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Guide on How to Defeat Daisoujou in Shin Megami Tensei III: Nocturne HD Remaster
Daisoujou is a boss enemy faced by the Protagonist in Shin Megami Tensei III: Nocturne HD Remaster. The demon is encountered Ikebukuro 1F on the east side of the Mantra Headquarters.
Daisoujou Boss Information
Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:
|Recommended Level||Level 22 or higher|
|Recommended Magatama||Kamudo Magatama|
|Recommended Party Members||Ame-no-Uzume, Archangel, Momunofu, or any ally demons|
|EXP Rewards||2,000 EXP|
|Macca Rewards||2,000 Macca|
|Other Rewards||Candelabrum of Eternity x1|
Daisoujou Strength and Weaknesses
Daisoujou Strength and Weaknesses
|Meditation||Drains a medium amount of HP and MP from one foe.
|Mahamaon||30% instant kill to all foes. Expel-type.|
|Mamudoon||30% instant kill to all foes. Death-type.|
|Preach||40% chance of inflicting either charm, panic, or sleep to all foes. Mind-type.|
|Startle||Grants user’s team three blinking turn icons. (Enemy-only)|
Here is a breakdown of the battle strategies against the boss:
Equip Kamudo Magatama
Before the battle, make sure the Protagonist or Demi-fiend is wearing a Kamudo Magatama. This Magatama nullifies Physical attacks. Unfortunately, you don’t have Magatama yet that can resist his Expel and Death attacks.
Be familiar with boss attacks and skills
Make it a point to get familiar with the attacks and skills of the boss. Adjust your strategy when the boss uses skills like Meditation and Preach. Bring HP and MP recovery items to recover a lost amount.
Pass Regular Turn to Support Demons
If you start the battle with Demi-fiend, make use of the Press Turn System and pass your turn to demons that can use Debuff Support Skills.
Land debuffs on the boss while leaving some MP for healing. Debuffs can be in the form of attack power decrease (Tarunda/War Cry), defense power decrease (Rakunda), and hit/evasion power decrease (Sukunda/Fog Breath). These debuffs can be accessed by demons in your party.
Prioritize on landing Sukunda/Fog Breath first. Followed by Rakunda and Tarunda/War Cry.
Cast buffs on your party members as well. Buffs can be in the form of attack power increase (Tarukaja), magic power increase (Makakaja), defense power increase (Rakukaja), and hit/evasion power increase (Sukukaja). These buffs can be accessed by demons in your party.
Prioritize on landing Sukukaja first. Followed by Tarukaja/Makakaja, and Rakukaja.
In addition to buffs, you can also use attacks further by using Focus (next Physical and Almighty deals x2.5 damage). This damage buff can be accessed by demons in your party.
Use Magic Attacks
Daisoujou does not have resistance to magic attacks so you can damage it with Fire, Ice, Electricity, and Force skills.
Use Phys attacks
Daisoujou does not have resistance to physical attacks so you can damage it with Physical skills. If you don’t have them, just rely on your high-level demons and deal normal attacks instead.
Keep the party’s HP sustained by using healing skills. Especially when other party members are using HP-consuming Physical skills.
|← Dante Boss Guide||Eligor Boss Guide →|
Other BossesAll Boss Guides
Shinjuku and Shibuya Bosses
Ginza and Great Ginza Underpass Bosses
Ikebukuro and Mantra HQ Bosses
|Raidou (Mantra HQ)||Dante (Mantra HQ)|
Assembly of Nihilo and Mantra HQ Revisited Bosses
|Koppa and Incubus||Eligors|
Kabukicho Prison and Ikebukuro Tunnel Bosses
Asakusa, Ginza Underpass, and The Obelisk Bosses
Shin Megami Tensei III: Nocturne HD Remaster Recommended Article ListShin Megami Tensei 3: Nocturne HD Remaster Walkthrough and Guides
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