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Guide on How to Defeat Eligor in Shin Megami Tensei III: Nocturne HD Remaster
Eligor is a boss enemy faced by the Protagonist in Shin Megami Tensei III: Nocturne HD Remaster. The demons are encountered thrice at Assembly of Nihilo B10F and B11F levels (two encounters).
Eligor Boss Information
Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:
|Recommended Level||Level 22 or higher|
|Recommended Magatama||Kamudo or Narukami Magatama|
|Recommended Party Members||Ame-no-Uzume, Chatterskull, Forneus, or any ally demons|
|EXP Rewards||384 EXP (1st encounter), 284 EXP (2nd encounter), 412 EXP (3rd encounter)|
|Macca Rewards||332 Macca (1st encounter), 260 Macca (2nd encounter), 360 Macca (3rd encounter)|
|Other Rewards||White Kila x1, Dis-Poison x1, Jewel x1, Treasure x1|
Eligor Strength and Weaknesses
Eligor Strength and Weaknesses
|Berserk||Small physical damage to random foes.|
|Mudo||40% instant kill to one foe. Death-type.|
|Rakukaja||Buffs defense by 1 level, all allies.|
|Beast Eye||Grants user’s team two blinking turn icons. (Enemy-only)|
|Gathering||Summons either Dis (1st encounter), Yaka (2nd encounter), or Incubus (3rd encounter) demon.|
Here is a breakdown of the battle strategies against the boss:
Equip Kamudo or Narukami Magatama
Before the battle, make sure the Protagonist or Demi-fiend is wearing a Kamudo or Narukami Magatama. These Magatamas do not nullify attacks but they boost Strength or Magic stats respectively.
Use Elec Skills
Eligor is weak to Elec attacks which Demi-fiend and other demons can capitalize. It can also inflict Shock status by chance. The damage will be higher if the party is buffed.
Land debuffs on the boss while leaving some MP for healing. Debuffs can be in the form of attack power decrease (Tarunda/War Cry), defense power decrease (Rakunda), and hit/evasion power decrease (Sukunda/Fog Breath). These debuffs can be accessed by demons in your party.
Prioritize on landing Sukunda/Fog Breath first. Followed by Rakunda and Tarunda/War Cry.
Cast buffs on your party members as well. Buffs can be in the form of attack power increase (Tarukaja), magic power increase (Makakaja), defense power increase (Rakukaja), and hit/evasion power increase (Sukukaja). These buffs can be accessed by demons in your party.
Prioritize on landing Sukukaja first. Followed by Tarukaja/Makakaja, and Rakukaja.
In addition to buffs, you can also use attacks further by using Focus (next Physical and Almighty deals x2.5 damage). This damage buff can be accessed by demons in your party.
Use Phys attacks
The boss has resistance to physical attacks. However, it can still receive damage from it so keep using physical skills. The damage is very effective when the boss is under Shock status. If you don’t have them, just rely on your high-level demons and deal normal attacks instead.
Keep the party’s HP sustained by using healing skills. Especially when other party members are using HP-consuming Physical skills.
|← Daisoujou Boss Guide||Berith Boss Guide →|
Other BossesAll Boss Guides
Shinjuku and Shibuya Bosses
Ginza and Great Ginza Underpass Bosses
Ikebukuro and Mantra HQ Bosses
|Raidou (Mantra HQ)||Dante (Mantra HQ)|
Assembly of Nihilo and Mantra HQ Revisited Bosses
|Koppa and Incubus||Eligors|
Kabukicho Prison and Ikebukuro Tunnel Bosses
Asakusa, Ginza Underpass, and The Obelisk Bosses
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