Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison and Ikebukuro Tunnel Walkthrough

A complete walkthrough part 6 and strategy guide for Kabukicho Prison and Ikebukuro Tunnel in Shin Megami Tensei III: Nocturne HD Remaster (SMT 3: Nocturne). Included is a list of recruitable demons, normal and boss enemies, obtainable items, and maps.

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Pirson and Ikebukuro Tunnel Walkthrough Part 6

Walkthrough Part 6 in Shin Megami Tensei III: Nocturne HD Remaster

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Pirson and Ikebukuro Tunnel Walkthrough Part 6

Here is our Shin Megami Tensei III: Nocturne HD Remaster main story walkthrough and guide for Kabukicho Prison and Ikebukuro Tunnel. Included is a list of recruitable demons, normal and boss enemies, obtainable items, and maps.

Shin Megami Tensei III Nocturne HD Remaster Walkthroughs

Overview

Areas Kabukicho Prison and Ikebukuro Tunnel
Recommended Level Level 30 or higher
Bosses 5 bosses

All Trophies and Achievements

Characters

Here is a list of characters covered and interacted in this walkthrough:

All Characters

Character Location
Shin Megami Tensei III: Nocturne: HD Remaster - Protagonist Demi-fiend Main CharacterProtagonist All Locations
Shin Megami Tensei III: Nocturne: HD Remaster - Isamu NittaIsamu Nitta Kabukicho Prison
Shin Megami Tensei III: Nocturne: HD Remaster - Jyoji HijiriJyoji Hijiri Ginza

Magatamas

Here is a list of Magatamas accessible in this walkthrough:

All Magatamas

Magatama Level Alignment Weaknesses
Miasma Lv.31 Dark Fire
Murakumo Lv.34 Neutral Fire, Ice

Enemies

Here is a list of enemies encountered in this walkthrough:

Demonic Compendium

Kabukicho Prison Normal Enemies

Enemy Level Demon Race Weaknesses
Preta Lv.4 Haunt Magic
Yaka Lv.17 Haunt Ice, Expel
Raijuu Lv.25 Wilder Force
Naga Lv.28 Snake Fire
Pisaca Lv.28 Haunt Fire
Mizuchi Lv.34 Snake Fire
Yaksini Lv.43 Femme Elec

Ikebukuro Tunnel Normal Enemies

Enemy Level Demon Race Weaknesses
Slime Lv.6 Foul Fire, Expel
Sudama Lv.13 Jirae Fire
Blob Lv.16 Foul Ice, Expel
Badb Catha Lv.23 Beast Elec
Raijuu Lv.25 Wilder Force
Kelpie Lv.26 Fairy Force, Expel, Death
Black Ooze Lv.28 Foul Elec, Expel
Nue Lv.31 Wilder Fire
Shikome Lv.32 Femme Fire
Sarutahiko Lv.35 Jirae Nerve
Mothman Lv.43 Wilder Elec

Boss Enemies

Boss Guides

Enemy Level Demon Race Weaknesses
Mizuchi Lv.30 Snake Fire
Sui-Ki Lv.50 Brute Fire
Kin-Ki Lv.50 Brute Fire, Ice, Elec, Force
Fuu-Ki Lv.45 Brute Elec
Ongyo-Ki Lv.? Brute None

Recommended Stats

Here is the stat build we used so far in this walkthrough. Feel free to make your own using our guide:

Recommended Stat Builds

Level Strength Stat Magic Stat Vitality Stat Agility Stat Luck Stat
Level 20 2 18 2 5 2
Level 40 10 25 2 10 2
Level 60 25 25 2 15 2
Level 80 29 25 5 20 10

Recommended Skills

Here is the skill build we used so far in this walkthrough. Feel free to make your own using our guide:

Recommended Skill Builds

Skill # Skill Name Magatama Skill # Skill Name Magatama
Skill 1 Tornado Hifumi Skill 5 Focus Kamudo
Skill 2 Fire Breath Shiranui Skill 6 War Cry Hifumi
Skill 3 Ice Breath Wadatsumi Skill 7 Fog Breath Wadatsumi
Skill 4 Shock Narukami Skill 8 Force Boost Hifumi

