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Guide on How to Defeat White Rider in Shin Megami Tensei III: Nocturne HD Remaster
White Rider is a boss enemy faced by the Protagonist in Shin Megami Tensei III: Nocturne HD Remaster. The demon is encountered at the Asakusa in front of the Terminal room. Demi-fiend must have clear the Second Kalpa before entering Asakusa to trigger this boss fight.
|All Walkthroughs||All Boss Guides|
White Rider Boss Information
Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:
White Rider Stats
|Recommended Level||Level 41 or higher|
|Recommended Magatama||Ankh Magatama|
|Recommended Party Members||Daisoujou, Feng Huang (Suzaku), Karasu Tengu or any ally demons|
|EXP Rewards||5,000/7,560 EXP|
|Macca Rewards||3,000/5,680 Macca|
|Other Rewards||Opal x1, Life Stone x1, Candelabrum of Compassion x1|
White Rider Strength and Weaknesses
Virtue Strength and Weaknesses
White Rider Skills
|God’s Bow||100% instant kill to one foe. Expel-type.|
|Prominence||Heavy fire damage to random foes.|
|Dekaja||Removes all buffs from all foes.|
|Dragon Eye||Grants user’s team four blinking turn icons. (Enemy-only)|
|Summon Angel||Summons Divine Virtue. (Enemy-only)|
|Mahama||20% instant kill to all foes. Expel-type.|
|Thunderclap||Chance of halving remaining HP to one foe. Expel-type.|
|Mediarama||Greatly restores party’s HP.|
|Makarakarn||Creates shields which repel non-almighty magic attack for all allies. Shield lasts one turn or until it has blocked one attack.|
|Rakunda||Decreases defense by 1 level, all foes.|
White Rider Strategies
Here is a breakdown of the battle strategies against the boss:
Clear First and Second Kalpa
In order to face this boss, you must clear the First Kalpa and Second Kalpa. Also, you must reach the entrance of the Third Kalpa and trigger a cutscene with horsemen demons. After that, return to Ikebukuro Tunnel and head to Asakusa for the first time.
Equip Ankh Magatama
Make sure the Protagonist or Demi-fiend is wearing an Ankh Magatama. This Magatama resists instant kill Expel attacks.
Target Multiples Enemies
The boss will summon two Virtues at the start. These demons can also use Expel skills and land debuffs. Make sure to have party members that can access multi-target Force skills to damage and eliminate the Virtues quickly. It would also damage the boss and focus its regular turns for summoning minions again rather than attacking your party.
Keep Evading Enemy Attacks
Similarly, be consistent with Sukunda/Fog Breath debuffs and Sukukaja buffs. This would penalize the enemy further since missing attacks will consume enemy regular turns.
Land debuffs on the boss while leaving some MP for healing. Debuffs can be in the form of attack power decrease (Tarunda/War Cry), defense power decrease (Rakunda), and hit/evasion power decrease (Sukunda/Fog Breath). These debuffs can be accessed by demons in your party.
Prioritize on landing Sukunda/Fog Breath first. Followed by Rakunda and Tarunda/War Cry.
Cast buffs on your party members as well. Buffs can be in the form of attack power increase (Tarukaja), magic power increase (Makakaja), defense power increase (Rakukaja), and hit/evasion power increase (Sukukaja). These buffs can be accessed by demons in your party.
Prioritize on landing Sukukaja first. Followed by Tarukaja/Makakaja, and Rakukaja.
Use Magic Skills especially Force
White Rider does not have resistance to all Magic attacks except for Fire. Using Force skills is better since it also targets the weakness of the enemy Virtues. The damage will be higher if the party is buffed with Makakaja and the enemy is debuffed with Rakunda.
In addition to buffs, you can also power attacks further by using Focus (next Physical and Almighty deals x2.5 damage). This damage buff can be accessed by demons in your party.
Use Phys attacks and skills
White Rider does not have resistance to physical attacks so you can damage it with Physical skills. If you don’t have them, just rely on your high-level demons and deal normal attacks instead.
Keep the party’s HP sustained by using healing skills. Especially when other party members are using HP-consuming Physical skills.
|← Ongyo-Ki Boss Guide||Red Rider Boss Guide →|
Other BossesAll Boss Guides
Shinjuku and Shibuya Bosses
Ginza and Great Ginza Underpass Bosses
Ikebukuro and Mantra HQ Bosses
|Raidou (Mantra HQ)||Dante (Mantra HQ)|
Assembly of Nihilo and Mantra HQ Revisited Bosses
|Koppa and Incubus||Eligors|
Kabukicho Prison and Ikebukuro Tunnel Bosses
Asakusa, Ginza Underpass, and The Obelisk Bosses
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