Guide on How to Defeat False God Demiurge in Persona 5 Strikers
False God Demiurge is the seventh and final boss enemy the Phantom Thieves must defeat in Persona 5 Strikers (or Persona 5 Scramble). Demiurge is the ultimate form of the EMMA application after becoming sentient and being able to merge real-world cognition with the Metaverse. The boss is encountered at the Tree of Knowledge, a Metaverse version of Tokyo Tower.
All Jail Monarchs | Tree of Knowledge |
Trophies
Trophy | How to Unlock |
---|---|
Walk Your Own Path | Clear Tree of Knowledge. |
False God Demiurge Information
Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:
False God Demiurge First Form Stats
HP | 21,600 (Main Story) and 25,920 (Painful Past Request) |
---|---|
Stagger Gauge | 8 |
Target Date | August 28th (8/28) |
Recommended Level | Level 70 or higher (Main Story), Level 70 or higher (Painful Past), and Level 75 or higher (Painful Past+) |
Recommended Party Members | Joker, Skull, Sophie, and Wolf |
Sephirah Group A Stats
HP | 3,000 (Main Story) and 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Target Date | August 28th (8/28) |
Recommended Level | Level 70 or higher (Main Story), Level 70 or higher (Painful Past), and Level 75 or higher (Painful Past+) |
Recommended Party Members | Panther, Fox, and Queen |
Sephirah Group B Stats
HP | 3,000 (Main Story) and 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Target Date | August 28th (8/28) |
Recommended Level | Level 70 or higher (Main Story), Level 70 or higher (Painful Past), and Level 75 or higher (Painful Past+) |
Recommended Party Members | Skull, Noir, and Sophie |
False God Demiurge Second Form Stats
HP | ? |
---|---|
Stagger Gauge | 8 |
Target Date | August 28th (8/28) |
Recommended Level | Level 70 or higher (Main Story), Level 70 or higher (Painful Past), andLevel 75 or higher (Painful Past+) |
Recommended Party Members | Joker, Mona, and Wolf |
EXP Rewards | ? exp (Main Story), 14,000 exp (Painful Past Request), and 20,000 exp (Painful Past Request+) |
Yen Rewards | ? yen (Main Story), 58,240 yen (Painful Past Request), and 78,000 yen (Painful Past Request+) |
False God Demiurge First Form Strength and Weaknesses
– | – | Strong | Strong | Strong | Strong |
Technical | |||||
Strong | Strong | Weak | Weak | – | – |
False God Demiurge Second Form Strength and Weaknesses
– | – | Strong | Strong | Strong | Strong |
Technical | |||||
Strong | Strong | Weak | Weak | – | – |
False God Demiurge First Form Skills
Skill | Skill Effect |
---|---|
Light of Judgement | Fires five laser beams from horizontal or vertical directions. |
Homing Beam | Fires a flurry of homing lasers. |
Arrows of Light | False God Demiurge raises the panel she holds, firing a series of light projectiles from above that covers the whole section of the ground. |
Enclosing Wings | False God Demiurge traps the party with her wings before firing a series of arrows that cover the whole panel. Attack is stopped if wings sustained enough damage. |
False God Demiurge Second Form Skills
Skill | Skill Effect |
---|---|
Maragidyne | Heavy Fire damage to a wide range. Rare chance of Burn. |
Mabufudyne | Heavy Ice damage to a wide range. Rare chance of Freeze. |
Magarudyne | Heavy Wind damage to a wide range. Technical damage: Burn. |
Maziodyne | Heavy Electric damage to a wide range. Rare chance of Shock. |
Makougaon | Heavy Bless damage to a wide range. |
Maeigaon | Heavy Curse damage to a wide range. |
Megidolaon | Severe Almighty damage to a wide range. |
Scepter Strike | False God Demiurge lunges her scepter to the front 3 times. |
Scepter Swipe | False God Demiurge bashes the ground with her scepter, before swiping it. |
Thunder of Cleansing | False God Demiurge holds the panel on her hand upfront, before firing a massive beam that homes around the player’s direction, starting from where the player is standing at. Run in circles across the boss room to dodge this attack. |
