Shin Megami Tensei III: Nocturne HD Remaster - Amala Temple Walkthrough

A complete walkthrough part 10 and strategy guide for Amala Temple in Shin Megami Tensei III: Nocturne HD Remaster (SMT 3: Nocturne). Included is a list of recruitable demons, normal and boss enemies, obtainable items, and maps.

Shin Megami Tensei III: Nocturne HD Remaster - Amala Temple Walkthrough Part 9

Walkthrough Part 10 in Shin Megami Tensei III: Nocturne HD Remaster

Here is our Shin Megami Tensei III: Nocturne HD Remaster main story walkthrough and guide for Amala Temple. Included is a list of recruitable demons, normal and boss enemies, obtainable items, and maps.

Shin Megami Tensei III Nocturne HD Remaster Walkthroughs

Overview

Areas Amala Temple (Black Temple, White Temple, Red Temple)
Recommended Level
Bosses Alciel, Albion, Skadi

All Trophies and Achievements

Characters

Here is a list of characters covered and interacted in this walkthrough:

All Characters

Character Location
Shin Megami Tensei III: Nocturne: HD Remaster - Protagonist Demi-fiend Main CharacterProtagonist All Locations
Shin Megami Tensei III: Nocturne: HD Remaster - Isamu NittaIsamu Nitta Amala Temple
Shin Megami Tensei III: Nocturne: HD Remaster - Jyoji HijiriJyoji Hijiri Amala Temple

Magatamas

Here is a list of Magatamas accessible in this walkthrough:

All Magatamas

Magatama Level Alignment Weakness
Adama 60 Light None

Enemies

Here is a list of enemies encountered in this walkthrough:

Demonic Compendium

Amala Temple (Black Temple) Normal Enemies

Enemy Level Demon Race Weakness
Erthys 7 Element Force
Mou-Ryo 7 Foul Expel
Aeros 11 Element None
Choronzon 11 Haunt Force, Expel
Aquans 15 Element Fire
Flaemis 20 Element Ice
Ara Mitama 25 Mitama None
Nigi Mitama 29 Mitama None
Kushi Mitama 32 Mitama None
Saki Mitama 35 Mitama None
Phantom 42 Foul Force, Expel
Legion 49 Haunt Electric, Expel
Pazuzu 45 Vile Ice
Loki 52 Tyrant None
Quetzalcoatl 55 Snake Electricity

Amala Temple (Black Temple) Boss Enemies

Enemy Level Demon Race Weakness
Alciel 70 Tyrant None

Amala Temple (White Temple) Normal Enemies

Enemy Level Demon Race Weakness
Erthys 7 Element Force
Mou-Ryo 7 Foul Expel
Aeros 11 Element None
Choronzon 11 Haunt Force, Expel
Aquans 15 Element Fire
Flaemis 20 Element Ice
Ara Mitama 25 Mitama None
Nigi Mitama 29 Mitama None
Kushi Mitama 32 Mitama None
Saki Mitama 35 Mitama None
Phantom 42 Foul Force, Expel
Oberon 46 Fairy Curse
Legion 49 Haunt Electric, Expel
Titania 57 Fairy None
Titan 49 Jirae Electricity
Gogmagog 55 Jirae Fire

Amala Temple (White Temple) Boss Enemies

Enemy Level Demon Race Weakness
Albion 40 Entity None
Urthona ? Entity Force
Urizen ? Entity Ice
Luvah ? Entity Electric
Tharmus ? Entity Fire

Amala Temple (Red Temple) Normal Enemies

Enemy Level Demon Race Weakness
Erthys 7 Element Force
Mou-Ryo 7 Foul Expel
Aeros 11 Element None
Choronzon 11 Haunt Force, Expel
Aquans 15 Element Fire
Flaemis 20 Element Ice
Ara Mitama 25 Mitama None
Nigi Mitama 29 Mitama None
Kushi Mitama 32 Mitama None
Saki Mitama 35 Mitama None
Phantom 42 Foul Force, Expel
Legion 49 Haunt Electric, Expel
Yaksini 43 Femme Electric
Ifrit 52 Yoma Ice
Dakini 52 Femme Ice

Amala Temple (Red Temple) Boss Enemies

Enemy Level Demon Race Weakness
Skadi 75 Lady None

Amala Temple

Amala Temple Walkthrough

1 Watch the cutscene after entering the temple. Afterwards, save your game at the terminal west of the entrance.
2 Backtrack to the previous area and move north toward the middle of the area. From there, go west to the Black Temple.