Kabukicho Prison

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison

Recommended Demons to Recruit

Enemy Level Demon Race Weaknesses
Raijuu Lv.25 Wilder Force
Naga Lv.28 Snake Fire
Mizuchi Lv.30 Snake Fire

Kabukicho Prison Walkthrough Part 1

1 You’ll be at the “1F” of Kabukicho Prison. Go east to SAVE your current game through the Terminal room. You can also transfer to other cities to recover HP and MP.
2 Walk to the northeast of the first floor and watch the cutscene.
3 Backtrack to the previous (main) area. Another cutscene will play. Walk back again to the area where you encountered the Naga.
4 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Naga Battle EventDefeat the Naga (Exploit Fire Weakness) to get the Umugi Stone. Use Fire Breath and Fire skill to take it out quickly.
5 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Strange Portal 1Still, on the first floor, examine the strange device to activate the “1F” portal to the mirage world. This will be your primary means of moving around the dungeon as you will constantly be traveling between the real world and the mirage world.
6 In the “1F” mirage level, go southwest and descend using a ladder.
7 In the “2F” mirage level, follow the pathway until your reach the end of the hall. Go east (compass: south) to descend again.
8 In the “3F” mirage level, find a ladder again at the end of the hall (compass: west) to descend.
9 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Digger Manikin LocationHead to the “4F” level of the Mirage World and talk to the digging Manikin (talk to him by selecting “Yes”).
10 Follow the path going west until you come up to the mysterious wall (compass: north), use the Umugi Stone.
11 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 4F Hole LocationYou’ll revert back to the normal “4F” level. Start moving south and go east. You should come up to a hole on your way.
12 Jump down to the “3F” level and activate the panels to the west and east to open the gate.
13 Afterwards, move south and exit through the ladder.
14 In the “2F” level, you will see the switch just ahead after going down the ladder. Press it and move east. Then, go north, west, north, and east. Following the path the leads to some stairs.
15 Go up and open the door. In the “3F” level, go north (compass: west) and west (compass: south) to find a panel. Activate it.
16 Pass through the open gate and take the path going east to find another Terminal room.
17 Run along the corridor by going north (compass: east) and east (compass: south). Use the ladder to descend back to the “2F” level.
18 Head straight (compass: north). Use the Umugi Stone again to return to the Mirage World. Make your way south, use the ladder again.
19 Return to “3F” mirage level, go north take the second west branch.  Pass by Jack Frost and go south. Ignore the ladder in front of you and move west (compass: east). Take this ladder in the middle instead to ascend.
20 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Collector Manikin LocationIn the “2F” mirage level, follow the path and turn west to get the Spoon from the Collector Manikin.
21 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 2F Mirage Hole LocationGo down the hole to the east and another one below to the west.
11 In the “3F” mirage level, drop into the hole again behind you.
12 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Digging Manikin LocationIn the “4F” mirage level, go north and west to spot the digging Manikin. Give the Spoon and return to the mysterious wall nearby to revert things to normal again.
13 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Second Purple Door LocationFrom the mysterious wall, go south ignore the first purple door. Head west (compass: east) to find the second mysterious purple door.
14 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 4F Prison Cell LocationEnter it and drop down the hole into the Manikin’s cell. In the “3F” level, follow the path north and go west to enter the stairs.
15 Go upstairs and return to the “4F” level. Go north (compass: east) and east (compass: south) to find another panel. Activate it to open the gate.
16 Don’t pass through the newly opened gate yet and continue going east (compass: south) to find a ladder.
17 Ascend and you’ll arrive at the “5F” level for the first time. Head straight and enter the Terminal room to save.
18 Return to the “4F” level and pass by the newly opened gate. Return to the mysterious wall and activate the mirage world.
19 Go ladder in the southeast and transfer to “5F” mirage level. Talk to the Manikin locked in the northeast side.
20 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Mizuchi Boss LocationWhen you are ready, go through the door to battle Mizuchi.

