Best Skill Builds in Shin Megami Tensei III: Nocturne HD Remaster
Below are our recommend skills to acquire and skill builds in Shin Megami Tensei III: Nocturne HD Remaster. Recommendations are presented in terms of stages of the game. Skills are acquired through Magamatas obtained in the main story.
You can also view our guide on the best stats to focus on (stat builds) for the main story by going to the link below.
Recommended Versatile Skills
Many versatile skills will be recommended in this guide which can carry you through the end of the game. Note that while many of these skills can be acquired at a relatively low level, you should not try to learn them immediately. Instead, try to learn them once through various Magatama so you can use them when the necessary situations arise. One such case is when you do not have any demons who can use the specific skill.
The skills detailed below are those that you should try to keep throughout your playthrough after learning them during the early stages of the game.
List of Recommended Versatile Skills
Skill Name | Lv. Acquired | Magatama |
---|---|---|
Fog Breath | 21 | Wadatsumi |
Effect | Decreases all enemies’ agility by 2 levels. | |
Details | Invaluable during boss battles as it decreases evasion and hit rate by 25%. Can be stacked (up to two times) for 50% total agility decrease. | |
Skill Name | Lv. Acquired | Magatama |
Focus | 23 | Kamudo |
Effect | Multiplies next physical attack damage by 2.5. | |
Details | Very useful when raising your character as a physical damage-focused attacker, especially towards the late-game stages when you learn Divine Shot. | |
Skill Name | Lv. Acquired | Magatama |
War Cry | 24 | Hifumi |
Effect | Decreases all enemies’ physical power by 2 levels. | |
Details | Invaluable during boss battles as it decreases physical and magic power by 25%. Can be stacked (up to two times) for 50% total attack power decrease. | |
Skill Name | Lv. Acquired | Magatama |
Mana Drain | 28 | Anathema |
Effect | Almighty-type skill that drains a small amount of MP from a single enemy. | |
Details | One of the best skills to get, especially for raising your character as a magic attacker. The amount of MP recovered with this skill is roughly the same as using a Charka Droplet. | |
Skill Name | Lv. Acquired | Magatama |
Void Mind | 34 | Murakumo |
Effect | Gain passive immunity to mind attacks. Overrides weakness and resistance. | |
Details | Very useful to learn as you will not need to switch out Magatama to gain the effect. |
Recommended Skills during the Early and Middle Stages
Here are the recommended skills to learn during the early game to middle game from levels 1 to 30.
Magic Skills
These magic attacks will mostly be used to exploit the weaknesses of enemies encountered during the early and middle stages of the game.
Skill Name | Lv. Acquired | Magatama |
---|---|---|
Ice Breath | 7 | Wadatsumi |
Effect | Small ice damage to random enemies with 17% chance to inflict freeze. | |
Skill Name | Lv. Acquired | Magatama |
Fire Breath | 9 | Shiranui |
Effect | Small fire damage to random enemies. | |
Skill Name | Lv. Acquired | Magatama |
Tornado | 17 | Hifumi |
Effect | Heavy force damage to random enemies. | |
Skill Name | Lv. Acquired | Magatama |
Shock | 21 | Narukami |
Effect | Small electric damage to random enemies with 17% chance to inflict shock. | |
Skill Name | Lv. Acquired | Magatama |
Media | 19 | Ankh |
Effect | Moderately restores the party’s HP. | |
Skill Name | Lv. Acquired | Magatama |
Mana Drain | 28 | Anathema |
Effect | Almighty-type skill that drains a small amount of MP from a single enemy. |
Physical Skills
Towards the end of the game, your character will learn strong physical skills so acquiring Focus is important during the early to middle stages. War Cry is also invaluable for minimize the enemy’s damage output, especially during boss battles.
Skill Name | Lv. Acquired | Magatama |
---|---|---|
Berserk | 10 | Marogareh |
Effect | Small physical damage to random enemies. | |
Skill Name | Lv. Acquired | Magatama |
Counter | 20 | Marogareh |
Effect | 50% chance of countering any physical attack with weak physical damage. | |
Skill Name | Lv. Acquired | Magatama |
Focus | 23 | Kamudo |
Effect | Multiplies next physical attack damage by 2.5. | |
Skill Name | Lv. Acquired | Magatama |
War Cry | 24 | Hifumi |
Effect | Decreases all enemies’ physical power by 2 levels. |
Recommended Skills during the Middle to Late Stages
Here are the recommended skills to learn during the middle game to late game from levels 31 to 60.
Magic Skills
Bolt Storm is one of the best magic skills to get during the middle to late game stages, able to deal massive amounts of electric damage and apply shock.
During this stage of the game, it becomes increasingly important to determine the enemy’s resistances to various types of skills. Be sure to make every magic attack count by knowing which attacks your opponent can resist, void, or repel.