Source(s): Megami Tensei Wiki
Sephirah Group A Information
Here are the breakdown of the mini-bosses’ stats, strengths and weaknesses, and skills:
Geburah Stats
HP | 3,000 (Main Story), 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Chokmah Stats
HP | 3,000 (Main Story), 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Kether Stats
HP | 3,000 (Main Story), 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Chesed Stats
HP | 3,000 (Main Story), 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Binah Stats
HP | 3,000 (Main Story), 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Geburah Strength and Weaknesses
– | – | Weak | Null | Resist | – |
Technical | |||||
– | – | – | – | – | – |
Chokmah Strength and Weaknesses
– | – | Null | Weak | Resist | – |
Technical | |||||
– | – | – | – | – | – |
Kether Strength and Weaknesses
– | – | – | Resist | – | – |
Technical | |||||
Null | Weak | – | – | – | – |
Chesed Strength and Weaknesses
Resist | Weak | Strong | – | – | – |
Technical | |||||
– | – | – | – | – | – |
Binah Strength and Weaknesses
– | – | Strong | – | Null | Weak |
Technical | |||||
– | – | – | – | – | – |
Geburah Skills
Skill | Skill Effect |
---|---|
Mabufudyne | Heavy Ice damage to a wide range. Rare chance of Freeze. |
Chokmah Skills
Skill | Skill Effect |
---|---|
Maragidyne | Heavy Fire damage to a wide range. Rare chance of Burn. |
Kether Skills
Skill | Skill Effect |
---|---|
Summon Apostle Alpha | Summon Multi-Arms Lock Keeper. |
Chesed Skills
Skill | Skill Effect |
---|---|
Mediarama | Restore Medium amount of HP of party. |
Binah Skills
Skill | Skill Effect |
---|---|
Maziodyne | Heavy Electric damage to a wide range. Rare chance of Shock. |
Source(s): Megami Tensei Wiki
Sephirah Group B Information
Here are the breakdown of the mini-bosses’ stats, strengths and weaknesses, and skills:
Tifaret Stats
HP | 3,000 (Main Story), 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Netzach Stats
HP | 3,000 (Main Story), 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Malkuth Stats
HP | 3,000 (Main Story), 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Yesod Stats
HP | 3,000 (Main Story), 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Hod Stats
HP | 3,000 (Main Story), 3,600 (Painful Past Request) |
---|---|
Stagger Gauge | 4 |
Tifaret Strength and Weaknesses
– | – | – | – | Weak | Null |
Technical | |||||
– | – | Strong | – | – | – |
Netzach Strength and Weaknesses
– | – | – | – | – | – |
Technical | |||||
Weak | Null | – | Strong | – | – |
Malkuth Strength and Weaknesses
– | Null | – | – | – | – |
Technical | |||||
Resist | – | Weak | – | – | – |
Yesod Strength and Weaknesses
– | – | – | – | – | – |
Technical | |||||
– | – | Null | Null | – | – |
Hod Strength and Weaknesses
– | Resist | – | – | – | – |
Technical | |||||
– | Resist | – | – | – | – |
Tifaret Skills
Skill | Skill Effect |
---|---|
Magarudyne | Heavy Wind damage to a wide range. Technical damage: Burn. |
Netzach Skills
Skill | Skill Effect |
---|---|
Dash Attack | Netzach charges in a straight line, across the room. |
Malkuth Skills
Skill | Skill Effect |
---|---|
Summon Apostle Beta | Summon waves of lesser shadows. |
Yesod Skills
Skill | Skill Effect |
---|---|
Makougaon | Heavy Bless damage to a wide range. |
Maeigaon | Heavy Curse damage to a wide range. |
Hod Skills
Skill | Skill Effect |
---|---|
Megidolaon | Severe Almighty damage to a wide range. |
Source(s): Megami Tensei Wiki
False God Demiurge Party Builds
Here is our recommended party member setup against the boss and mini-bosses:
First Phase: False God Demiurge First Form
For Demiurge First Form, we suggest a team consisting of Joker, Skull, Sophie, and Wolf. You can switch Skull with other party members if you want to.