Defeat Mizuchi

1 Shin Megami Tensei III: Nocturne HD Remaster - How to Defeat Mizuchi Boss Battle GuideDefeat Mizuchi (Exploit Fire weakness) with Dis demons. Equip Wadatsumi Magatama prior to the boss fight.
Mizuchi Boss Guide
2 Land debuffs starting with Sukunda/Fog Breath followed by Rakunda and Tarunda/War Cry. Cast buffs starting with Sukukaja followed by Tarukaja/Makakaja and Rakukaja. Deal Physical attacks boosted with Focus to further damage the boss.
3 Mizuchi mostly uses ice attacks so having at least one demon with Void Ice is helpful during the fight. Bringing Dis is a good option since it nullifies ice skills, has access to Agilao skill, and can heal allies with Diarama.
4 Along with freeze, Mizuchi will also frequently apply panic using Mirage. So keep Me Patra cure skill accessible. You can also use items.
5 Acquire Miasma Magatama x1 after the battle.

Kabukicho Prison – Ginza Walkthrough Part 2

1 After defeating Mizuchi, the mirage world will be switched back to normal. Feel free to open the 4 chests, though opening them during Full Kagutsuchi (Full Moon) is recommended to get rare items. Acquire items from the northwest chest (Jade x1 if Kagutsuchi or Life Stone x1), southwest chest (Sapphire x1 if Kagutsuchi or Life Stone x1), northeast chest (Pearl x1 if Kagutsuchi or Life Stone x1), and southeast chest (Strength Incense x1).
2 Move north near the door for a cutscene with Futomimi. Afterwards, head to the room on your right to find Isamu.
3 Speak to Isamu Nitta for a conversation event. Choose between “Top Answer” (Yosuga Reason↑), “Middle Answer” (No Effect), or “Bottom Answer” (Musubi Reason↑).
4 Move south and return to the Terminal room to save the game. Transfer to Ginza and talk to Jyoji.
5 Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Return to GinzaPick your reason during a conversation event with Jyoji Hijiri. The question does not have an impact on any reason or ending.

Kabukicho Prison Dialogue Choices

Here is a breakdown of dialogue choices for each conversation event in this area:

All Reason Endings True Demon Ending

Conversation with Isamu Nitta

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Isamu Nitta Conversation Event 1

Dialogue Choice Dialogue Choice Impact
“Respond.” Yosuga Reason↑
“Apologize.” No Effect
“Leave the room.” Musubi Reason↑

Conversation with Jyoji Hijiri

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Jyoji Hijiri Conversation Event 2

Dialogue Choice Dialogue Choice Impact
“Okay.” No Effect
“No.” No Effect

Ikebukuro Tunnel

Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel

Recommended Demons to Recruit

Enemy Level Demon Race Weaknesses
Badb Catha Lv.23 Beast Elec
Sarutahiko Lv.35 Jirae Nerve

