Best Character Builds
Pure Melee Warrior Build
Starting Class: Barbarian
Recommended Stats
Stat | Recommended Points |
---|---|
Vitality | 40 |
Intelligence | 18 |
Endurance | 40 |
Strength | 40 |
Dexterity | 9 |
Magic | 11 |
Faith | 8 |
Luck | 11 |
Recommended Equipment
Weapons and Shields
Name | Effect | How to Obtain |
---|---|---|
Dragon Bone Smasher | High-damage strength weapon. | Obtained in Flamelurker Archstone (2-3) during Pure White World Tendency or obtained by defeating Dragon God in the area to achieve Pure White World Tendency. |
Crushing Mirdan Hammer | High-damage strength weapon. | Obtained in Leechmonger Archstone (5-2). Also dropped by Miners in Stonefang Tunnel (2-1) and Armor Spider Archstone (2-2). |
Adjudicator’s Shield | Grants HP regeneration when two-handing a weapon. | Found in Shrine of Storms (4-1). |
Armor
Name | Effect | How to Obtain |
---|---|---|
Ancient King’s Armor Set | Good all around defenses for melee build | Obtained by killing Old King Doran in Boletarian Palace Mausoleum (1-1). |
Rings
Name | Effect | How to Obtain |
---|---|---|
Cling Ring | Max HP +40% in Soul Form | Obtained in Boletarian Palace (1-1). |
Ring of Magical Dullness | Magic Defense +20%, Magic Attack -40%. | Obtained in Valley of Defilement (5-1) or trade Phosphorescent Pole with Sparkly the Crow. |
Eternal Warrior’s Ring | Increased Stamina Recovery | Obtained by Killing Old King Doran in Boletaria Palace Mausoleum (1-1). |
Strategy
This pure melee strength build focuses on dealing high physical damage at the cost of having no ranged attacks. Two-handing either Dragon Bone Smasher and Crushing Mirdan Hammer grants you incredible damage numbers from having high Strength. This allows you to take out most regular enemies in a few hits while dishing out impressive damage numbers on bosses as well.
Because of its lack of any spells to recover HP, you may need to stock up on items such as Half Moon Grass and Full Moon Grass throughout the game. You can pump a few points into Faith instead to allow you to use healing spells and even Second Chance for a bit more survivability.
For access to some ranged attacks, you can also invest a modest amount of points to Dexterity, enough to wield good bows such as the Compound Long Bow or White Bow.
Pure Magic Build
Starting Class: Royal
Recommended Stats
Stat | Recommended Points |
---|---|
Vitality | 40 |
Intelligence | 40 |
Endurance | 9 |
Strength | 9 |
Dexterity | 12 |
Magic | 40 |
Faith | 40 |
Luck | 7 |
Recommended Equipment
Weapons and Shields
Name | Details | How to Obtain |
---|---|---|
Kris Blade | Spell damage +30% | Obtained in Stonefang Tunnel (2-1). |
Crescent Estoc | Optional melee weapon that deals magic damage. | Obtaied in Tower of Latria (3-1). Also dropped by Prisoners there. |
Talisman of Beasts | Allows you to cast both spells and miracles. | Obtained in Mephistopheles assassination quest (kill Ostrava). Also dropped by Black Phantom Scirvir the Wanderer in Armor Spider Archstone (2-2). |
Armor
Name | Details | How to Obtain |
---|---|---|
Monk’s Head Collar | Spell damage +30% | Obtained by killing the host player when summoned as the Old Monk in Maneater Archstone (3-3). |
Venerable Sage’s Set | Grants good magic defense. | Obtained in Tower of Latria (3-1) or by killing Sage Freke. |
Old Raggedy Robes Set | Grants good magic defense and plague resistance. | The robes are obtained in Boletarian Palace (1-1) while the hat is found in Tower of Latria (3-1). The full set can also be obtained by killing Yuria the Witch. |
Rings
Name | Details | How to Obtain |
---|---|---|
Ring of Magical Sharpness | Spell Damage +20%, Magic Defense -40% | Obtained in Tower of Latria (3-1). |
Cling Ring | Max HP +40% in Soul Form | Obtained in Boletarian Palace (1-1). |
Ring of Magical Nature | Grants an additional magic slot | Obtained in Tower of Latria (3-1). |
Eternal Warrior’s Ring | Increased Stamina Recovery | Obtained by Killing Old King Doran in Boletaria Palace Mausoleum (1-1). |
Recommended Magic
Spells
Name | Details | How to Obtain |
---|---|---|
Soul Arrow | Long-range spell that deals decent magic damage against most enemies during early game. Very low MP cost per cast. | Learned by default with Royalty Class. |
Homing Soul Arrow | Long-range spell that deals high magic damage used against most types of enemies and bosses. | Learned from Sage Freke by exchanging Yellow Demon’s Soul (Old Monk). |
Fireball | Long-range spell that deals high fire damage to enemies weak to fire while allowing you enough mobility because of its fast cast time. | Learned from Sage Freke by exchanging Dragon Demon’s Soul (Dragon God). |
Firestorm | Close-range spell that deals extremely high fire damage. Makes quick work of most bosses that have little fire resistance. | Learned from Yuria the Witch by exchanging Dragon Demon’s Soul (Dragon God). |
Warding | Grants 70% physical damage reduction for 40 seconds. | Learned from Sage Freke by exchanging Iron Demon’s Soul (Tower Knight). |
Poison Cloud | Poisons target to take 5 damage per second for 3 minutes when inflicted (Cloud duration: 4-6 seconds) | Learned from Sage Freke by exchanging Wriggling Demon’s Soul (Leechmonger). |
Miracles
Name | Details | How to Obtain |
---|---|---|
Second Chance | Revive with 50% HP upon death. | Learned from Saint Urbain by exchanging Hero Demon’s Soul x3 (Old Hero). |
Anti-magic Field | Prevent enemies from casting magic when near. | Learned from Saint Urbain by exchanging Storm Demon’s Soul (Storm King) |
Heal | Low MP cost healing magic. | Learned from Stain Urbain or Disciple of God for 5000 Souls. |
Strategy
This mage build has an access to a variety of powerful offensive and defensive spells that can deal with most types of enemies during the game’s main story. Your primary offensive spells are Homing Soul Arrow and Fireball which should be used interchangeably depending on your enemy’s resistances.
For fighting melee foes, you can cast Warding to easily tank through their attacks, though staying at a distance and peppering them with spells will likely be enough to make short work of them.
Bosses with low to moderate fire resistance can be dealt with quickly using Firestorm. With a high enough Magic stat, most bosses will die in one or two casts even on New Game Plus (NG+).
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