Table of Contents
Guide on How to Defeat Pale Rider in Shin Megami Tensei V
How to Unlock Pale Rider Boss Fight
In order to face Pale Rider in battle, start the DLC subquest: “Return of the True Demon”. From the Tokyo Station Leyline Fount, head southwest passing by the Tokyo Station building. Proceed to the west corner to see a portal. You must defeat Pale Rider first before you find the portal. Make sure to save your game before the boss fight.
Pale Rider Boss Information
Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:
Pale Rider and Loa Details
|Boss Type||Optional Boss (DLC Subquest)|
|Recommended Level||Level 57 or higher|
|Recommended Party Members||Cybele, Clotho, Cironnup, or any ally demons.|
|Macca Rewards||11,850 Macca|
|Other Rewards||Pale Rider Demon Fusion, Large Glory Crystal x1, Strength Balm x1, Calamity Sutra x1|
Pale Rider Stats
Pale Rider Strengths and Weaknesses
Loa Strengths and Weaknesses
Pale Rider Skills
|Pestilence +3||Heavy Physical attack to all foes. Greater effect if target has an ailment. (Unique)|
|Toxic Cloud +7||Chance of inflicting Poison to all foes.|
|Mabufudyne +3||Heavy Ice attack to all foes.|
|Dekaja +1||Negates status buff effects on all foes.|
|Call Souls||Summons a demon.|
|Omagatoki: Critical||All attacks, including magical attacks, will become Critical hits for all allies for 1 turn.|
|Toxic Sting||Weak Physical attack to 1 foe. Chance of inflicting Poison.|
|Dormina +4||Chance of inflicting Sleep to 1 foe.|
|Makajama +4||Chance of inflicting Seal/Mute to 1 foe.|
|Debilitate||Lowers all stats of all foes by 1 rank for 3 turns.|
|Mudoon +3||Heavy Dark attack to 1 foe. Chance of instakill when striking weakness.|
|Omagatoki: Critical||All attacks, including magical attacks, will become Critical hits for all allies for 1 turn.|
Pale Rider Boss Setup
Here is a breakdown of the battle preparation against the boss:
Carry HP and MP recovery items
Before engaging the boss, bring HP and MP recovery items in case your party runs out of HP and MP during battle.
Max your Magatsuhi Gauge
In addition, make sure that your Magatsuhi gauge is already maxed. Having it maxed prior to battle is helpful in setting up your offense. Also, having a Miracle skill, Magatsuhi Wellspring, will provide your party HP and MP recovery at the start of your party’s turn.
Assign Nahobino Fire and Light skills
Make sure to import Fire and Light skills if you can in order to exploit the weakness of the boss. Otherwise, you can rely on your ally demons to have those skills for you. To add, complement your offense with strong Physical skills like Aramasa/Wrath Tempest and/or with strength-based elemental skills such as Fire/White Dracostrike.
Furthermore, put in Support and Passive skills to boost damage if there are still skill slots remaining. Recovery skills are optional if your active party members do not have these skills. This is to sustain the party during battle.
Attach resistances to Nahobino that nullify Phys, Ice, and Dark skills
With the Divine Amalgamation Miracle, Nahobino can implant new resistances from essences. Add to Nahobino resistances that can Reflect/Absorb/Void/Resist Physical, Ice, and Dark skills.
Pick ally demons that can counter Phys, Ice, and Dark skills
Bring party members can innately Reflect/Absorb/Void/Resist Physical, Ice, and Dark skills, if possible. If you can’t, make it a point that their weaknesses are covered during battle. Options include using Block skills or consuming Dampener items.
Add demons that can use Phys, Fire, and Light skills
Similarly, add demons to your active party that can use Physical, Fire, and Light skills. If they don’t have access to those skills, utilize Essence Fusion to grab those skills from demon essences. Preferably, implant these skills to demons with skill potential on those skill types.
Loa Boss Strategies
Here is a breakdown of the battle strategies against the mini-bosses:
Pass action to support demons
If you start the battle with Nahobino and don’t have access to debuff/buff Support skills, make use of the Press Turn System and pass your turn to demon allies that can use debuff Support skills.
Start with Light skill users
Assign to Nahobino party members that can deal single-target Light damage. Preferably those who have their own buff skills at their disposal.
Land debuffs on the boss while leaving some MP for offense and recovery. Debuffs are in the form of attack power decrease (Tarunda/Matarunda), defense power decrease (Rakunda/Marakunda), and hit/evasion power decrease (Sukunda/Masukunda). These debuffs can be accessed by Nahobino and any demons in your party.
Prioritize on landing Sukunda/Masukunda first. Followed by Tarunda/Matarunda and Rakunda/Marakunda.
