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Guide on How to Defeat Kin-Ki in Shin Megami Tensei III: Nocturne HD Remaster
Kin-Ki is a boss enemy faced by the Protagonist in Shin Megami Tensei III: Nocturne HD Remaster. The demon is encountered at the Ikebukuro Tunnel B4F.
Kin-Ki Boss Information
Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:
|Recommended Level||Level 35 or higher|
|Recommended Magatama||Kamudo Magatama|
|Recommended Party Members||Dis, Raiju, Koppa, or any ally demons|
|EXP Rewards||1,000 EXP|
|Macca Rewards||3,000 Macca|
|Other Rewards||Amethyst x1|
Kin-Ki Strength and Weaknesses
*No weakness flag shown.
Kin-Ki Strength and Weaknesses
|Beast Eye||Grants user’s team two blinking turn icons. (Enemy-only)|
|Dragon Eye||Grants user’s team four blinking turn icons. (Enemy-only)|
|Tarukaja||Buffs physical power by 1 level, all allies.|
|Rakukaja||Buffs defense by 1 level, all allies.|
|Tarunda||Decreases physical and magical power by 1 level, all foes.|
|Rakunda||Decreases defense by 1 level, all foes.|
|Dekunda||Removes all debuffs from all allies.|
|Lunge||Multiplies user’s next physical attack damage by 2.5.|
|Hell Thrust||Medium physical damage to one foe. Medium critical rate.|
|Berserk||Small physical damage to random foes.|
|Tempest||Medium physical damage to all foes. Medium critical rate.|
|Heat Wave||Small physical damage to all foes. High accuracy and medium critical rate. Power related to user’s max HP.|
|Blight||Small physical damage and 20% poison to all foes. High accuracy. Power related to user’s max HP.|
Here is a breakdown of the battle strategies against the boss:
Equip Kamudo Magatama
Before the battle, make sure the Protagonist or Demi-fiend is wearing a Kamudo Magatama. This Magatama resists Physical attacks.
Be familiar with boss attacks and skills
Make it a point to get familiar with the attacks and skills of the boss. Adjust your strategy when the boss uses skills like -kaja buffs and -nda debuffs. We suggest having one party member that can nullify, absorb, or resist Phys attacks. This would punish the boss for not hitting attacks by consuming one regular turn from its side.
Also, casting Sukunda/Fog Breath will make the boss miss its physical attacks and skills.
Land debuffs on the boss while leaving some MP for healing. Debuffs can be in the form of attack power decrease (Tarunda/War Cry), defense power decrease (Rakunda), and hit/evasion power decrease (Sukunda/Fog Breath). These debuffs can be accessed by demons in your party.
Prioritize on landing Sukunda/Fog Breath first. Followed by Rakunda and Tarunda/War Cry.
Cast buffs on your party members as well. Buffs can be in the form of magic power increase (Makakaja), defense power increase (Rakukaja), and hit/evasion power increase (Sukukaja). These buffs can be accessed by demons in your party.
Prioritize on landing Sukukaja first. Followed by Makakaja, and Rakukaja.
Use Magic Skills
Kin-Ki is weak against all Magic attacks although there is no weakness flag shown. Make sure you and your other ally demons have access to mid-tier Fire, Ice, Electricity, and Force skills. The damage will be higher if the party is buffed.
Keep the party’s HP sustained by using healing skills. Especially when other party members are using HP-consuming Physical skills.
|← Sui-Ki Boss Guide||Fuu-Ki Boss Guide →|
Other BossesAll Boss Guides
Shinjuku and Shibuya Bosses
Ginza and Great Ginza Underpass Bosses
Ikebukuro and Mantra HQ Bosses
|Raidou (Mantra HQ)||Dante (Mantra HQ)|
Assembly of Nihilo and Mantra HQ Revisited Bosses
|Koppa and Incubus||Eligors|
Kabukicho Prison and Ikebukuro Tunnel Bosses
Asakusa, Ginza Underpass, and The Obelisk Bosses
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