Shin Megami Tensei III: Nocturne HD Remaster - Best Demons to Fuse

A guide on recommended demons to fuse in Shin Megami Tensei III: Nocturne HD Remaster (SMT 3: Nocturne HD Remaster). Incuded are the best demons to get through fusion during the early, middle, and late game stages, each demon's race, weaknesses and resistances, required fusion materials, and details on each demon's best skills and features.

Shin Megami Tensei III: Nocturne HD Remaster - Best Demons to Fuse

Best Demons to Fuse

Below are the best demons to create through fusion at the Cathedral of Shadows. Included are recommended demons to get through fusion during the early, middle, and late game stages, each demon’s race, affinities (weakness and resistances), how to fuse them, and details on notable abilities.

Demon Fusion Table

Recommended Demons to Fuse for Early Game

Name Race Affinities
Apsaras Yoma
  • Absorb: Electricity
  • Weak: Fire
How to Get
  • Fusion: Pixie + Kodama
  • Demon Negotiation: Ginza
Details Apsaras is likely to inherit useful skills from demons obtained early in the game (Shiisaa, Inugami, Nozuchi, etc.)
Name Race Affinities
Ame no Uzume Megami
  • Void: Expel, Death
  • Weak: Electric
How to Get Fusion: Pixie + Angel, etc.
Details Has access to a variety of useful recovery skills as well as Mana Refill, can also contribute to the party offensively with Mazan and Hama.
Name Race Affinities
Bicorn Wilder
  • Void: Death
  • Resist: Ailment
  • Weak: Electric
How to Get
  • Fusion: Shikigami + Mou-Ryo, etc.
  • Demon Negotiation: Ikebukuro
Details Access to Charm Bite (medium critical hit rate and 55% chance to inflict charm), can also inflict panic and stun.
Name Race Affinities
Momunofu Brute
  • Resist: Physical
  • Weak: Ailment
How to Get
  • Fusion: Kodama + Bicorn, etc.
  • Demon Negotiation: Ikebukuro
Details Access to Focus which greatly increases attack power, resists physical skills which is an advantage during the early stages of the game, evolves into Arahabaki
Name Race Affinities
Take-Minakata Kishin
  • Repel: Electric
  • Void: Expel
  • Weak: Fire, Nerve
How to Get Fusion: Shikigami + Lilim, etc.
Details Access to Focus which greatly increases attack power, access to Dekaja to remove enemy buffs, repels electric (useful during the Thor boss fight)
Name Race Affinities
Inugami Beast
  • Void: Fire, Death
  • Weak: Force
How to Get
  • Fusion: Kodama + Apsaras, etc.
  • Demon Negotiation: Ginza
Details Access to Fire Breath (useful for leveling), can heal the entire party for a moderate amount of HP with Media, access to Fog Breath (reduce enemy agility by 2 stages)
Name Race Affinities
Shiisaa Holy
  • Absorb: Electric
  • Void: Expel
  • Weak: Fire
How to Get Fusion: High Pixie + Apsaras, etc.
Details Access to War Cry (reduce all foes’ physical power by 2 stages), access to Shock (17% chance to inflict shock and hits random enemies), absorbs electric (useful during the Thor boss fight)

Recommended Demons to Fuse for Mid Game

Name Race Affinities
Forneus Fallen
  • Absorb: Ice
  • Void: Death
  • Weak: Electric
How to Get Fusion: Bicorn + Angel, etc.
Details Access to Riberama (increases encounter rate for leveling), absorbs ice and voids death
Name Race Affinities
Principality Megami
  • Void: Force, Expel
  • Weak: Electric
How to Get Fusion: Ame no Uzume + Forneus, etc.
Details Strong offensive magic performance, access to Diarama (greatly restores HP one ally), does not have weaknesses to any of the 4 elemental attributes (fire, ice, elec, force)
Name Race Affinities
Mizuchi Snake
  • Absorb: Electricity
  • Void: Ice, Death
  • Weak: Fire
How to Get Fusion
Details Access to strong ice magic and other useful skills ( Makakaja, Makarakarn, Me Patra, Fog Breath), high durability
Name Race Affinities
Sarasvati Megami
  • Void: Expel, Ailments
  • Weak: Fire
How to Get Fusion: Angel + Genbu, etc.
Details Can deal massive force damage to all enemies with Mazanma after learing Force Boost
Name Race Affinities
Kushinada-Hime Lady
  • Repel: Expel
  • Weak: Death
How to Get Fusion: Sarutahiko + Ame no Uzume, etc.
Details Access to Mediarama (greatly restores the party’s HP), access to Maharagion (useful for leveling), does not have weaknesses to any of the 4 elemental attributes (fire, ice, elec, force)