Cast buffs on your party members as well. Buffs can be in the form of attack power increase (Tarukaja/Matarukaja), defense power increase (Rakukaja/Marakukaja), and hit/evasion power increase (Sukukaja/Masukukaja). These buffs can be accessed by Nahobino and any demons in your party.
Prioritize on landing Sukukaja/Masukukaja first. Followed by Rakukaja/Marakukaja and Tarukaja/Matarukaja. You may also use Charge/Donum Gladi and Concentrate/Donum Magici buffs to boost your party’s damage even further if available. Since the boss will keep on using its Debilitate skill, cast Dekunda or -kaja buffs again to boost your party’s capabilities in battle.
Cure Poison, Sleep, Seal/Mute Ailments inflicted to the Party
If a party member got inflicted with an Ailment such as Poison, Sleep, or Seal/Mute, make sure that you have access to Ailment recovery skills such as Patra or Me Patra to cure it. You can also use status recovery items such as Amrita Soda to remove them if available. Ailment recovery skills can be accessed by Nahobino and any demons in your party.
Inflict Any Ailment to Loa
Loa has no direct weakness to any Ailment but it can still be inflicted by chance except for Poison. Especially when the caster or user of an Ailment skill has a higher Luck stat than the target. Choose any Ailment such as Sleep, Seal/Mute, Confusion/Panic, and etc. You can also use Ailment items to inflict the same effects if you and your ally demons don’t have them during the battle.
Use Light skills against Loa
Loa is weak against Light skills which Nahobino and his ally demons can capitalize on. The damage will be higher if the party is buffed with Tarukaja/Matarukaja and Concentrate/Donum Magici.
If you are setting up for White Dracostrike, cast Charge/Donum Gladi instead to boost the damage.
Use Phys skills against Loa
Loa does not have resistance against Physical skills so add party members that specialize in this skill type. The damage will be higher if the party is buffed with Tarukaja/Matarukaja and Charge/Donum Gladi. This is to maximize the damage potential of your Physical attacks.
Pale Rider Boss Strategies
Here is a breakdown of the battle strategies against the boss:
Switch party members to Fire skill users
After defeating Loa switch your damage dealers to Fire skill users. Preferably those who have their own buff skills at their disposal.
Land debuffs again
Start landing debuffs against Pale Rider. Prioritize on landing Sukunda first. Followed by Tarunda and Rakunda.
Cast buffs again
Cast buffs on your party members again in order to boost your newly summoned ally demons.
You may also use Charge/Donum Gladi and Concentrate/Donum Magici buffs to boost your party’s damage even further if available. Since the boss will keep on using its Dekaja skill, cast -kaja buffs again to boost your party’s capabilities in battle.
Cure Poison Ailment inflicted to the Party
If a party member got inflicted with an Ailment such as Poison, make sure that you have access to Ailment recovery skills such as Patra or Me Patra to cure it. You can also use status recovery items such as Amrita Soda to remove them if available. Ailment recovery skills can be accessed by Nahobino and any demons in your party.
Use Block skills or Dampener items to void enemy skills
Before using a Magatsuhi skill in your next turn, you can use a Block skill or a Dampener item to nullify an enemy’s upcoming attack. You can prioritize voiding Ice since the boss has a multi-target skill on it. Once the attack misses, it will consume an additional press turn resulting in fewer actions. Take note that you can only block one affinity or element per turn and it is not stackable.
Activate Magatsuhi skill
Unleash the Magatsuhi skill such as Omagatoki: Critical to boost your damage even further. Make sure to use it once debuffs and buffs are already set. Activate the Magatsuhi skill on Nahobino’s turn and you will have up to 8 possible actions against the boss.
If you already unlocked the Race Transcendence Miracle skill, you can also use other Magatsuhi skills held by other party members.
Use Fire skills against Pale Rider
Pale Rider is weak against Fire skills which Nahobino and his ally demons can capitalize on. The damage will be higher if the party is buffed with Tarukaja/Matarukaja and Concentrate/Donum Magici.
If you are setting up for Fire Dracostrike, cast Charge/Donum Gladi instead to boost the damage.
Use Phys skills against Pale Rider
Pale Rider does not have resistance against Physical skills so add party members that specialize in this skill type. The damage will be higher if the party is buffed with Tarukaja/Matarukaja and Charge/Donum Gladi. This is to maximize the damage potential of your Physical attacks.
Keep the party’s HP sustained by using healing skills. Especially when other party members are getting overwhelmed by enemy damage.
Pale Rider Boss Video
Here is a boss fight video against Pale Rider (Faced the boss after clearing Chiyoda main story and higher-level bosses). The battle is already timestamped so you no longer need to browse through the whole video:
|← Pale Rider (Level 52)||Mother Harlot (Level 64) →|
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