All Plug-ins in Scarlet Nexus
Below is a list of plug-ins items in Scarlet Nexus. The protagonist characters, such as Yuito and Kasane, and their companions can equip. These Plug-ins grant various effects such as an increase in defense, power enhancements, a boost in health, and many more effects, a character can equip up to three plug-in items. Plug-in items can be found through loot, from dropped enemies, acquired as rewards for completing Quests, given by NPCs or Companions, crafted, and purchased from shops or merchants.
Name | Item Effect | Max Carry | Description |
---|---|---|---|
Forcefield: Mk I | Defense 5 | 99 | Fairly inexpensive defense enhancement plug-in. Barely increases defense with an invisible barrier. |
Forcefield: Mk II | Defense 14 | 99 | Inexpensive defense enhancement plug-in. Slightly increases defense with an invisible barrier. |
Forcefield: Mk III | Defense 23 | 99 | Common defense enhancement plug-in. Moderately increases defense with an invisible barrier. |
Forcefield: Mk IV | Defense 32 | 99 | Good defense enhancement plug-in. Considerably increases defense with an invisible barrier. |
Forcefield: Mk V | Defense 41 | 99 | High-grade defense enhancement plug-in. Greatly increases defense with an invisible barrier. |
Health Boost: Mk I | Health 80 | 99 | Fairly inexpensive health enhancement plug-in. Barely enhances user’s health. |
Health Boost: Mk II | Health 120 | 99 | Inexpensive health enhancement plug-in. Slightly enhances user’s health. |
Health Boost: Mk III | Health 170 | 99 | Common health enhancement plug-in. Moderately enhances user’s health. |
Health Boost: Mk IV | Health 210 | 99 | Good health enhancement plug-in. Considerably enhances user’s health. |
Health Boost: Mk V | Health 260 | 99 | High-grade enhancement plug-in. Greatly enhances user’s health. |
Power Enhance: Mk I | Power 12 | 99 | Fairly inexpensive power enhancement plug-in. Barely enhances user’s power. |
Power Enhance: Mk II | Power 16 | 99 | Inexpensive power enhancement plug-in. Slightly enhances user’s power. |
Power Enhance: Mk III | Power 20 | 99 | Common power enhancement plug-in. Moderately enhances user’s power. |
Power Enhance: Mk IV | Power 24 | 99 | Good power enhancement plug-in. Considerably enhances user’s power. |
Power Enhance: Mk V | Power 30 | 99 | High-grade power enhancement plug-in. Greatly enhances user’s power. |
Increased Survival Rate * | Health +10% and Defense +10% | – | A Plug-in that raises the health and defense of the user to increase the chances of survival on missions. Good to use with health boost and forcefield Plug-ins. |
Special Bonus Contract * | +5% EXP Gained/ +5% Money Gained | – | The user obtains increased experience and receives more money after defeating enemies to complete missions. A valuable Plug-in with a double bonus. |
Fire-Proof Barrier: Generic | Fire Resistance | – | Plug-in that slightly mitigates the chance of being inflicted with the burn status. It deploys a generic fire-resistant barrier around the user. |
Electric-Proof Barrier: Generic | Shock Resistance | – | Plug-in that slightly mitigates the chance of being inflicted with the shock status. It deploys a generic shock-resistant barrier around the user. |
Oil-Proof Coating: Generic | Oil Resistance | – | Plug-in that slightly mitigates the chance of being inflicted with the oil status. It deploys a generic oil-resistant coating on the user’s skin. |
Water-Proof Coating: Generic | Water Resistance | – | Plug-in that slightly mitigates the chance of being inflicted with the flood status. It deploys a generic water-resistant coating on the user’s skin. |
Confusion Ward: Generic | Confused Resistance | – | Plug-in that slightly mitigates the chance of being inflicted with the confused status. It prevents the confused status caused by external interference by sending an electric shock to the brain. |
Enhance Burn | +10% Burn Efficiency | – | Plug-in that increases effectiveness of fire against enemies. Easier to apply burn status to enemies with an attack. *It is only effective on the playable character. |
Enhance Shock | +10% Shock Efficiency | – | Plug-in that increases effectiveness of fire against enemies. Easier to apply Shock status to enemies with an attack. *It is only effective on the playable character. |
Enhance Crush | +5% Crush Efficiency | – | Plug-in that increases crush gauge damage against enemies. Easier to trigger a crush chance on enemies with an attack. |
Brain Drive Accelerate | +5 brain drive gauge charge increase. | – | Plug-in that allows the brain drive to fill up faster. optimizes the user’s brain drive gauge. **It is only effective on the playable character. |
Evasion Ability Enhance | Perfect Dodge chance increase | – | Plug-in that enhances the ability to execute a perfect dodge. Slightly extends immunity after a perfect dodge. |
Emergency Invulnerability Field | Invulnerability | – | Emergency defense plug-in Grants temporary invulnerability after the user takes damage. |
Health Total Status Up | +5% power, attack, defense. | – | Special body enhancement plug-in that activates when the user is in perfect health. Increases all stats while health is at 100%. |
Emergency Limit Break | +10% power, attack, defense. | – | Special body enhancement plug-in that activates when the user is in danger. Increases all stats while health is at or below 30%. |
Body Enhance: Attack | Attack Stability | – | Plug-in that increases stability of attack movements. Actions will no longer be interrupted went making damage during an attack. |
Body Enhance: Evade | Dodge Stability | – | Plug-in that increases stability of dodge movements. Actions will no longer be interrupted went making damage during an dodge. |
SAS Recovery Support MK 2 | 10% bonus to SAS gauge recovery | – | A Plug-in that grants a 10% bonus to SAS gauge recovery. *It is only effective on the playable character. |
SAS Application Assist | Power +5% /1.2x SAS Effect Time | – | Enhances the powers that OSF members rely on in combat and extends the effect time of the SAS. A Plug-in to use the SAS more effectively. |
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