Shin Megami Tensei V - Pazuzu Boss Guide

Guide on how to defeat Pazuzu in Shin Megami Tensei V (SMT 5). This includes the boss enemy's strengths and weaknesses, stats and skills, and recommended battle strategies.

Shin Megami Tensei V - Pazuzu Boss Guide

Guide on How to Defeat Pazuzu in Shin Megami Tensei V

Shin Megami Tensei V - Pazuzu Boss Guide

Pazuzu is a subquest optional boss enemy faced by the Protagonist or Nahobino in Shin Megami Tensei V (SMT 5). The demon is encountered at The Da’at’s Minato Region.

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How to face Pazuzu

In order to face Pazuzu in battle, start the subquest: “The Cursed Mermaids”. From the Hamamatsucho Leyline Crossing, head west and look for a watered area. Look for a Mermaid at the far end. Speak to Mermaid and start clearing the subquest. Defeat Hydra first and proceed to Mermaids location southwest of Tokyo Tower.

The Cursed Mermaids Subquest

Pazuzu Boss Information

Shin Megami Tensei V - Pazuzu Boss Guide Information

Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:

Pazuzu Demon Stats and Skills

Pazuzu Stats

HP ? HP
Recommended Level Level 16 or higher
Recommended Party  Members Mermaid, Bicon, Azumi, or any ally demons.
EXP Rewards ? EXP
Macca Rewards 465 Macca
Other Rewards Force Gem x1

Pazuzu Strength and Weaknesses

Shin Megami Tensei V - Physical Demon Skill IconPhysical Shin Megami Tensei V - Fire Demon Skill IconFire Shin Megami Tensei V - Ice Demon Skill IconIce Shin Megami Tensei V - Electricity Demon Skill IconElectricity
Weak
Shin Megami Tensei V - Force Wind Demon Skill IconForce Shin Megami Tensei V - Light Demon Skill IconLight Shin Megami Tensei V - Dark Demon Skill IconDark Shin Megami Tensei V - Ailment Demon Skill IconAilment
Resist Void

Pazuzu Skills

Skill Skill Effect
Mudo +1 Weak Dark attack to 1 foe. Chance to instakill when striking weakness.
Mamudo +1 Weak Dark attack to all foes. Chance to instakill when striking weakness.
Pulinpa +4 Chance of inflicting Confusion to 1 foe.
Mazan +3 Weak Force attack to all foes.

Pazuzu Boss Setup

Shin Megami Tensei V - Pazuzu Boss Guide Setup

Here is a breakdown of the battle preparation against the boss:

Carry HP and MP recovery items

Before engaging the boss, bring HP and MP recovery items in case your party runs out of HP and MP during battle.

Max your Magatsuhi Gauge

In addition, make sure that your Magatsuhi gauge is already maxed. Having it maxed prior to battle is helpful in setting up your offense. Also, having a Miracle skill, Magatsuhi Wellspring, will provide your party HP and MP recovery at the start of your party’s turn.

Assign Nahobino Phys and Ice skills

Make sure to import Ice skills if you can in order to exploit the weakness of the boss. Otherwise, you can rely on your ally demons to have those skills for you. To add, complement your offense with strong Physical skills like Aramasa.

Support and Passive skills can boost your damage if still have skill slots. Recovery skills are optional if your active party members do not have these skills. This is to sustain the party during battle.

Attach affinities to Nahobino that nullify Force, Dark, and Ailment skills

With the Divine Amalgamation Miracle, Nahobino can implant skill potential from essences. Add to Nahobino affinities that can Reflect/Absorb/Void/Resist Force, Dark, and Ailment skills.

Pick ally demons that can counter Force, Dark, and Ailment skills

Bring party members can innately Reflect/Absorb/Void/Resist Force, Dark, and Ailment skills if possible. If you can’t, make it a point that their weaknesses are covered during battle.