Ikebukuro Tunnel Walkthrough Part 1

1 Travel to Ikebukuro and buy at least 10 Light Balls at the Junk Shop. You can also add a demon with a Lightoma to illuminate dark areas on the map. Also, buy Dis-Mute and Dis-Paralyze items.
2 Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Entrance Map LocationFrom the mall area, head to Mantra Headquarters and leave through Mantra HQ 1/F gate.
3 Move south going to East Ikebukuro Station and travel to Ikebukuro Tunnel.
4 Proceed to the stairs ahead to reach Ikebukuro Tunnel “B2F” level.
5 Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B2F LevelWhen you come up to some tracks to the west (compass: north) and west (compass: south) sides of the path, take the one to the north.
6 Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B2F Level Use Lightoma LightballFollow the darkened path and through the opening to the north. Use a Lightoma skill or a Lightball to see better as you move along the path.
7 Open the chest (Chakra Pot x1) and backtrack to the previous area. Take the tracks to the west (compass: south) now that stretch west to the Terminal room. Continue moving west and go down the ladder.
8 Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B3F LevelIn the “B3F” level and go out of the room. Just across is another room with a floating cube (Dekaja Rock x1) inside. Open it and move out the door.
9 Proceed north to find an intersection. Take the one going north and get an item from the floating cube (Attack Mirror x1). Backtrack to the intersection and move west through the west door. Keep following the path and enter another west door. Descend the ladder ahead.
10 Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B4F LevelOn the “B4F” level, exit the room and move further toward another intersection. Take the path going south to reach a Terminal room.
11 Use the Terminal room and head back to the intersection to take the north path this time.
12 When the path curves, proceed north and enter the door. Use the ladder to go climb upwards and return to the “B3F” level.
13 Talk to the Manikin and leave the room. Move along the hall and past the path that opens up to the north. Continue further to the second north door.
14 Go inside and cross the red fumes. Then. drop down to the next area.
15 Return to the “B4F” level and turn around. Follow the hall again as it descends. Open chest (Speed Incense x1 if Kagutsuchi or Life Stone x1) between the two branching pathways.
16 Afterwards, move the west pathway past the red fumes. Don’t enter the door yet and recover lost HP.
17 Prepare to battle Sui-Ki.

Defeat Sui-Ki

1 Shin Megami Tensei III: Nocturne HD Remaster - How to Defeat Sui-Ki Boss Battle GuideDefeat Sui-Ki (Exploit Fire weakness). Equip Miasma Magatama prior to the boss fight.
Sui-Ki Boss Guide
2 Sui-Ki absorbs ice, voids expel, death, and ailments. It resists physical, electricity, and force but is weak to fire.
3 Land debuffs starting with Sukunda/Fog Breath followed by Rakunda and Tarunda/War Cry. Cast buffs starting with Sukukaja followed by Tarukaja/Makakaja and Rakukaja.
4 Sui-Ki will use four ice attacks in succession to deal considerable damage to your party. Having a party at least Anti-Ice is recommended.
5 Attack Sui-Ki with a demon that has Agilao and use Fire Breath to take advantage of the boss’s weakness to fire.
6 Acquire the item (Aquamarine x1) after the battle.

Ikebukuro Tunnel Walkthrough Part 2

1 Leave the boss room and reach past the chest you opened to fall down the hole.
2 Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 3In the “B5F level”, grab the item from the floating cube (Light Ball x1) in front of you.
3 Optional: Turn north and enter the north door. Find another floating cube (Float Ball x1 and Life Stone x1) in the next pathway. However, you need to defeat three Troll (Exploit Mind weakness) demons first.
4 Go east and enter the east door. In the next pathway, reach the east end and find a floating cube (Soma Droplet x1).
5 Turn to the nearby south branch and enter the south door. Pass by another and door and you’ll reach a fork. Go west (compass: east) and examine another floating cube (Medicine x1).
6 Take the south branch and get another item from a floating cube (Life Stone x3).
7 Enter the south door and go up the ladder. Return to “B4F” level and head east.
8 When the path turns south, follow it to a Terminal room and SAVE your current game. After that, go north, ignoring the paths that branch west and north.
9 Past those paths, take the one that opens up west, and enter the west door.
10 Keep following the pathway past the red fumes. Don’t enter the door yet and recover lost HP. Prepare to battle Kin-Ki.