Skill Name | Lv. Acquired | Magatama |
---|---|---|
Hellfire | 33 | Gehenna |
Effect | Medium fire damage to random enemies. | |
Skill Name | Lv. Acquired | Magatama |
Glacial Blast | 52 | Miasma |
Effect | Heavy ice damage to random enemies with 15% chance to inflict freeze. | |
Skill Name | Lv. Acquired | Magatama |
Bolt Storm | 60 | Adama |
Effect | Heavy electric damage to random enemies with 15% chance to inflict shock. | |
Skill Name | Lv. Acquired | Magatama |
Mediarama | 44 | Geis |
Effect | Greatly restores party’s HP. |
Physical Skills
You will begin to learn powerful physical offensive attacks, starting with Divine shot, from Lv. 41 onward. You should then start to focus on increasing your Strength stat at this time to accommodate the physical skills you will acquire at this time.
Skill Name | Lv. Acquired | Magatama |
---|---|---|
Life Aid | 36 | Iyomante |
Effect | Moderately restores HP after battle (20%). | |
Skill Name | Lv. Acquired | Magatama |
Divine Shot | 41 | Nirvana |
Effect | Heavy physical damage to one enemy with medium critical rate chance. | |
Skill Name | Lv. Acquired | Magatama |
Endure | 50 | Vimana |
Effect | Survive a fatal blow with 1 HP remaining once per battle. |
Debuff Skills
Your character is likely to be at a higher level than any of your demon allies so it is recommended to have him be the party’s main attacker. You demons, therefore, should support the party by inflicting various debuffs on the enemy, making them more vulnerable to your attacks.
Debuffs play a huge role during boss battles, allowing you to level the playing field for such tough encounters.
Skill Name | Lv. Acquired | Magatama |
---|---|---|
Fog Breath | 21 | Wadatsumi |
Effect | Decreases all enemies’ agility by 2 levels. | |
Applicable Demons | Suparna / Cerberus / Guru / Preta / Inugami / Forneus / Naga / Mizuchi / Fuu-Ki / Kali / Mithra / Kurama Tengu | |
Skill Name | Lv. Acquired | Magatama |
War Cry | 24 | Hifumi |
Effect | Decreases all enemies’ physical power by 2 levels. | |
Applicable Demons | Nue / Ose / Sakahagi / Chimera / Futomimi / Flauros / Surt / Zhen / Slime / Shiisaa/ Oni / Orthrus | |
Skill Name | Lv. Acquired | Magatama |
Dekaja | 46 | Djed |
Effect | Removes all enemy -kaja effects. | |
Applicable Demons | Kushi Mitama / Shiki Ouji / Sui-Ki / Randga/ Take-Minakata / Chatterskull / Berith/ Phantom / Ose /White Rider / Trumpeter | |
Skill Name | Lv. Acquired | Magatama |
Dekunda | 46 | Djed |
Effect | Removes all enemy -knda effects. | |
Applicable Demons | Loa / Matador / Pisaca / Horus / Ose / Jikokuten / Red Rider / Mother Harlot |
Recommended Skills Against the Game’s Final Boss
Here are the recommended skills to learn during the late game up to the final boss from level 61 onwards.
Magic Skills
There are no recommended magic skills towards the end of the game as their effectiveness tends to decrease past the middle stages. Feel free to acquire any magic skills that you think will be useful for taking out regular enemies encountered in random battles.
Physical Skills
As mentioned before, your character will have access to a number of powerful physical skills. Below are some of the abilities you should acquire to help you defeat the game’s final boss which include useful passive and support skills.
Skill Name | Lv. Acquired | Magatama |
---|---|---|
Deathbound | 61 | Gaea |
Effect | Medium physical damage to random enemies. Has high accuracy. Power is determined by your character’s max HP. | |
Skill Name | Lv. Acquired | Magatama |
Life Surge | 71 | Vimana |
Effect | Max HP increased by 30%. | |
Skill Name | Lv. Acquired | Magatama |
Mediarahan | 63 | Sophia |
Effect | Fully restores party’s HP. | |
Skill Name | Lv. Acquired | Magatama |
Deadly Fury | 65 | Satan |
Effect | Heavy physical damage to all enemies with high critical rate. | |
Skill Name | Lv. Acquired | Magatama |
Freikugel | 80 | Kailash |
Effect | Mega phys-almighty damage to one enemy. Has high accuracy and medium critical rate. The power of this skill is determined by your character’s Strength stat. | |
Skill Name | Lv. Acquired | Magatama |
Pierce | Can only be obtained after eaching the innermost area of the Fifth Kalpa (Labyrinth of Amala) | Marogareh |
Effect | All physical and phys-almighty attacks ignore all resistances except for repel. |
Recommended Final Skill Set for the Late Game Stages
Balance Skill Set
Freikugel | Focus |
Pierce | Dekaja |
Fog Breath | War Cry |
Life Surge | Deathbound |
The skill build above is recommended for playing the game on Normal Difficulty which balances offensive and support abilities. For playing on higher difficulties, feel free to customize your skills based on your preferences.
Other Strategy Guides
All Strategy GuidesGetting Started
Game Editions | Game Difficulty |
Game Controls | Permanent Events |
Differences in the Remaster | Differences with Persona |
Beginner's Guide | Battle System |
Demonic Compendium | Magatama Guide |
Stats Guide | Attributes Guide |
Skill Types | Status Effects |
Post-Game Unlockables | New Game Plus (NG+) |
Location Guides
Gem Locations | Reusable Item Locations |
Shady Brokers Locations | Item Locations |
Item Location Maps | - |
got these skills thank hard game tho