Hook (Memory Server) Final Boss Guide
|Area Encountered||Memory Server|
|Attack Gauge Points||3 (2 on legs, 1 on head)|
|Forward Charge||Rushes forward to damage the target in front of it.||Dodge or run to the side.|
|Leg Stomp||Raises its leg before stomping on the ground, creating a damaging shockwave.||Jump|
|Summon Human Shadows||Shoots data fragments from its mouth that turn into humanoid figures that shoot out projectiles around the battlefield.||Destroy the shadows and the projectiles.|
|Summon Shades||Summons sphere-shaped shades on the battlefield.||Take out the shades before focusing on Hook again or ignore them and keep attacking Hook.|
|Teleport||Moves to a different spot on the battlefield.||–|
|Tail Laser||Fires an unavoidable laser on the battlefield.||Cannot be avoided (scripted).|
|Multi Leg Stomp (Second Phase)||Raises its legs before performing multiple ground stomps, creating consecutive damaging shockwaves.||Jump.|
|Projectile Barrage (Second Phase)||Disappears before shooting waves of projectiles around the area from the corners of the platform.||Destroy the projectiles, jump, or run away. You can also use Dark Whirlwind to destroy them more easily.|
Hook gains some new moves during the fight against him at the Memory Server. The boss will now be able to teleport around the battlefield and use new forward charge attack that you can avoid by dodging or running to the side. As with the previous encounters with Hook, focus on attacking his legs to damage him.
Humanoid shapes will eventually appear around the area that shoot out projectiles in all directions. Run away or jump over them to avoid getting hit. When the attack gauge on Hook appears, you will not be able to do anything. Hook will shoot a massive beam from its tail that leads into a scripted black screen.
After the cutscene, prepare to take on Hook again. Use Dark Whirlwind to protect yourself from the orb projectiles that fire from the corners of the area. Keep focusing all attacks on Hook’s legs afterwards (having Dark Whirlwind active speeds this up). Aim for the attack gauge when it appears to end the fight.