Shin Megami Tensei V: Vengeance - Chimera Boss Guide

Guide on how to defeat Chimera in Shin Megami Tensei V (SMT 5). This includes the boss enemy's strengths and weaknesses, stats and skills, and recommended battle strategies.

Shin Megami Tensei V - Chimera Boss Guide

Guide on How to Defeat Chimera in Shin Megami Tensei V

Shin Megami Tensei V - Chimera Boss Guide

Chimera is a subquest optional boss enemy faced by the Protagonist or Nahobino in Shin Megami Tensei V (SMT 5). The demon is encountered at Da’at’s Chiyoda Region.

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How to face Chimera

In order to face Chimera in battle, start the subquest: “The Horn of Plenty”. From the Otemachi Leyline Fount, head north to speak to Demeter again. Take note that you must clear the subquest: “The Tyrant of Tennozu” first to start this subquest. Accept the request and proceed to Ginza Leyline Fount. Drop down to the lower area and look for a roaming Chimera. Make sure to save your game before the boss fight.

Chimera Boss Information

Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:

Chimera Details

Boss Type Optional Boss (Subquest)
Recommended Level Level 50 or higher
Recommended Party  Members Yoshitsune, Setanta, Oberon, or any ally demons.
Macca Rewards 1,840 Macca
Other Rewards Horn of Plenty x1 and Megami Talisman x1

Chimera Stats

Shin Megami Tensei V - Chimera Boss Guide Information

Chimera Demon Stats and Skills

Chimera Strength and Weaknesses

Shin Megami Tensei V - Physical Demon Skill IconPhysical Shin Megami Tensei V - Fire Demon Skill IconFire Shin Megami Tensei V - Ice Demon Skill IconIce Shin Megami Tensei V - Electricity Demon Skill IconElectricity
Resist Void
Shin Megami Tensei V - Force Wind Demon Skill IconForce Shin Megami Tensei V - Light Demon Skill IconLight Shin Megami Tensei V - Dark Demon Skill IconDark Shin Megami Tensei V - Ailment Demon Skill IconAilment
Weak Poison

Chimera Skills

Skill Skill Effect
Shin Megami Tensei V - Physical Demon Skill IconFrenzied Chomp +3 Medium Physical attack to 1 foe. Chance of inflicting Poison/Confusion/Charm.
Shin Megami Tensei V - Physical Demon Skill IconSevering Bite +3 Heavy Physical attack to 1 foe. Greater effect if Critical hit.
Shin Megami Tensei V - Fire Demon Skill IconMaragion +2 Medium Fire attack to all foes.
Shin Megami Tensei V - Electricity Demon Skill IconZiodyne +3 Heavy Electricity attack to 1 foe.
Shin Megami Tensei V - Support Demon Skill IconOmagatoki: Critical All attacks, including magical attacks, will become Critical hits for all allies for 1 turn.

Chimera Boss Setup

Shin Megami Tensei V - Chimera Boss Guide Setup

Here is a breakdown of the battle preparation against the boss:

Carry HP and MP recovery items

Before engaging the boss, bring HP and MP recovery items in case your party runs out of HP and MP during battle. Also, don’t forget Ailment recovery items such as Amrita Soda.

Max your Magatsuhi Gauge

In addition, make sure that your Magatsuhi gauge is already maxed. Having it maxed prior to battle is helpful in setting up your offense. Also, having a Miracle skill, Magatsuhi Wellspring, will provide your party HP and MP recovery at the start of your party’s turn.

Assign Nahobino Force skills

Make sure to import Force skills if you can in order to exploit the weakness of the boss. Otherwise, you can rely on your ally demons to have those skills for you. To add, complement your offense with strong Physical skills like Aramasa/Wrath Tempest and/or with strength-based elemental skills such as Wind Dracostrike.

Furthermore, put in Support and Passive skills to boost damage if there are still skill slots remaining. Recovery skills are optional if your active party members do not have these skills. This is to sustain the party during battle.

Attach resistances to Nahobino that nullify Phys, Fire, and Elec skills

With the Divine Amalgamation Miracle, Nahobino can implant new resistances from essences. Add to Nahobino resistances that can Reflect/Absorb/Void/Resist Physical, Fire, and Electricity skills.

Pick ally demons that can counter Phys, Fire, and Elec skills

Bring party members can innately Reflect/Absorb/Void/Resist Physical, Fire, and Electricity skills, if possible. If you can’t, make it a point that their weaknesses are covered during battle. Options include using Block skills or consuming Dampener items.

