Best Nahobino Stat Builds in Shin Megami Tensei V: Vengeance (SMT 5: Vengeance) (SMT 5: Vengeance)
In Shin Megami Tensei V: Vengeance (SMT 5: Vengeance), it is important to plan out how you want to increase each of Nahobino’s stats to make effective use of various skills and abilities while progressing through the game’s main story.
Shin Megami Tensei V: Vengeance Best Nahobino Skill Builds
Be sure to check out our Stats Guide below to know the effects of increasing each of the parameters on a character’s performance in battle.
Shin Megami Tensei V: Vengeance Stats Guide
Farm EXP to increase your stats throughout the game.
Since you can only raise your stats by leveling up, you should also take the time to farm experience (EXP) while going through the main story. This also allows your demon allies to grow stronger to take on tougher mandatory and optional challenges that yield even better rewards later on.
Shin Megami Tensei V: Vengeance Fast Leveling Guide
Recommended Stat Builds for Nahobino During the Early Stages
Strength and Agility Build (Recommended for Beginners)
Main Role (Early Game) | Dealing Physical damage (Physical skills), applying buffs and debuffs. |
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Priority Skills (Early Game) |
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Details |
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The Strength – Agility build capitalizes on the fact that Nahobino naturally learns a variety of powerful Physical skills in the game, making him a primary damage dealer for that skill type. This is especially effective for increasing the damage of Aramasa, a very good Physical skill that Nahobino acquires early on in the game.
Another advantage of the Strength – Agility build is that it allows you to allocate more skill slots to buff and debuff skills (-kaja and -nda). All in all, this is a solid build, especially for beginners, and is not too difficult to use throughout the main story.
Consider investing some skill points to Luck as well to make it easier for Nahobino to apply debuffs or trigger critical hits. Since Nahobino will mostly be switching between using Physical skills and using buffs and debuffs, you must recruit and fuse as many demons as you can to cover other enemy weaknesses or handle healing duties.
Magic and Agility Build (Recommended for Advanced Players)
Main Role (Early Game) | All-around with focus on exploiting enemy elemental weaknesses via various magic skills. |
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Priority Skills (Early Game) |
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Details |
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The Magic – Agility build, meanwhile, encourages Nahobino to be somewhat of a jack-of-all-trades by giving him more versatility early on compared to the Strength – Agility build. More experienced players will find experimenting with this build fun and interesting as Nahobino’s role will directly affect team setups to make them more free-form, especially with being able to inherit skills and affinities through essence fusion.
One disadvantage of this build is that some bosses will have little to no weaknesses or have gimmicks that completely nullify their vulnerabilities. This forces you to adjust your party to have access to Physical and Almighty skills as a way to compensate for such situations.
Tips for Nahobino Stat Builds
Invest in Agility.
Agility is among the most important parameters for engaging enemies as it affects chances of escaping from battle, and Nahobino’s evasion and hit rate. Making enemies miss with their attacks is particularly advantageous since it grants your party bonus actions or press turns. Note that turn order in SMT 5 is now based on party formation instead of Agility.
Lean towards Strength or Magic during the early stages.
Based on the builds described earlier, you must choose whether to focus on Strength or Magic during the early stages of the game depending on how you want Nahobino to function during battles.
Focusing on Strength first means that you are more likely to rely on demon allies to cover enemy weaknesses which is crucial during boss battles. Giving priority to Magic, meanwhile, requires you to take advantage of essence fusion more frequently to always give Nahobino an advantageous skill pool for various situations.
Start moving towards the stat you did not prioritize (Strength or Magic) during the middle stages.
After putting enough points to your main offensive stat, start increasing either Strength or Magic during the middle stages, depending on which of them you prioritized first.
Increase Vitality and Luck.
Try to put a good amount of points to luck as it helps you inflict Ailments at a higher success rate, land more critical hits, and get more items after each battle. Then, start spending points on Vitality to raise maximum HP. Doing so also increases the damage dealt by Physical skills.
Can You Respec Stats?
No stat reset feature in the game.
There is no way to respec (reset) stats allocated in the game which means that all points you invest in Nahobino’s various parameters are permanent. Because of this, plan which stats you would like to prioritize during the early, middle, and late stages to avoid having trouble during mandatory story battles later on.
Shin Megami Tensei V: Vengeance Permanent Events
Nahobino Stat Growth (Level-up)
Below is a breakdown of Nahobino’s stat growth or the points acquired for each stat automatically after leveling up (non-allocated).
