by a depleted crush gauge increases the EXP bonus. However, this doesn’t work against strong foes whose HP has been depleted | |
Brain Crush Chance Expand | 4 Brain Points |
|
Description |
After reducing an enemy’s crush gauge to 0, the time enemies are disabled is increased along with the potential time to execute brain crush. |
|
Concurrent SAS Activation | 5 Brain Points |
|
Description |
Learning this skill will allow up to 2 concurrent SAS activations. Learning the second of the same name will allow up to 4. *SAS Electro and Pyrokinesis can’t be used concurrently. |
|
Quick Item | 4 Brain Points |
|
Description |
Eliminates the actions needed for using items, applying the item effects immediately. |
|
Additional Plug-in Equip Slot 1 | 2 Brain Points |
|
Description | Increases Plug-in capacity at the equip screen by one. | |
Brain Crush Money Bonus | 4 Brain Points |
|
Description |
Defeating enemies with brain crush will increase the amount of money received after the battle. |
|
Additional Plug-in Equip Slot 2 | 5 Brain Points |
|
Description |
Increases Plug-in capacity at the equip screen by one. |
|
Concurrent SAS Activation | 4 Brain Points |
|
Description |
Learning this skill will allow up to 2 concurrent SAS activations. Learning the second of the same name will allow up to 4. *SAS Electro and Pyrokinesis can’t be used concurrently. |
|
Brain Crush EXP Bonus | 4 Brain Points |
|
Description |
Defeating enemies with brain crush will increase EXP gained. |
|
Auto-heal | 6 Brain Points |
|
Description |
Health gradually recovers outside combat. |
Brain Drive Skills
Brain Drive Skill | BP Requirement | Prerequisite |
---|---|---|
Brain Drive Gauge Charge Rate Up | ? Brain Point |
|
Description |
Brain Drive Gauge Accumulation +20%. Specific actions such as defeating enemies or receiving damage will increase the accumulation rate, allowing the brain drive gauge to charge faster. |
|
Brain Drive: Status Up | 3 Brain Points |
|
Description |
While Brain Drive is active, +10% to power, defense, attack. |
|
Brain Drive: Restore Brain Drive 1 | 3 Brain Points |
|
Description | Defeating enemies with brain crush while brain drive is active slightly restores the brain drive gauge. | |
Brain Drive: Status Ailment Recovery | 3 Brain Points |
|
Description |
Restores status ailments when brain drive is activated. |
|
Brain Drive: Auto-heal | 3 Brain Points |
|
Description |
Health gradually recovers while brain drive is active. |
|
Brain Drive: SAS Gauge Restore | 4 Brain Points |
|
Description |
Activating brain drive completely restores all SAS gauges. |
|
Brain Drive: Bonus Multiplier Up | 3 Brain Points |
|
Description |
Increases the EXP bonus multiplier gain while brain drive is active. |
|
Brain Drive: Restore Brain Drive 2 | 5 Brain Points |
|
Description | Defeating enemies with brain crush while brain drive is active slightly restores the brain drive gauge. | |
Brain Drive: Consecutive Assault Vision | 4 Brain Points |
|
Description | – |
Brain Field Skills
Brain Field Skill | BP Requirement | Prerequisite |
---|---|---|
Brain Field: Time Extension 1 | 2 Brain Points |
|
Description |
Prolong brain field active time by five seconds. |
|
Brain Field: Overkill | 2 Brain Points |
|
Description |
Defeating enemies with brain crush will increase EXP gained. |
|
Brain Field: Reduced Damage | 4 Brain Points |
|
Description | While the Brain Field is active, you will receive less damage. There are 2 skills with the same name. Learning 1 will halve the damage, while learning both will negate it completely. | |
Brain Field: Launch Level Up 1 | 2 Brain Points |
|
Description |
Increase the number of objects thrown with R2/RT in □/x, □/x, R2/RT or □/x, □/x, □/x, R2/RT while you have a Brain Field activated. |
|
Brain Field: Launch Level Up 2 | 3 Brain Points |
|
Description |
Further increase the number of objects thrown with R2/RT in □/x, □/x, □/x, R2/RT while you have a Brain Field active. |
|
Brain Field: Reduce Damage | 5 Brain Points |
|
Description |
While the Brain Field is active, you will receive less damage. There are 2 skills with the same name. Learning 1 will halve damage, while learning both will negate it completely. |
|
Brain Field: Charge Drop Level Up | 2 Brain Points |
|
Description |
Increases the number of objects that are gathered when holding L2/LT and the damage the dropped objects deal when brain field is active. |
|
Brain Field: Swing Level Up | 2 Brain Points |
|
Description | Increases the number of objects that can be swung with □/x and expands the area of effect when brain field is active. | |
Brain Field: Free Drive Charge | 4 Brain Points |
|
Description | If there is a brain field ready icon displayed, a brian field can be activated without consuming a charge when activated during brain drive. | |
Brain Field: Time Extension 1 | 4 Brain Points |
|
Description |
Prolong brain field active time by five seconds. |
Kasane Randall Build Guide
Recommended Skills
Coming soon.