Add demons that can use Physical and Force skills

Similarly, add demons to your active party that can use Physical and Force skills. If they don’t have access to those skills, utilize Essence Fusion to grab those skills from demon essences. Preferably, implant these skills to demons with skill potential on those skill types.

Chimera Boss Strategies

Shin Megami Tensei V - Chimera Boss Guide Strategies

Here is a breakdown of the battle strategies against the boss:

Pass action to support demons

If you start the battle with Nahobino and don’t have access to debuff/buff Support skills, make use of the Press Turn System and pass your turn to demon allies that can use debuff Support skills.

Land debuffs

Shin Megami Tensei V - Chimera Land Debuffs

Land debuffs on the boss while leaving some MP for offense and recovery. Debuffs are in the form of attack power decrease (Tarunda), defense power decrease (Rakunda), and hit/evasion power decrease (Sukunda). In addition to these Support skills, you can utilize skills from other types such as Fang Breaker (Tarunda), Pierce Armor (Rakunda), Toxic Spray (Rakunda), and Blinding Strike (Sukunda) to cast similar effects. These debuffs can be accessed by Nahobino and any demons in your party.

Prioritize on landing Sukunda first. Followed by Tarunda and Rakunda.

Cast buffs

Shin Megami Tensei V - Chimera Cast Buffs

Cast buffs on your party members as well. Buffs can be in the form of attack power increase (Tarukaja/Matarukaja), defense power increase (Rakukaja/Marakukaja), and hit/evasion power increase (Sukukaja/Masukukaja). These buffs can be accessed by Nahobino and any demons in your party.

Shin Megami Tensei V - Chimera Cast Charge

Prioritize on landing Sukukaja/Masukukaja first. Followed by Rakukaja/Marakukaja and Tarukaja/Matarukaja. You may also use Charge/Donum Gladi and Concentrate/Donum Magici buffs to boost your party’s damage even further if available.

Inflict Poison Ailment to Chimera

Chimera is susceptible to an Ailment such as Poison. While the boss is suffering from the Ailment, take advantage by resuming your debuff and buff placements. Skills such as Toxic Sting, Blight, Frenzied Chomp, and Poisma/Toxic Cloud can inflict this Ailment against the boss. You can also use Poison items to inflict the same effects if you and your ally demons don’t have them during the battle.

Use Block skills or Dampener items to void enemy skills

Before using a Magatsuhi skill in your next turn, you can use a Block skill or a Dampener item to nullify the enemy’s upcoming attack. You can prioritize voiding Fire since the boss has a multi-target skill on it. Once the attack misses, it will consume an additional press turn resulting in fewer actions. Take note that you can only block one affinity or element per turn and it is not stackable.

Activate Magatsuhi skill

Shin Megami Tensei V - Chimera Activate Magatsuhi

Unleash the Magatsuhi skill such as Omagatoki: Critical to boost your damage even further. Make sure to use it once debuffs and buffs are already set. Activate the Magatsuhi skill on Nahobino’s turn and you will have up to 8 possible actions against the boss.

If you already unlocked the Race Transcendence Miracle skill, you can also use other Magatsuhi skills held by other party members.

Use Force skills against Chimera

Shin Megami Tensei V - Chimera Use Wind Skills

Chimera is weak against Force skills which Nahobino and his ally demons can capitalize on. The damage will be higher if the party is buffed with Tarukaja/Matarukaja and Concentrate/Donum Magici.

If you are setting up for Wind Dracostrike, cast Charge/Donum Gladi instead to boost the damage.

Use Phys skills against Chimera

Shin Megami Tensei V - Chimera Use Physical Skills

Chimera does not have resistance against Physical skills so add party members that specialize in this skill type. The damage will be higher if the party is buffed with Tarukaja/Matarukaja and Charge/Donum Gladi. This is to maximize the damage potential of your Physical attacks.

Heal allies

Keep the party’s HP sustained by using healing skills. Especially when other party members are getting overwhelmed by enemy damage.