Recommended Demons to Fuse for Late Game

Name Race Affinities
Sati Megami
  • Repel: Expel
  • Absorb: Fire
  • Weak: Ice
How to Get Fusion: Yatagarsu + Shiisa, etc.
Details Access to Agidyne and Maragidyne (heavy single- and all-target fire damage to all enemies), aready has Recarm as innate skill, can repel expel and absorb fire, and evolves into Lady Parvati.
Name Race Affinities
Sparna Beast Reflect: Force
How to Get Fusion
Details Access to Zandyne and Mazandyne (heavy single- and all-target force damage to all enemies), has agility buff and debuff skills as innate skills, has no weaknesses.
Name Race Affinities
Ose Fallen
  • Void: Expel, Death, Ailments
  • Resist: Mind, Curse, Nerve
How to Get Fusion
Details Can buff physical attacks with Focus, can remove buffs and debuffs using Dekaja and Dekunda, access to Makarakarn to repel all non-almighty attacks (one turn).
Name Race Affinities
Chimera Holy
  • Absorb: Fire
  • Void: Expel
  • Weak: Nerve, Mind
How to Get Fusion
Details Able to deal massive physical damage with Iron Claw if it hits, access to War Cry (two-level reduction of all enemies’ physical power), absorbs fire and voids expel.

Recommended Demons to Fuse (Strongest Demons in the Game)

Name Race Affinities
Shiva Fury
  • Void: Death, Null, Mind
  • Resist: All other attributes
How to Get Special fusion only: Barong + Rangda
Details Access to Hassohappa as innate skill (strong all-target physical skill ), recovers all of its HP and MP after every battle, great spread of resistances with no weakness, overall one of the best physical attack demons in the game.
Name Race Affinities
Surt Tyrant
  • Absorb: Fire
  • Void: Death, Mind, Nerve
  • Weak: Ice
How to Get Fusion (can only be fused after defeating him at the Tokyo Diet).
Details Access to Ragnarok (high damage single-target fire attack), other powerful skills that hit multiple enemies or all of them, immune to death, mind and nerve, overall one of the best magic attack demons in the game
Name Race Affinities
Vishnu Deity
  • Repel: Expel
  • Void: Death
  • Resist: All other attributes
How to Get Fusion: Uriel + Skadi
Details Access to Prayer (fully restores the party’s HP and removes all status ailments except fly). access to Phys Repel passive skill, great spread of resistances with no weakness, overall one of the best physical attack demons in the game.
Name Race Affinities
Mother Harlot Fiend
  • Reflect: Physical
  • Absorb: Electric
  • Void: Expel, Death, Ailments
How to Get Special fusion only (after defeating her in Yoyogi Park).
Details Access to strong electric attacks (Maziodyne and Bolt Storm) which can inflict shock, access to Beast Roar (strong all-target almighty attack that heals 10% of her HP), good resistance against all types of attacks except fire, ice, and force, voids ailment attacks
Name Race Affinities
Michael Seraph
  • Repel: Expel
  • Void: Magic
How to Get Special fusion only.
Details Access to Tarukaja (increased physical damage to entire party), access to Phys Repel passive skill, fully restores HP and MP after battle, well-rounded spread of resistances, particularly against fire, ice, electric, and wind attacks, overall one of the best physical attack demons in the game
Name Race Affinities
Beelzebub (Fly) Tyrant
  • Repel: Expel, Death
  • Void: Ailments
  • Resist: Physical, Ice, Electric, Force
How to Get Evolution only (after defeating in Fourth Kalpa of Labyrinth of Amala)
Details Access to Death Flies (massive almighty damage to all enemies, 100% chance death-type instant kill), fully recovers HP and MP after battle, good spread of resistances against many damage types and nullifies ailment attacks, repels expel and death, overall one of the best magic attack demons in the game.

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