Add demons that can use Phys and Ice skills

Similarly, add demons to your active party that can use Physical and Ice skills. If they don’t have access to those skills, utilize Essence Fusion to grab those skills from demon essences.

Pazuzu Boss Strategies

Shin Megami Tensei V - Pazuzu Boss Guide Strategies

Here is a breakdown of the battle strategies against the boss:

Pass action to support demons

If you start the battle with Nahobino and don’t have access to debuff/buff Support skills, make use of the Press Turn System and pass your turn to demon allies that can use debuff Support skills.

Land debuffs

Shin Megami Tensei V - Pazuzu Land Debuffs

Land debuffs on the boss while leaving some MP for recovery. Debuffs can be in the form of attack power decrease (Tarunda), defense power decrease (Rakunda), and hit/evasion power decrease (Sukunda). These debuffs can be accessed by Nahobino and any demons in your party.

Prioritize on landing Sukunda first. Followed by Rakunda and Tarunda.

Cast buffs

Shin Megami Tensei V - Pazuzu Cast Buffs

Cast buffs on your party members as well. Buffs can be in the form of attack power increase (Tarukaja), defense power increase (Rakukaja), and hit/evasion power increase (Sukukaja). These buffs can be accessed by Nahobino and any demons in your party.

Shin Megami Tensei V - Pazuzu Cast Charge

Prioritize on landing Sukukaja first. Followed by Tarukaja and Rakukaja. You may also use Charge and Concentrate buffs to boost your damage even further if available.

Activate Magatsuhi skill

Shin Megami Tensei V - Pazuzu Activate Magatsuhi

Unleash the Magatsuhi skill such as Omagatoki: Critical to boost your damage even further. Make sure to use it once debuffs and buffs are already set. Activate the Magatsuhi skill on Nahobino’s turn and you will have up to 8 possible actions against the boss.

Use Ice skills against Pazuzu

Shin Megami Tensei V - Pazuzu Use Ice Skills

Pazuzu is weak against Ice skills which Nahobino and his ally demons can capitalize on. The damage will be higher if the party is buffed with Tarukaja and Concentrate.

Use Phys skills against Pazuzu

Shin Megami Tensei V - Pazuzu Use Physical Skillls

Pazuzu does not have resistance against Physical skills so add party members that specialize in this skill type such as Bicorn or others. The damage will be higher if the party is buffed with Tarukaja and Charge. Also, use Nahobino’s Aramasa skill against the boss constantly while you’re not commanding him to set up debuffs or buffs.

Cure Inflicted Ailments

If a party member got inflicted with an Ailment such as Confusion, make sure that you have access to a recovery skill called Patra to cure it. You can also use status recovery items to remove the status such as Amrita Drop.

Heal allies

Keep the party’s HP sustained by using healing skills. Especially when other party members are getting overwhelmed by enemy damage.

← Hydra Boss Guide Anahita Boss Guide →

Other Bosses

Shin Megami Tensei V - Boss Guides Banner Boss Guides (Boss List)

SMT V Minato Region Bosses

▼All Minato Main Story Bosses
Drake Hydra (Level 15) Fallen Eligor (Level 20)
Lady Nuwa (Level 22) -
▼All Minato Optional Bosses
Vile Pazuzu (Level 16) Yoma Apsaras (Level 16)
Femme Leanan Sidhe (Level 17) Brute Oni (Level 17)
Megami Anahita (Level 18) Brute Shiki-Ouji (Level 19)
Dragon Xuanwu / Genbu (Level 23) Avian Jatayu (Level 25)
Holy Baihu / Byakko (Level 43) Avian Zhuque / Suzaku (Level 43)
Kishin Koumokuten Part 1 (Level 44) Dragon Qing Long / Seiryu (Level 45)
Kunitsu Oyamatsumi (Level 48) Drake Seth (Level 62)
Deity Khonsu (Level 64) Kishin Koumokuten Part 2 (Level 65)
Dragon Huang Long / Kohryu (Level 70) Fury Zaou-Gongen (Level 75)