Defeat Kin-Ki

1 Shin Megami Tensei III: Nocturne HD Remaster - How to Defeat Kin-Ki Boss Battle GuideDefeat Kin-Ki (Use Magic attacks). Equip Kamudo Magatama prior to the boss fight.
Kin-Ki Boss Guide
2 Kin-Ki voids expel, death, and ailments. It resists physical but is weak to fire, ice, electricity, and force.
3 Land debuffs starting with Sukunda/Fog Breath followed by Rakunda and Tarunda/War Cry. Cast buffs starting with Sukukaja followed by Tarukaja/Makakaja and Rakukaja.
4 Kin-Ki has access to strong physical attacks that allow him to stack massive amounts of damage in a few turns. Because of this, it is recommended to use Sukukaja to raise your evasion rate. This should cause him to miss most of his attacks. Note that Kin-Ki does not have access to Dekaja so feel free to use Sukukaja as much as possible.
5 While you can use Sukunda or Wary Cry to debuff Kin-Ki, he will simply use Dekunda to remove them. Use debuffs sparingly during this fight.
6 Your main form of offense against Kin-Ki should be magic so bombard him with your strongest magic attacks.
7 Acquire the item (Amethyst x1) after the battle.

Ikebukuro Tunnel Walkthrough Part 3

1 Backtrack to the Terminal room by going south to SAVE your game. From there, go north and follow it as it turns west.
2 Move to the next north path and enter the north door. In the next area, follow it to a ladder.
3 In the “B3F” level, go down and move ahead along the path until it turns north. Enter the north door.
4 Climb the ladder in the middle of the damaging floor.
5 In the “B2F” level, go south and ignore the path when it opens up to the west for now.
6 At the end of the path going south is a Terminal room. SAVE and backtrack north. This time, take the path that opens up to the west.
7 You can choose to enter the door ahead, though you will be forced out when you do. From there, make a detour by going north and west to find tracks along the path again.
8 Move south and open the floating cube (Muscle Drink x1).
9 Move up the short flight of stairs to reach the opposite tracks to the west. Follow the path leading north through the passage until you reach a hole in the wall.
10 Proceed west to find an intersection. Take the north path that goes through more damaging floors and prepare to battle Fuu-Ki. Make sure to decline his request.

Defeat Fuu-Ki

1 Shin Megami Tensei III: Nocturne HD Remaster - How to Defeat Fuu-Ki Boss Battle GuideDefeat Fuu-Ki (Exploit Electricity weakness). Equip Hifumi Magatama prior to the boss fight.
Fuu-Ki Boss Guide
2 Fuu-Ki absorbs force, voids expel, death, and ailments. It resists physical and force but is weak to Electricity.
3 Land debuffs starting with Sukunda/Fog Breath followed by Rakunda and Tarunda/War Cry. Cast buffs starting with Sukukaja followed by Tarukaja/Makakaja and Rakukaja. Deal Physical attacks boosted with Focus to further damage the boss.
4 Having a demon with electricity attacks that inflict shock is recommended to exploit Fuu-Ki’s weakness to the attribute. Following up with a physical skill when Fuu-Ki is under the shock status causes him to take massive damage.
5 Acquire the item (Sapphire x1) after the battle.

Ikebukuro Tunnel Walkthrough Part 4

1 Backtrack to the Terminal room and SAVE your game. It is recommended to save when Kagutsuchi is about 6/8 to its Full Moon phase. This assures that you will be able to take on the boss at Full Kagutsuchi, allowing you to see through illusions during the fight.
2 Head to the door just west of the Terminal room. There is the room where you are thrown out earlier.
3 Shin Megami Tensei III: Nocturne HD Remaster - Ongyo-Ki Demon Boss Enter during Full Moon KagutsuchiWhen you are ready, enter the now accessible room to the west and prepare to battle Ongyo-Ki.

Defeat Ongyo-Ki

1 Shin Megami Tensei III: Nocturne HD Remaster - How to Defeat Ongyo-Ki Boss Battle GuideDefeat Ongyo-Ki (Use Physical and Magic attacks). Equip Anathema Magatama prior to the boss fight.
Ongyo-Ki Boss Guide
2 Ongyo-Ki voids death, mind, curse, and expel.
3 Land debuffs starting with Sukunda/Fog Breath followed by Rakunda and Tarunda/War Cry. Cast buffs starting with Sukukaja followed by Tarukaja/Makakaja and Rakukaja. Deal Physical attacks boosted with Focus to further damage the boss.
4 With Kagutsuchi at full moon, you will be able to see the real Ongyo-Ki’s shadow and direct attacks on him.
5 Ongyo-Ki will frequently cast Sukukaja on himself and his illusions. Have a demon with Dekaja to remove these effects when he uses the buff to times. Allowing him to use it up to four times make it hard to land any hits at all.
6 Acquire the items (Pearl x1) after the battle.

