Stats Guide in NieR Replicant Remaster
Here is a brief description of status effects in NieR Replicant Remaster Ver. 1.22474487139.
Status Effect | Status Effect Description |
---|---|
Poison | When affected by poison, HP continues to decrease until an antidote is applied. |
Confuse | Distracts opponent Shades from NieR, temporarily pauses magic attacks. |
Weaken | Temporarily weakens damaging capabilities. |
Paralyze | Temporarily paralyzes a Shade in place. |
MP Drain | Decreases Shade MP meters, lessening the frequency of their magic abilities. |
HP Drain | Decreases HP and makes opponents and Shades easier to defeat. |
How to Inflict Status Effects
In order to deal status effects to enemies, NieR needs to equip Word buffs to his weapon, magic, or martial art. You can combine up two Words to enable a status effect.
Example: If you choose to pair “Hoduloth” and “Solir” to a Kusanagi weapon, it will result into Hoduloth Solir Kusanagi weapon. The combined effects will result into Level 9 poisoning effect.
Prefix | Status Effect | Type | Word Effect |
---|---|---|---|
Ashures | Poison | For Weapons, Magic, Martial Arts | Physical Defense +6%, Magic and Weapons: Poison |
Kon | Poison | For Weapons, Magic, Martial Arts | Magical Defense +2%, Magic and Weapons: Poison |
Solir | Poison | For Weapons, Magic, Martial Arts | MP Recovery Rate +4%, Magic and Weapons: Poison |
Ashurir | Confuse | For Weapons, Magic, Martial Arts | Physical Defense +4%, Magic and Weapons: Confuse |
Kones | Confuse | For Weapons, Magic, Martial Arts | Magical Defense +6%, Magic and Weapons: Confuse |
Sol | Confuse | For Weapons, Magic, Martial Arts | MP Recovery Rate +2%, Magic and Weapons: Confuse |
Ashurka | Weaken | For Weapons, Magic, Martial Arts | Physical Defense +8%, Magic and Weapons: Weaken |
Konka | Weaken | For Weapons, Magic, Martial Arts | Magical Defense +8%, Magic and Weapons: Weaken |
Solka | Weaken | For Weapons, Magic, Martial Arts | MP Recovery Rate +8%, Magic and Weapons: Weaken |
Ashur | Paralyze | For Weapons, Magic, Martial Arts | Physical Defense +2%, Magic and Weapons: Paralyze |
Konir | Paralyze | For Weapons, Magic, Martial Arts | Magical Defense +4%, Magic and Weapons: Paralyze |
Soles | Paralyze | For Weapons, Magic, Martial Arts | MP Recovery Rate +6%, Magic and Weapons: Paralyze |
Ashurza | MP Drain | For Weapons, Magic, Martial Arts | Physical Defense +10%, Magic and Weapons: Drain MP |
Konza | MP Drain | For Weapons, Magic, Martial Arts | Magical Defense +10%, Magic and Weapons: Drain MP |
Solza | MP Drain | For Weapons, Magic, Martial Arts | MP Recovery Rate +10%, Magic and Weapons: Drain MP |
Ashurira | HP Drain | For Weapons, Magic, Martial Arts | Physical Defense +12%, Magic and Weapons: Drain HP |
Konira | HP Drain | For Weapons, Magic, Martial Arts | Magical Defense +12%, Magic and Weapons: Drain HP |
Solira | HP Drain | For Weapons, Magic, Martial Arts | MP Recovery Rate +12%, Magic and Weapons: Drain HP |
Hoduloth | Knockback Resistance | For Weapons, Magic, Martial Arts | Knockback Resistance +30%, Magic and Weapons Level 9 |
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