All Special Skills in Lost Judgment
Here are all unlockable special skills for Yagami in Lost Judgment (Judgment 2), including their description, SP costs, and unlock conditions.
Some skills would require Skill Books in order to unlock. For a list of Skill Books and their locations, check our list:
Special Skills
Special skills consist of skills used mainly for investigation and exploration.
Skill | Skill Description | SP Cost | Requirement |
---|---|---|---|
Conscious Eater | Boosts health recovery when you eat. Adds the corresponding ability. |
600 SP | Already available |
Healthy Eater | 2,500 SP | Conscious Eater | |
Enlightened Eater | 20,000 SP | Healthy Eater | |
Lucky Gourmand Lv. 1 | Boosts the chances of expanding an eatery’s lucky menu. Adds the corresponding ability. |
600 SP | Already available |
Lucky Gourmand Lv. 2 | 2,500 SP | Lucky Gourmand Lv. 1 | |
Lucky Gourmand Lv. 3 | 10,000 SP | Lucky Gourmand Lv. 2 | |
Blame Shifter | You can still patronize a shop even after wrecking it in a fight. Adds the corresponding ability. |
10,000 SP | Already available |
Auspicious Gourmet | – | 20,000 SP | Acquire the “Superstitious Eater’s Guide” Skill Book |
Bottomless Stomach | – | 40,000 SP | Acquire the “The Art of Gluttony” Skill Book |
Music Appreciation | Listening to music on a record player gradually replenishes health. Adds the corresponding ability. |
600 SP | Already available |
Target Locked | When tailing in stealth, targets and people to watch out for will emanate a faint glow that makes them easier to spot. Adds the corresponding ability. |
1,200 SP | Already available |
Silent Destroyer | When tailing in stealth, targets and people to watch out for will be less likely to notice if you break something. Adds the corresponding ability. |
1,200 SP | Already available |
Mental Momentum Lv. 1 | When tailing, gain 5 additional seconds to relocate your target. Adds the corresponding ability. |
600 SP | Already available |
Mental Momentum Lv. 2 | – | 2,500 SP | Mental Momentum Lv. 1 |
Mental Momentum Lv. 3 | – | 10,000 SP | Mental Momentum Lv. 2 |
Master of Deception Lv. 1 | When tailing, increase the amount of time you can act casual. Adds the corresponding ability. |
2,500 SP | Already available |
Master of Deception Lv. 2 | 5,000 SP | Master of Deception Lv. 1 | |
Master of Deception Lv. 3 | 10,000 SP | Master of Deception Lv. 2 | |
Takedown Master | – | 2,500 SP | Acquire the “Surprise Backchug” Skill Book |
Photo Op Sense | Vibrates right before a photo op during Photo Missions. Adds the corresponding ability. |
600 SP | Already available |
Photo Master | Photo op time extended during Photo Missions. Adds the corresponding ability. |
1,200 SP | Already available |
Barfly | Raises your drunkenness limit. Adds the corresponding ability. |
600 SP | Already available |
Boozehound | – | 2,500 SP | Barfly |
Borderline Alcoholic | – | 20,000 SP | Boozehound |
Liquid Courage | Increases the rate your EX Gauge charges up while drunk. Adds the corresponding ability. |
600 SP | Already available |
Liquid Bravery | – | 2,500 SP | Liquid Courage |
Liquid Valor | – | 20,000 SP | Liquid Bravery |
Social Smoker | Charges up 1 segment of the EX Gauge when you light up a cigarette in the smoking area. Adds the corresponding ability. |
600 SP | Already available |
Chain Smoker | – | 2,500 SP | Social Smoker |
Walking Fumigator | – | 10,000 SP | Chain Smoker |
Extract Virtuoso: Conservative | – | 10,000 SP | Acquire the “Ramblings of a Hermit” Skill Book |
Extract Virtuoso: Double | – | 20,000 SP | Acquire the “The Walkin’, Talkin’ Hermit” Skill Book |
Extract Master | – | 40,000 SP | Extract Virtuoso: Conservative, Extract Virtuoso: Double |
High Roller | – | 10,000 SP | Acquire the “Unofficial VR Strategy Guide 2021” Skill Book |
Elevated Roller | – | 20,000 SP | Acquire the “Unofficial VR Strategy Guide 2021 [Append]” Skill Book |
Exalted Roller | – | 40,000 SP | Acquire the “Unofficial VR Strategy Guide 2021 [True]” Skill Book |
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