Level | Strength | Vitality | Magic | Agility | Luck |
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3 | 5 | 5 | 5 | 5 | 5 |
4 | +1 | +1 | +1 | ||
5 | +1 | +1 | +1 | ||
6 | +1 | +1 | +1 | ||
7 | +1 | +1 | +1 | ||
8 | +1 | +1 | +1 | ||
9 | +1 | +1 | +1 | ||
10 | +1 | +1 | +1 | ||
11 | +1 | +1 | +1 | ||
12 | +1 | +1 | +1 | ||
13 | +1 | +1 | +1 | ||
14 | +1 | +1 | +1 | ||
15 | +1 | +1 | +1 | ||
16 | +1 | +1 | +1 | ||
17 | +1 | +1 | +1 | ||
18 | +1 | +1 | +1 | ||
19 | +1 | +1 | +1 | ||
20 | +1 | +1 | +1 | ||
21 | +1 | +1 | +1 | ||
22 | +1 | +1 | +1 | ||
23 | +1 | +1 | +1 | ||
24 | +1 | +1 | +1 | ||
25 | +1 | +1 | +1 | ||
26 | +1 | +1 | +1 | ||
27 | +1 | +1 | +1 | ||
28 | +1 | +1 | |||
29 | +1 | +1 | +1 | ||
Total | 20 | 21 | 20 | 21 | 21 |
Other Strategy Guides
SMT V: Vengeance Characters List and Guides *Characters exclusive to Vengeance version.Human Characters
Protagonist | Tao Isonokami |
Yuzuru Atsuta | Ichiro Dazai |
Miyazu Atsuta | Sahori Itsukishima |
Yoko Hiromine* |
Demon Characters
Aogami | Sophia |
Gustave | Amanozako |
Fionn mac Cumhaill | Lahmu |
Bethel Faction Characters
Hayao Koshimizu | Hayataro |
Abdiel | Mastema* |
Zeus | Khonsu |
Vasuki | Odin |
Yakumo Faction Characters
Shohei Yakumo | Nuwa |
Qadištu Faction Characters
Lilith* | Naamah* |
Eisheth Zenunim* | Agrat bat Mahlat* |
Shin Megami Tensei V: Vengeance Recommended Article List
SMT V: Vengeance Walkthrough and Strategy GuideShin Megami Tensei V: Vengeance Game Guides
Collectible Guides
General Collectibles
Mimans List | Talismans List |
Demon Statues List | Abscesses List |
Amalgams List | Periapts List |
Aogami Husks List | Cirronup Fox Demons List |
Demon Navigators List | - |
Map Collectibles by Region
Minato Map Collectibles List | Shinagawa Map Collectibles List |
Chiyoda Map Collectibles List | Shinjuku Map Collectibles List |
Taito Map Collectibles List | - |
Beginner Guides
Basic Information
Pre-Order Bonuses | Game Editions |
DLC List and Information | Game Difficulty |
Game Controls | Gameplay Features and Changes |
Permanent Events and Missables | Save Data Transfer Bonuses |
PC System Objectives and Specs | Platform and System Differences |
How Long to Beat | Metacritic Reviews |
Differences with Persona Games | Differences with SMT Games |
Tips for Beginners | - |
Strategy Guides
Useful Information
Post-Game Unlockables | New Game Plus Unlockables |
Endings Routes Guide | Canon of Vengeance Route Guide |
Fast Leveling Guide | Money Farming Guide |
Glory Farming Guide | Incense Farming Guide |
Sutra Farming Guide | Battle System Guide |
Virtual Trainer Battle Guide | - |
Tier List Guides
How-to Guides
Nahobino Guides
Stats Guide | Attributes Guide |
Skill Types Guide | Status Effects Guide |
Magatsuhi Skills Guide | Skill Potential Guide |
Essences Guide | Moon Phase System Guide |
Relic Items Guide | Nahobino Forms Guide |
Demon Guides
World of Shadows Guide | Cadaver's Hollow Guide |
Demon Fusion Table Guide | Demon Negotiation Guide |
Mitama Demons Guide | Unlockable Demons List |
Special Fusions List | Special Conversations List |
Demon Navigator Guide | Guest Characters Guide |
Magatsuhi Demon Guide | Demon Haunt Guide |
Original Mode Virtual Trainer Battles List | Challenge Mode Virtual Trainer Battles List |
Game Database
General Database
Items List | Demon Skills List |
Bosses List | Demons List |
Item Database
Battle Items List | Boost Items List |
Dungeon Items List | Essence Items List |
Relic Items List | Key Items List |
Demon Skill Database
Physical Skills List | Magic Skills List |
Instant Death Skills List | Ailment Skills List |
Recovery Skills List | Support Skills List |
Passive Skills List | Magatsuhi Skills List |
Miracle Skills List | - |
Can you get wukong in shin megami tensai 5
I highly don’t recommend this guide. I think it was put out for views, rather than compiling good info. Agility has bad scaling, you should rely on sukunda/kaja skills for accuracy/evasion. Agility is primarily useful for turn priority in encounters. Like with SMTIV and SMTIVA, it’s far easier for beginners to get a good grasp on the game’s mechanics by using magic dps rather than optimizing a game-breaking STR build, so I’d recommend going magic if you want a straightforward DPS build for beginners. I actually would recommend making the MC some combo of support/healer/tank as a beginner with high VIT since support/healer roles are really difficult to get on a demon with high healing & support affinity that has good survivability, not to mention the ability to change your affinities and access to kannabi veil.
Agility is useless , this was already tested with cheats and even with max Agility your crit chance or evasion doesn’t increase at all, Agility is by far the most useless stat because it only affect if you attack first or not which can be also affected if you attack the demon on the map, I would rather put points in a 2:1 ratio on Strength or Magic and Vitality, Vitality reduce damage (again this was tested).
tbh, if you want to go strenght build its more optimal to spend points in 2:1 (2 strenght, 1 LUCK for crits)
If you can read this comment, beware. I’ve seen better SMTV players saying the scaling on agility is poor and you’re better off dumping your points into nearly entirely into strength or magic.
So we should just level up all the stats? ????
The chart displays the points you gain during each specific level up, regardless of where you allocate your stat point.