Member | Persona | Essential Skills | Notes |
---|---|---|---|
Joker | Arsene | Damage: Eigaon or Maeigaon (Curse), Kougaon or Makougaon (Bless) | Has access to Curse from Arsene and Bless skills from other Personas obtained or fused. Can also play the role of healer, buff caster, and debuff caster. |
Recovery: Diarahan or Mediarahan, Samercarm, Amrita Shower | |||
Buff: Matarukaja, Marakukaja, Masukukaja, Heat Riser, Charge, Concentrate | |||
Debuff: Debilitate | |||
Skull | Captain Kidd | Damage: Agneyastra or God’s Hand (Phys), Maziodyne (Elec) | Has access to Physical and Electricity skills that that Demiurge does not have resistances against. Can use a buff skill like Charge and a buff support skill like Tarukaja to increase an ally’s attack power in battle. |
Buff: Tarukaja or Matarukaja, Charge | |||
Sophie | Pandora | Damage: Kougaon or Makougaon (Bless) | Has access to Bless skills which Demiurge is weak against. Can use healing and a debuff skill like Rakunda to reduce the enemy defense power. |
Recovery: Diarahan or Mediarahan, Samarecarm | |||
Debuff: Rakunda or Marakunda, Tetraja | |||
Wolf | Valjean | Damage: Deathbound (Phys), One-shot Kill or Agneyastra (Gun), Megidolaon (Almighty) | Has access to Physical, Gun, and Almighty skills that Demiurge does not have resistances against. Can use buff skills like Heat Riser to fully buff an ally in battle and a debuff skill like Dekaja to remove enemy buffs. |
Buff: Heat Riser | |||
Debuff: Dekaja, Tetraja, Debilitate |
Second Phase: Sephirah Group A
For Sephirah Group A, we suggest a team consisting of Panther, Fox, and Queen.
Member | Persona | Essential Skills | Notes |
---|---|---|---|
Panther | Carmen | Damage: Agidyne or Maragidyne (Fire) | Has access to Fire skills that Geburah is weak against. Can use a debuff skill like Tarunda to reduce the enemy attack power. Can also use healing skills. |
Recovery: Diarahan | |||
Buff: Concentrate | |||
Debuff: Tarunda or Matarunda, Dekaja | |||
Fox | Goemon | Damage: Brave Blade or Sword Dance (Phys), Bufudyne or Mabufudyne (Ice) | Has access to Ice skills that Chokma is weak against. Can use a buff skill like Masukukaja to boost allies evasion/critical evasion in battle. |
Buff: Sukukaja or Masukukaja | |||
Queen | Johanna | Damage: Flash Bomb (Phys), Freidyne or Mafreidyne (Nuke) | Has access to Nuclear skills that Kether is weak against. Can use a buff skill like Marakukaja to boost allies defense power in battle. Can also use healing skills. |
Recovery: Diarahan or Mediarahan | |||
Buff: Rakukaja or Marakukaja, Dekunda |
Third Phase: Sephirah Group B
For Sephirah Group B, we suggest a team consisting of Skull, Noir, and Sophie.
Member | Persona | Essential Skills | Notes |
---|---|---|---|
Skull | Captain Kidd | Damage: Agneyastra or God’s Hand (Phys), Ziodyne or Maziodyne (Elec) | Has access to Electricity skills that Tifaret is weak against. Inflicts Shock status to take increased damage from Physical and Gun. Can use a buff skill like Matarukaja to boost allies attack power in battle. |
Buff: Tarukaja or Matarukaja, Charge | |||
Noir | Milady | Damage: Hysterical Slap (Phys), One-shot Kill or Riot Gun (Gun), Psiodyne or Mapsiodyne (Psy) | Has access to Psychokinesis skills that Netzach is weak against. Inflicts Technical Damage from Mental Ailments. Can use an Ailment skill like Evil Touch or Evil Smile to inflict Fear on enemies. Can also use a buff skill like Heat Riser to fully buff an ally in battle. |
Recovery: Amrita Shower | |||
Ailment: Evil Touch or Evil Smile | |||
Buff: Heat Riser | |||
Sophie | Pandora | Damage: Kougaon or Makougaon (Bless) | Has access to Bless skills that Malkuth is weak against. Can use healing and a debuff skill like Rakunda to reduce the enemy defense power. |
Recovery: Diarahan or Mediarahan, Samarecarm | |||
Debuff: Rakunda or Marakunda, Tetraja |
Fourth Phase: False God Demiurge Second Form
For Demiurge Second Form, we suggest a team consisting of Joker, Mona, and Wolf.