Chimera Boss Video

Here is a boss fight video against Chimera (Faced the boss after clearing half of Shinagawa main story and higher-level bosses). The battle is already timestamped so you no longer need to browse through the whole video:

← Black Frost (Level 44) Hecatoncheires (Level 47) →

Other Bosses

Shin Megami Tensei V - Boss Guides Banner Boss Guides (Boss List)

SMT V Minato Region Bosses

▼All Minato Main Story Bosses
Drake Hydra (Level 15) Fallen Eligor (Level 20)
Lady Nuwa (Level 22) -
▼All Minato Optional Bosses
Vile Pazuzu (Level 16) Yoma Apsaras (Level 16)
Femme Leanan Sidhe (Level 17) Brute Oni (Level 17)
Megami Anahita (Level 18) Brute Shiki-Ouji (Level 19)
Dragon Xuanwu / Genbu (Level 23) Avian Jatayu (Level 25)
Holy Baihu / Byakko (Level 43) Avian Zhuque / Suzaku (Level 43)
Kishin Koumokuten Part 1 (Level 44) Dragon Qing Long / Seiryu (Level 45)
Kunitsu Oyamatsumi (Level 48) Drake Seth (Level 62)
Deity Khonsu (Level 64) Kishin Koumokuten Part 2 (Level 65)
Dragon Huang Long / Kohryu (Level 70) Fury Zaou-Gongen (Level 75)

SMT V Shinagawa Region Bosses

▼All Shinagawa Main Story Bosses
Vile Lahmu Part 1 (Level 23) Beast Loup-garou (Level 28)
Genma Fionn mac Cumhaill Part 1 (Level 32) Vile Lahmu Part 2 (Level 38)
▼All Shinagawa Optional Bosses
Tyrant King Frost (Level 28) Divine Principality (Level 28)
Night Lilim (Level 32) Haunt Kumbhanda (Level 34)
Avian Thunderbird (Level 35) Tyrant Loki (Level 36)
Kishin Zouchouten Part 1 (Level 36) Tyrant Belphegor (Level 38)
Vile Girimekhala (Level 46) Genma Amanozako (Level 51)
Kunitsu Arahabaki (Level 62) Kishin Zouchouten Part 2 (Level 65)
Deity Baal (Level 69) Deity Khonsu Ra (Level 82)

SMT V Chiyoda Region Bosses

▼All Chiyoda Main Story Bosses
Meta Shohei Yakumo (Level 46) Tyrant Surt (Level 49)
Lady Ishtar (Level 52) Fury Chernobog (Level 53)
Tyrant Arioch (Level 55) Herald Abdiel (Level 58)
▼All Chiyoda Optional Bosses
Fury Dionysus (Level 44) Night Black Frost (Level 44)
Deity Horus (Level 46) Jaki Hecatoncheires (Level 47)
Holy Chimera (Level 50) Kunitsu Okuninushi, Oyamatsumi, Sukuna-Hikona, and Take-Minakata (Level 39-50)
Kishin Jikokuten Part 1 (Level 51) Tyrant Moloch (Level 51)
Herald Camael (Level 54) Kishin Jikokuten Part 2 (Level 65)
Fury Asura and Tyrant Mithras (Level 71) -

SMT V Taito Region Bosses

▼All Taito Main Story Bosses
Deity Zeus Part 1 (Level 72) Drake Vasuki (Level 72)
Deity Odin (Level 72) Herald Metatron (Level 78)
Herald Melchizedek (Level 79) Herald Sraosha (Level 80)
Lady Alilat (Level 81) Nahobino Abdiel (Level 83)
Nahobino Tsukiyomi (Level 83) Nahobino Nuwa (Level 83)
Matter Lucifer (Law and Chaos Route) (Level 85) Matter Lucifer (True Neutral/Humanity Route) (Level 90)
▼All Taito Optional Bosses
Kishin Bishamonten Part 1 (Level 58) Tyrant Abaddon (Level 61)
Kishin Bishamonten Part 2 (Level 65) Genma Fionn mac Cumhaill Part 2 (Level 66)
Wargod Futsunushi (Level 69) Fallen Adramelech (Level 71)
Tyrant Amon (Level 73) Herald Raphael, Gabriel, and Uriel (Level 74)
Avian Garuda (Level 80) Herald Michael (Level 80)
Tyrant Belial (Level 80) Megami Maria (Level 81)
Lady Inanna (Level 81) Lady Danu (Level 81)
Deity Zeus Part 2 (Level 86) Fury Shiva (Level 96)

SMT V DLC Bosses

▼All DLC Bosses
Dragon Quetzalcoatl (Level 34) Megami Artemis (Level 37)
Femme Cleopatra (Level 61) Tyrant Mephisto (Level 79)
Fiend Matador (Level 24) Fiend Daisoujou (Level 30)
Fiend Hell Biker (Level 36) Fiend White Rider (Level 43)
Fiend Red Rider (Level 47) Fiend Black Rider (Level 52)
Fiend Pale Rider (Level 57) Fiend Mother Harlot (Level 64)
Fiend Trumpeter (Level 73) King Demi-fiend (Level 99)

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