Table of Contents
Guide on How to Defeat Akane’s Joker
Akane’s Joker is the fourth boss enemy the Phantom Thieves must defeat in Persona 5 Strikers (or Persona 5 Scramble). The boss is a cognitive version of the Protagonist created by Shadow Akane Hasegawa, the Kyoto Jail King or Monarch. The boss is encountered at Kyoto’s Jail, a metaverse version of Kyoto. Kyoto is the capital city of Kyoto Prefecture and considered as the cultural capital of Japan.
|All Jail Monarchs||Kyoto’s Jail|
|Trophy||How to Unlock|
|Cage of Wrath Collapsed||Clear Kyoto Jail.|
Akane’s Joker Information
Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:
Akane’s Joker Stats
|Target Date||August 22nd|
|Recommended Level||Level 45 or higher|
|EXP Rewards||9,800 exp (Base Game)|
|Yen Rewards||40,040 yen (Base Game)|
Akane’s Joker Strength and Weaknesses
Akane’s Joker Skills
|Slash Attack||Attacks Joker with its knife.|
|Gun Shot||Attacks Joker with its revolver.|
|Spinning Move||Spins on one of the red lantern posts inside the boss room. May counter with its Gun if Joker is far away enough.|
Source(s): Megami Tensei Wiki
Akane’s Joker Party Build
Akane’s Joker is fought in a one-on-one battle. You will only be able to control Joker during this fight.
|Joker||Arsene||Damage: Megido or Megidola (Almighty), Agilao or Maragion (Fire), Bufula or Mabufula (Ice), Zionga or Mazionga (Elec), Garula or Magarula (Wind), and Freila or Mafreila (Nuclear)||Has access to Almighty, Fire, Ice, Electricity, Wind, and Nuclear skills from other Personas obtained or fused. Can also play the role of healer, buff caster, and debuff caster.|
|Recovery: Diarama, Amrita Drop|
|Ailment: Makajama, Evil Touch, Lullaby, Nocturnal Flash|
|Buff: Tarukaja, Rakukaja, Sukukaja, Charge, Concentrate, Dekaja|
|Debuff: Tarunda, Rakunda, Sukunda, Dekunda|
|Persona Compendium||Phantom Thieves Battle Ratings|
Akane’s Joker Boss Strategies
Here is a breakdown of the battle strategies against the boss:
Carry SP Recovery Items
Before engaging the boss, bring a stock of HP and SP recovery items. These items can be bought from accessible vending machines, food stands, store, and restaurants. You can also buy ingredients from Sophia’s Shop and other real world stores. Then, cook these ingredients for additional HP and SP items through Joker’s Kitchen.
Always Win the Quick Time Battles
Start the battle by winning the quick time event against the boss. Tap the attack button as much as you can to stagger Akane’s Joker. There will another quick time event so be ready at all times.
Again, winning the quick time event will make the boss stunned. This leaves Joker an opportunity to use debuff skills. Debuffs can be in the form of attack power decrease (Tarunda), defense power decrease (Rakunda), and evasion/critical evasion decrease (Sukunda). These debuffs can be accessed by Joker (from Arsene and other Personas).
Cognitive Joker may use debuff skills, make sure that you have to Dekunda to nullify them.
Keep your distance from the boss and use buff skills to boost Joker’s capabilities. Buffs can be in the form of attack power increase (Tarukaja), defense power increase (Rakukaja), and evasion/critical evasion increase (Sukukaja). These buffs can be accessed by Joker (from other Personas). You may also use Charge and Concentrate buffs to boost your damage even further if available.
Use Almighty Attacks
Akane’s Joker does not have weaknesses but using Almighty attacks is an effective way to damage it. To increase its damage, use a concentrate buff. This buff can be accessed by Joker (from other Personas) only.
Akane’s Joker is not resistant to status or mental ailments. To inflict status ailments such Burn, Freeze or Shock, use Fire attacks, Ice attacks or Electricity attacks respectively. For mental ailments, you can choose between Makajama (for Forget), Evill Touch (for Fear), Nocturnal Flash (for Dizzy), or Dormina (for Sleep).
Deal Technical Damage
When the boss is inflicted with a status ailment such as Freeze or Shock, deal technical damage by using Physical, Gun, or Nuclear attacks.
For Burn status, use Wind or Nuclear Attacks. As for mental ailments such as Fear, use Psychokinesis attacks. Be mindful of your HP or SP consumption when bombarding cognitive Joker with these attacks.
Capitalize on Terrain Gimmicks
There are two terrain gimmicks accessible in the battlefield. Quickly transfer on them and use Phantom Dash to hurt the boss.
|Lamp Post||You can lure Akane’s Joker near the lamp post. Use Phantom Dash to get up on the lamp post and spin to deal consistent physical damage.|
|Motorbike||Lure the boss near the motorbike and destroy it. Apart from the massive damage to Akane’s Joker, it will also inflict ailments to it such as Dizzy or Burn. This allows you to unleash follow-up attacks before he can retaliate, including technical damage.|
Unleash Showtime Attacks
While engaging Akane’s Joker, you may build up your showtime gauge. If the boss is not affected by any ailment, use a Physical or Gun-type Showtime attack. If the boss is afflicted with an ailment such as Freeze, Shock, or Burn, use an elemental-type Showtime Attack that can deal additional Technical damage. Also, there is a consumable item that will quickly boost your Showtime gauge build up so feel free to use it against the boss.
|← Snow Empress Mariko||Akira the Hero →|
All Jail Monarchs
|Shibuya Jail Monarch||Sendai Jail Monarch||Sapporo Jail Monarch|
|Kyoto Jail Monarch||Osaka Jail Monarch||Jail of the Abyss Accomplice|
|False God Demiurge||-||-|
|Shibuya Jail Lock Keeper||Sendai Jail Lock Keeper||Sapporo Jail Lock Keeper|
|Okinawa Jail Lock Keeper||Osaka Jail Lock Keeper||-|
|Fratricidal Destroyer Seth||Guard Dog of Hades Cerberus||Monarch of Snow King Frost|
|Fallen Snowman Black Frost||Brilliant Dragonslayer Siegfried||Throbbing King of Desire Mara|
|Shadow of God Metatron||Reaper Secret Boss||-|
|Killer Teddybear Bugbear||Snake King Raja Naga||Harlot of Desire Lilith|
|Wandering Reviver Nebiros||Sun's Emissary Yatagarasu||War-Hungry Horseman Eligor|
|Dark Sun Mithras||Heavenly Punisher Archangel||-|