Member | Persona | Essential Skills | Notes |
---|---|---|---|
Joker | Arsene | Damage: Eigaon or Maeigaon (Curse), Kougaon or Makougaon (Bless) | Has access to Curse from Arsene and Bless skills from other Personas obtained or fused. Can also play the role of healer, buff caster, and debuff caster. |
Recovery: Diarahan or Mediarahan, Samercarm, Amrita Shower | |||
Buff: Matarukaja, Marakukaja, Masukukaja, Heat Riser, Charge, Concentrate | |||
Debuff: Debilitate | |||
Mona | Zorro | Damage: Dormin Rush (Phys), Magarudyne (Wind) | Has access to Wind skills that Demiurge does not have resistances against. Can use healing skills and a debuff skill like Masukunda to reduce Demiurge’s evasion/critical evasion in battle. |
Recovery: Diarahan, Mediarahan, or Salvation, Samercarm | |||
Debuff: Masukunda | |||
Wolf | Valjean | Damage: Deathbound (Phys), One-shot Kill or Agneyastra (Gun), Megidolaon (Almighty) | Has access to Physical, Gun, and Almighty skills that Demiurge does not have resistances against. Can use buff skills like Heat Riser to support an ally in battle and a debuff skill like Dekaja to remove enemy buffs. |
Buff: Heat Riser | |||
Debuff: Debilitate |
Persona Compendium | Phantom Thieves Battle Ratings |
False God Demiurge First Form Strategies
Here is a breakdown of the battle strategies against the boss:
Carry HP and SP Recovery Items
Before engaging the boss, bring a stock of HP and SP recovery items. These items can be bought from accessible vending machines, food stands, stores, and restaurants. You can also buy ingredients from Sophia’s Shop and other real-world stores. Then, cook these ingredients for additional HP and SP items through Joker’s Kitchen. Consumables serve to facilitate recovery especially for those scenarios when SP drops at an all time low.
Land Debuffs
Start the battle by landing multiple debuffs on Demiurge. Debuffs can be in the form of attack power decrease (Tarunda), defense power decrease (Rakunda), and evasion/critical evasion decrease (Sukunda). You may also use Debilitate for an all-in-one debuff. These debuffs can be accessed by Joker (from Arsene and other Personas) and Wolf.
Cast Buffs
Follow-up the debuffs with party member buffs. Buffs can be in the form of attack power increase (Tarukaja or Matarukaja), defense power increase (Rakukaja or Marakukaja), and evasion/critical evasion increase (Sukukaja or Masukukaja). Another option is by using Heat Riser which is an all-in-one buff. These buffs can be accessed by Joker (from other Personas), Skull, and Wolf. You may also use Charge and Concentrate buffs to boost your damage even further if available. The buffs can be accessed by Joker (from other Personas) and Skull.
Use Bless and Curse Attacks
Demiurge is weak to Bless and Curse attacks which Sophie and Joker can capitalize. Continue on using elemental attacks in order to break the shields and stagger the boss. Make use of narrow range elemental skills if you’re close and wide range elemental skills if you’re far from the boss.
Deal Physical Attacks when Demiurge is staggered
When Demiurge is open and staggered, baton pass to a physical damage dealer to continue hurting the boss. You can switch between Joker, Skull, or Wolf in dealing multiple combos. Return to using Curse and Bless attacks again when the stagger gauge shields are back.
Evade the First Form Unique Attacks
While damaging the boss in its first form, it will unleash its unique attacks to your party.