Ikebukuro Tunnel Walkthrough Part 5

1 Go inside the room to the west to examine a unique floating cube (Murakumo Magatama x1) and a regular floating cube (Bead x1).
2 Return to the nearby Terminal room to SAVE your current progress.
2 Shin Megami Tensei III: Nocturne HD Remaster - Labyrinth of Amala Deep Zone First KalpaIf you’re aiming for the True Demon Ending, make sure to clear the First Kalpa first before entering Asakusa.
Labyrinth of Amala – First Kalpa Walkthrough
3 Shin Megami Tensei III: Nocturne HD Remaster - Labyrinth of Amala Deep Zone Second KalpaAfter that, clear the Second Kalpa and reach the entrance of the Third Kalpa to trigger a cutscene. This will flag the next Fiend rider demon bosses.
Labyrinth of Amala – Second Kalpa Walkthrough
3 Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B1F Map Location Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Exit to AsakusaAfter clearing the first two Kalpas and triggering the cutscene with the rider demons at the Third Kalpa, proceed to the second platform by moving west and up the stairs to exit the station.
4 Shin Megami Tensei III: Nocturne HD Remaster - Asakusa Entrance Map LocationIn the world map, head to the middle area and enter Asaukusa.

Item Locations

Below are the in-game locations of the obtainable items in this walkthrough:

All Item Locations

Kabukicho Prison Item Locations

In-Game Location Item and Location
Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Chest Location 1 Jade x1 (Full Moon) or Life Stone x1
Northwest chest inside the boss room
Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Chest Location 2 Sapphire x1 (Full Moon) or Life Stone x1
Southwest chest inside the boss room
Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Chest Location 3 Pearl x1 (Full Moon) or Life Stone x1
Northeast chest inside the boss room
Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison Chest Location 4 Strength Incense x1
Southeast chest inside the boss room, 5F

Ikebukuro Tunnel Item Locations

In-Game Location Item and Location
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Chest 1 Chakra Pot x1
North room across the north railway, B2F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 1 Dekaja Rock x1
West room containing a ladder, B3F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 2 Attack Mirror x1
Along the path leading to the North room, B3F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Chest 2 Speed Incense x1 (Full Moon) or Life Stone x1
Along the path leading to the Sui-Ki boss room, B4F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 3 Light Ball x1
Below the hole drop B4F, B5F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 4 Float Ball x1 and Life Stone x1 (Defeat Troll x3 enemies first.)
Along the north pathway, B5F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 5 Soma Droplet x1
Along the end of the east pathway, B5F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 6 Medicine x1
Along the end of another east pathway, B5F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 7 Life Stone x3
Along the end of the third east pathway, B5F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 8 Muscle Drink x1
Along the south track of the second platform, B2F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 9 Murakumo Magatama x1
Next room beside the Ongyo-Ki boss room, B2F level
Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel Cube 10 Bead x1
Next room beside the Ongyo-Ki boss room, B2F level

Item Location Maps

Here are the different areas that you will explore for this walkthrough. Items are also marked on each map:

All Item Location Maps

Legend

Symbol Meaning
Red Mark or Icon Stairs
Blue Mark or Icon Floating Cubes or NPC to each item
Green Mark or Icon Key Points
White Mark or Icon Hole
Black Mark or Icon Hole

Kabukicho Prison 1F

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 1F Map Location

Kabukicho Prison 1F – Mirage World

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 1F Mirage World Map Location

Kabukicho Prison 2F

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 2F Map Location

Kabukicho Prison 2F – Mirage World

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 2F Mirage World Map Location

Kabukicho Prison 3F

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 3F Map Location

Kabukicho Prison 3F – Mirage World

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 3F Mirage World Map Location