Recommended Equipment
Coming soon.
Recommended Allies
Name | Details |
---|---|
– | – |
Kasane Randall Equipment
Weapons
Name | Attack Power | Description |
---|---|---|
Arrowroot Leaf | 27 | Arrowroot Leaf is a knife Kasane has been using as a weapon since her days as a cadet. It has a collapsible design with a one-sided edge, making it easy and safe to wield. |
How to Get | Default starting weapon. |
Armor
Name | Defense Power | Description |
---|---|---|
??? | – | – |
How to Get | – |
Accessories
Name | Effects | Description |
---|---|---|
??? | – | – |
How to Get | – |
Visuals
Name | Description |
---|---|
Blk Battle Attire: Shinobi | Every black military uniform is called a Black Battle Attire, regardless of its manufacturer. The Shinobi model is based on an ancient group of spies. Kasane purchased this based on Naomi’s suggestion. |
How to Get | Default starting visual. |
Name | Description |
Sp. Battle Attire: Audio Layers | This Battle Attire model features a sound motif and design. The Audio Layers model measures the rhythms of motion during combat and analyzes these patterns of movement. |
How to Get | Pre-order exclusive reward for Digital Standard Edition. |
Name | Description |
Red Battle Attire: Flower | Red Battle Attire doubles as formalwear in the OSF. Members are permitted to wear it to official ceremonies. The Flower model features intricate design patterns that are also resilient during battle. |
How to Get | Pre-order exclusive reward for Digital Deluxe Edition. |
Name | Description |
White Battle Attire: Dawn | This Battle Attire is adorned by advanced military members who earned their allies’ trust and proven their ability. The Dawn White model is venerated by OSF members as it signifies a dawn of personal growth. |
How to Get | – |
Kasane Randall Profile
Kasane Official Biography
“An elite soldier with superb fighting skills and power, she was scouted by the OSF and has graduated at the top of her class. Cool and confident, she is usually indifferent to people around her. She reveals her real kind self only to the ones she trusts. She lost her parents in an Other attack as a child and was adopted by the Randalls, a family running a huge military corporation. While her relationship with her adoptive parents is complicated, her adoptive sister Naomi is the only person showing her affection, leading to a strong bond and deep love between them. The hand-made hair ornament that Naomi gifted her is Kasane’s most prized possession. She is frequently having strange dreams about “red strings”. The meaning of those dreams is still a mystery to this day.”
← Yuito Sumeragi | Arashi Spring → |
Other Characters
Main Characters
Yuito Sumeragi | Kasane Randall | – |
Companion Characters
Arashi Spring | Kyoka Eden | Shiden Ritter |
Kagero Donne | Tsugumi Nazar | Luka Travers |
Gemma Garrison | Hanabi Ichijo | – |
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