Unique Attack | Strategy |
---|---|
Line of Judgment | Rotate your screen and enter the gap between laser beams. |
Homing Beam | After the first laser beam is fired, move away to lure the next attack to another spot. |
Arrows of Light | As soon as the arrows are released, move away from the front of the boss. |
Enclosing Wings | Find a safe spot between the the laser beam attacks but don’t stay on the same spot. |
Avoid Other Elemental Attacks
After depleting the health bar of Demiurge, it will shift to its second form. The boss will unleash some of its elemental attacks to prevent your party from attacking further.
Elemental Attack | Strategy |
---|---|
Maragidyne (Fire Attack) | Move backwards and go around the area. Approach the boss after five fire pillars are released. You can also switch to Joker (with a Fire-type Persona equipped) to resist the damage. |
Mabufudyne (Ice Attack) | Go to the center and double jump. Keep jumping until three waves are released by the boss. You can also switch to Joker (with an Ice-type Persona equipped) to resist the damage. |
Maziodyne (Elec Attack) | Go to the center and keep moving. Avoid the targeted areas and wait until three waves of lightning attacks are released. You can also switch to Joker (with an Elec-type Persona equipped) to resist the damage. |
Evade the Second Form Unique Attacks
Aside from the elemental attacks, Demiurge Second Form will also hit you with its unique attacks.
Unique Attack | Strategy |
---|---|
Scepter Strike | Head to the east corner of the area while double jumping three times. After that, counter-attack the boss with air combos. |
Scepter Swipe | Simultaneously double jump to avoid the back and forth swipe attacks. After that, punish the boss with air combos. |
Restore HP and SP before going into groups
Your battle against Demiurge Second Form will come to an abrupt stop. Make sure that each Phantom Thief’s HP and SP bar are fully restored before sending them out to their separate groups.
Sephirah Group A Strategies
Here is a breakdown of the battle strategies against the first five mini-boss spheres:
Cast Buffs
Cast party buffs to all party members. Use Queen’s defense power increase buff (Rakukaja or Marakukaja) and Fox’s evasion/critical evasion increase buff (Sukukaja or Masukukaja).
Land Debuffs
Similarly, use Panther’s attack power decrease debuff (Tarunda or Matarunda). Land a debuff at one sphere at a time.
Take Down One Sphere at a Time
Pick off enemy spheres starting from those who are susceptible to weaknesses.
Sephirah Sphere | Strategy |
---|---|
Geburah | Control Panther and cast a Concentrate buff. Then, use Fire attacks to eliminate the Geburah sphere. |
Chokmah | Control Fox use Ice attacks against the Chokmah sphere. |
Kether | Control Queen and use Nuclear attacks against the Kether sphere. |
Chesed | Control any party member and use his/her gun weapon. Aim and continually hit the Chesed sphere with Gun attacks. |
Binah | Start with Panther to debuff. Switch to Fox or Queen and hit the Binah sphere with Physical or Gun attacks. |
Sephirah Group B Strategies
Here is a breakdown of the battle strategies against the other five mini-boss spheres:
Cast Buffs
Cast party buffs to all party members. Use Skull’s attack power increase buff (Tarukaja or Matarukaja) and Noir’s all-in-one buff (Heat Riser).
Land Debuffs
In similar fashion, use Sophie’s defense power decrease debuff (Rakunda or Marakunda). Land a debuff at one sphere at a time.
Take Down One Sphere at a Time
Pick off enemy spheres starting from those who are susceptible to weaknesses.
Sephirah Sphere | Strategy |
---|---|
Tifaret | Control Skull and use Electricity attacks to eliminate the Tifaret sphere. |
Netzach | Control Noir use Psychokinesis attacks against the Netzach sphere. |
Malkuth | Control Sophie and use Bless attacks against the Malkuth sphere. |
Yesod | Start with Sophie to debuff. Control Skull or Noir and deal Physical or Gun attacks against the Yesod sphere. |
Hod | Start with Sophie to debuff. Switch to Skull and hit the Hod sphere with Physical attacks only. |
False God Demiurge Second Form Strategies
Here is a breakdown of the battle strategies against the boss:
Land Debuffs
In similar fashion, land debuffs on Demiurge Second Form. Either use a -nda debuff or Debiliate. These debuffs can be accessed by Joker (from Arsene and other Personas). Mona, and Wolf.