Black Temple Walkthrough

1 Upon arriving at 1F, go northeast to get Light Ball. Afterwards, take the southwest door.
2 In the next area, go west to get Megido Rock. Turn around and head back through the door (northeast) to the previous area.
3 Next, head to the north door. In the next area, take the west door and examine the crack on the floor. Afterwards, head back out through the door you came from.
4 Go northwest until the path opens up to the west to find a door at the far end. Go inside the follow the path south to find a Mystical Chest.
5 Head back through the door afterwards. Step into the blue beam of light to the north to teleport to the 2F.
6 Move south toward the beam again to reach 3F. In the next area, go up the stairs and approach the black torch to the north. Examine it and choose to put it out.
7 Head back to 2F through the beam and go through the middle west door. Afterwards, jump down the hole. You will land all the way to B1. Get the Bead just ahead afterwards.
8 Turn around and walk south, east, and then north to the door at the far end. In the next area, go north and get the Mystical Chest to the east.
9 Afterwards, go west to the door at the other end. Use the beam at the next room to go up to 1F again and take the door ahead (east).
10 Back at 1F, take the southwest door and jump down the hole again. Back at B1F, head southeast and use the save terminal. Afterwards, go to the large door to north to reach the altar.
11 Prepare to battle Alciel.

Defeat Alciel

1 The attack to watch out for against Alciel is his Sol Niger skill which reduces your party’s HP to 1. Since Alciel can act twice, he will likely be able to cast Sol Niger and follow-up with an attack to knock out a target.
2 You will know when Alciel is about to use Sol Niger when he drains MP from you with Dragon Eye. Be sure to use Tetrakarn to keep your character alive (and prevent a quick Game Over) when the boss goes for his Sol Niger-normal attack combo.
3 Having a demon ally with access to Mediarama is also helpful to keep the entire party healed up during the fight.
4 You will need to resort to physical attacks to chip away at Alciel’s HP so equipping Kamurogi is recommended.
5 Also remember to use buffs and debuffs sparingly as Alciel has both Dekaja and Dekunda to remove them.

Black Temple Walkthrough

1 After defeating Alciel, move east to find a Mystical Chest. Afterwards, exit the Black Temple.
2 Back at the Amala Temple central area, enter the Whit Temple to the north.

White Temple Walkthrough

1 After going inside the White Temple, save your game in the room to the northeast and go outside.
2 Go in the next room to get Life Stone x2. Afterwards, walk around northeast and go through the door to the northwest. After you are warped, exit the room before going north to another room.
3 After warping again, you can find a Mystical Chest to the northwest of the room. Turn east and enter the door to warp again.
4 In the next area, move west and enter the door to warp again. Go west to another room and get Revival Bead in the northwest.
5 Go out through the door to the west and exit the next room you reach (you should be back at the main hall).
6 From here, head to the room to the far northwest to warp again.
7 In the next area, go north and east to warp twice. Exit the room and take the door to the north. In the next area, go in the door to the northeast to get Medicine and Bead. Exit the room afterwards.
8 From here, take the room to the northwest to warp and go out north. Enter the north room to warp and walk east to warp yet again.
9 In the next room, go out the door to the north and walk to the room southeast. Head up to the beam of light.
10 In the next room, exit west. Afterwards, walk north to warp. Move north and then west and go out the room by taking the door north but go back inside to warp.
11 In the next area, get Blessed Fan just behind you.
12 Go towards the beam of light to warp and exit west. Move west and exit through the door to the east and the door to the west to find a Mystical Chest.
13 Exit through the door to the east and go back inside. Take the door to the east to exit and the door to the north. Afterwards, move west and approach the beam of light.
14 Get ready to battle Albion, Urthona, Urizen, Luvah, and Tharmus.