Kabukicho Prison 4F

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 4F Map Location

Kabukicho Prison 4F – Mirage World

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 4F Mirage World Map Location

Kabukicho Prison 5F

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 5F Map Location

Symbol Item
Blue Mark #1 Jade x1 (Full Moon) or Life Stone x1
Blue Mark #2 Sapphire x1 (Full Moon) or Life Stone x1
Blue Mark #3 Pearl x1 (Full Moon) or Life Stone x1
Blue Mark #4 Strength Incense x1

Kabukicho Prison 5F – Mirage World

Shin Megami Tensei III: Nocturne HD Remaster - Kabukicho Prison 5F Mirage World Map Location

Ikebukuro Tunnel B1F – Level 1

Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B1F Map Location Level 1

Ikebukuro Tunnel B1F – Leve 2

Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B1F Map Location Level 2

Ikebukuro Tunnel B2F – East

Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B2F East Map Location

Symbol Item
Blue Mark #1 Chakra Pot x1
Blue Mark #2 Bead x1
Blue Mark #3 Murakumo Magatama x1

Ikebukuro Tunnel B2F – West

Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B2F West Map Location

Symbol Item
Blue Mark #4 Muscle Drink x1

Ikebukuro Tunnel B3F

Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B3F Map Location

Symbol Item
Blue Mark #1 Dekaja Rock x1
Blue Mark #2 Attack Mirror x1

Ikebukuro Tunnel B4F

Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B4F Map Location

Symbol Item
Blue Mark #1 Speed Incense x1 (Full Moon) or Life Stone x1

Ikebukuro Tunnel B5F

Shin Megami Tensei III: Nocturne HD Remaster - Ikebukuro Tunnel B5F Map Location

Symbol Item
Blue Mark #1 Life Stone x3
Blue Mark #2 Medicine x1
Blue Mark #3 Soma Droplet x1
Blue Mark #4 Light Ball x1
Blue Mark #5 Float Ball x1 and Life Stone x1
← Assembly of Nihilo Asakusa and the Obelisk →

Other Walkthroughs

Shin Megami Tensei III: Nocturne HD Remaster - Walkthroughs

Main Story Walkthroughs

▼All Main Story Walkthroughs
Yoyogi Park Station, Yoyogi Park, and Shinjuku Medical Center Yoyogi Park, Shibuya, and Amala Network
Ginza and Great Underpass of Ginza Ikebukuro and Mantra Headquarters
Assembly of Nihilo and Mantra Headquarters Revisited Kabukicho Prison and Ikebukuro Tunnel
Asakusa and The Obelisk Amala Network Revisited
Yoyogi Park Revisited Amala Temple
Mifunashiro and Yurakucho Station Tokyo Diet Building
The Obelisk Revisited and Tower of Kagutsuchi -
All Main Story Walkthroughs

Labyrinth of Amala Walkthroughs

▼All Labyrinth of Amala Walkthroughs

Shin Megami Tensei III: Nocturne HD Remaster Recommended Article List

Shin Megami Tensei III: Nocturne HD Remaster - Game Category Banner Shin Megami Tensei 3: Nocturne HD Remaster Walkthrough and Guides

Top Guides

▼All Recommended Guides
Home Page Main Story Walkthroughs Labyrinth of Amala Walkthroughs
Bosses Characters Magatamas
Demonic Compendium Strategy Guides Game Database
Puzzle Boy Best Stat Builds Best Skills Builds
Best Magatamas Best Ally Demons Best Party Setups
Reason Endings True Demon Ending Trophies

Leave a Reply



6 Comments

  1. How do you reach Asakusa after completing the Second Kalpa and going back to the Ikebukuro tunnel terminal? Do you need to clear the dungeon again?

  2. Dude, learn how to describe things a little better and maybe if you can’t remember anything certain details try going back through the area. Like one ladder you said to go down but it actually went up, you’re guide helped for the first boss and then just confused the living hell out of me the more and more I tried using it. Please completely rewrite this guide