Cast Buffs
Likewise, cast buffs to all party members. Either use a -kaja buff or Heat Riser. These buffs can be accessed by Joker (from other Personas), and Wolf. You may also use Charge and Concentrate buffs to boost your damage even further if available. The buffs can be accessed by Joker (from other Personas) only.
Keep using Bless and Curse Attacks
Continue bombarding Demiurge Second Form with either Bless or Curse attacks. You no longer have Sophie in your party so use elemental attacks until the boss is staggered. Then, switch to another party member to conserve SP.
Continue dealing Physical Attacks when Demiurge is staggered
Use physical damage dealers to continue hurting the boss. You can switch between Joker, Mona, or Wolf in dealing multiple combos. Return to using Curse and Bless attacks again when the stagger gauge shields are back.
Avoid Other Elemental Attacks
More elemental attacks will be unleashed by Demiurge Second Form.
Elemental Attack | Strategy |
---|---|
Maragidyne (Fire Attack) | Move backwards and go around the area. Approach the boss after five fire pillars are released. You can also switch to Joker (with a Fire-type Persona equip) to resist the damage. |
Mabufudyne (Ice Attack) | Go to the center and double jump. Keep jumping until three waves are released by the boss. You can also switch to Joker (with an Ice-type Persona equipped) to resist the damage. |
Maziodyne (Elec Attack) | Go to the center and keep moving. Avoid the targeted areas and wait until three waves of lightning attacks are released. You can also switch to Joker (with an Elec-type Persona equipped) to resist the damage. |
Magarudyne (Wind Attack) | Get away from the front and lure the twister away. You can also switch to Mona or Joker (with a Wind-type Persona equipped) to resist the damage. |
Makougaon (Bless Attack) | Get away from the front and avoid the orbs. You can also switch to Joker (with a Bless-type Persona equipped) to resist the damage. |
Megidolaon (Almighty Attack) | Get away from the center by double jumping or Phantom Dash. There are no resists with Almighty attacks so make sure party members are in full HP. |
Evade the Second Form Unique Attacks
More unique attacks will be unleashed by Demiurge Second Form.
Unique Attack | Strategy |
---|---|
Scepter Strike | Head to the east corner of the area while double-jumping three times. After that, counter-attack the boss with air combos. |
Scepter Swipe | Simultaneously double jump to avoid the back and forth swipe attacks. After that, punish the boss with air combos. |
Thunder of Cleansing | Use Phantom Dash and quick transfer to the right capture point. Keep moving eastward until the massive beam is out. |
Recover lost HP and SP
After the Thunder of Cleansing attack, the boss will catch up on your location. There will be some opening so use it to recover lost HP and SP. Also, to recast expired buffs to all party members.
False God Demiurge Boss Video
Here is a boss fight video against False God Demiurge. The battle is already timestamped so you no longer need to browse through the whole video:
False God Demiurge Main Story
False God Demiurge Post-Game
← Jail of the Abyss Accomplice | All Jail Monarchs → |
Other Bosses
All Jail Monarchs
Shibuya Jail Monarch | Sendai Jail Monarch | Sapporo Jail Monarch |
Kyoto Jail Monarch | Osaka Jail Monarch | Jail of the Abyss Accomplice |
False God Demiurge | - | - |
Lock Keepers
Shibuya Jail Lock Keeper | Sendai Jail Lock Keeper | Sapporo Jail Lock Keeper |
Okinawa Jail Lock Keeper | Osaka Jail Lock Keeper | - |
Powerful Shadows
Dire Shadows
Killer Teddy Bear Bugbear | Snake King Raja Naga | Harlot of Desire Lilith |
Wandering Reviver Nebiros | Sun's Emissary Yatagarasu | War-Hungry Horseman Eligor |
Dark Sun Mithras | Heavenly Punisher Archangel | - |
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