Defeat Albion, Urthona, Urize, Luvah, and Tharmus

1 Albion voids expel, death, and ailment skills. Urthona repels electric, Urizen repels fire, Luvah repels force, and Tharmus repels ice. All of four minions void expel, death, and ailment skills.
2 Albion will be revived if you defeat him while there is at least one of his minions still alive. All minions will also be revived if you defeat them while Albion is still alive.
3 To win this fight, you must first take out three minions which will leave Albion and one other minion to remain. You must then defeat Albion and the remaining minion in one turn.
4 You can go about this strategy by stacking as many buffs on your party and debuffs on the enemy’s. Afterwards, pummel the foes using physical attacks.
5 Albion has 2700 HP while the minions all have 1300 HP. Keep these figures in mind when attacking to be able to defeat Albion and the remaining minion in one turn.

White Temple Walkthrough

1 After defeating the boss and his minions, you will get Adama (Magatama).
2 Exit through the beam of light and go east to enter the Red Temple.

Red Temple Walkthrough

1 After going inside the temple, enter the door to the north.
2 Enter the door to the east and go northeast to another door to find a Mystical Chest. Go out the door to the southwest and southwest again to another door.
3 Just after that is another room with a wide lit section. Go through the light.
4 Afterwards, take the door to the west. Back at the start, move to the center of the area and take the north door. Take the exit west and move south to get Bead.
5 Start moving east and north. From here, walk west and enter the door. Move west and turn east when you come to a wall. Enter the door and to find five doors to the south. Go inside the fourth door and move south and west to find a beam of light. Use it to go up.
6 Go in the door to the south and then the door to the west. Feel free to save if you need to through the door to the south. Afterwards, take the door to the north.
7 You will be warped to the shadow world after going through the door to the north. In the next room, take the west exit to get Life Stone x3 before leaving through the door to the eat.
8 You can return to the normal world by moving south and then west.
9 In the next area, take the door to the north and the one to the east afterwards.
10 When you reach the next area, avoid walking on the shadows and go through the door to the south, the one to the southeast, and the one to the southwest.
11 Three doors will appear to the west. Go inside the one in the middle to find a beam of light. Go through it and prepare to battle Skadi.

Defeat Skadi

1 Skadi absorbs physical, voids expel, death, and status skills.
2 Equip Djed on your character to prevent Skadi from inflicting mute with Makajamaon.
3 Magic will be your primary means of damaging Skadi during the fight. It is recommended to have demons that can use strong magic like Tornado and Hellfire to attack Skadi. To stack even more magic damage against the boss, cast Makakaja and reapply it when necessary.
4 Another essential skill to have during the fight is Tetrakarn to guard against Skadi’s powerful all-target physical attack Earthquake. Cast Tetrakarn when Skadi uses Tarukaja as the boss will use Earthquake on her next turn.

Red Temple Walkthrough

1 Leave the Red Temple by going through the beam of light.
2 Afterwards, go toward the upturned pyramid for a cutscene. You will be asked a question afterwards which does not have any effect on your Reason.
3 Go south to the terminal and travel to Mifunashiro.

Item Locations

Below are the in-game locations of the obtainable items in this walkthrough:

Amala Temple Item Locations

In-Game Location Item and Location
Black Temple 1F Kodama
Megido Rock
Luck Incense
Black Temple B1F Bead
Soma
White Temple 1F Soma
Bead
Medicine
Life Stone x2
Chakra Pot (defeat 3 Legions)
Dotantama
White Temple 2F Blessed Fan
Chakra Pot
Red Temple 1F Kodama
Agility Incense
Red Temple 2F Life Stone x3

Item Location Maps

Here are the different areas that you will explore for this walkthrough. Items are also marked on each map:

Legend

Symbol Meaning
Red Mark or Icon Stairs
Blue Mark or Icon Floating Cubes or NPC to each item
Green Mark or Icon Key Points
Orange Mark or Icon Trap Objects
Purple Mark or Icon Loop Points

Coming Soon

← Yoyogi Park Revisited Mifunashiro and Yurakucho Station →

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3 Comments

  1. Right about here (maybe a chapter or two earlier) is where the walkthrough goes from really good to absolutely useless. I had to find my own way through the white and red temples because the instructions make absolutely no sense in places. Also, the guides for the Labyrinth of Amala section are horrible.

    • Absolutely agree Mike, there is so much confusion between East and West in these guides and left and right. If I wasn’t diabetic already, the Labyrinth guide would have given me diabetes!