SMT V Shinagawa Region Bosses

▼All Shinagawa Main Story Bosses
Vile Lahmu Part 1 (Level 23) Beast Loup-garou (Level 28)
Genma Fionn mac Cumhaill Part 1 (Level 32) Vile Lahmu Part 2 (Level 38)
▼All Shinagawa Optional Bosses
Tyrant King Frost (Level 28) Divine Principality (Level 28)
Night Lilim (Level 32) Haunt Kumbhanda (Level 34)
Avian Thunderbird (Level 35) Tyrant Loki (Level 36)
Kishin Zouchouten Part 1 (Level 36) Tyrant Belphegor (Level 38)
Vile Girimekhala (Level 46) Genma Amanozako (Level 51)
Kunitsu Arahabaki (Level 62) Kishin Zouchouten Part 2 (Level 65)
Deity Baal (Level 69) Deity Khonsu Ra (Level 82)

SMT V Chiyoda Region Bosses

▼All Chiyoda Main Story Bosses
Meta Shohei Yakumo (Level 46) Tyrant Surt (Level 49)
Lady Ishtar (Level 52) Fury Chernobog (Level 53)
Tyrant Arioch (Level 55) Herald Abdiel (Level 58)
▼All Chiyoda Optional Bosses
Fury Dionysus (Level 44) Night Black Frost (Level 44)
Deity Horus (Level 46) Jaki Hecatoncheires (Level 47)
Holy Chimera (Level 50) Kunitsu Okuninushi, Oyamatsumi, Sukuna-Hikona, and Take-Minakata (Level 39-50)
Kishin Jikokuten Part 1 (Level 51) Tyrant Moloch (Level 51)
Herald Camael (Level 54) Kishin Jikokuten Part 2 (Level 65)
Fury Asura and Tyrant Mithras (Level 71) -

SMT V Taito Region Bosses

▼All Taito Main Story Bosses
Deity Zeus Part 1 (Level 72) Drake Vasuki (Level 72)
Deity Odin (Level 72) Herald Metatron (Level 78)
Herald Melchizedek (Level 79) Herald Sraosha (Level 80)
Lady Alilat (Level 81) Nahobino Abdiel (Level 83)
Nahobino Tsukiyomi (Level 83) Nahobino Nuwa (Level 83)
Matter Lucifer (Law and Chaos Route) (Level 85) Matter Lucifer (True Neutral/Humanity Route) (Level 90)
▼All Taito Optional Bosses
Kishin Bishamonten Part 1 (Level 58) Tyrant Abaddon (Level 61)
Kishin Bishamonten Part 2 (Level 65) Genma Fionn mac Cumhaill Part 2 (Level 66)
Wargod Futsunushi (Level 69) Fallen Adramelech (Level 71)
Tyrant Amon (Level 73) Herald Raphael, Gabriel, and Uriel (Level 74)
Avian Garuda (Level 80) Herald Michael (Level 80)
Tyrant Belial (Level 80) Megami Maria (Level 81)
Lady Inanna (Level 81) Lady Danu (Level 81)
Deity Zeus Part 2 (Level 86) Fury Shiva (Level 96)

SMT V DLC Bosses

▼All DLC Bosses
Dragon Quetzalcoatl (Level 34) Megami Artemis (Level 37)
Femme Cleopatra (Level 61) Tyrant Mephisto (Level 79)
Fiend Matador (Level 24) Fiend Daisoujou (Level 30)
Fiend Hell Biker (Level 36) Fiend White Rider (Level 43)
Fiend Red Rider (Level 47) Fiend Black Rider (Level 52)
Fiend Pale Rider (Level 57) Fiend Mother Harlot (Level 64)
Fiend Trumpeter (Level 73) King Demi-fiend (Level 99)

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