Table of Contents
Guide on How to Defeat Red Rider in Shin Megami Tensei V
How to Unlock Red Rider Boss Fight
In order to face Red Rider in battle, start the DLC subquest: “Return of the True Demon”. From the Nihonbashi Leyline Fount, head down to the lower ground and go east to find an upper ground with a portal. You must defeat Red Rider first before you find the portal. Make sure to save your game before the boss fight.
Red Rider Boss Information
Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:
Red Rider and Power Details
|Boss Type||Optional Boss (DLC Subquest)|
|Recommended Level||Level 47 or higher|
|Recommended Party Members||Black Frost, Anahita, Sarasvati, or any ally demons.|
|Macca Rewards||8,200 Macca|
|Other Rewards||Red Rider Demon Fusion, Large Glory Crystal x1, Health Balm x1, Elec Sutra x1|
Red Rider Stats
Red Rider Strengths and Weaknesses
Power Strengths and Weaknesses
Red Rider Skills
|Terrorblade +6||1-3 heavy Piercing Physical attacks to random foes. Chance of inflicting Confusion/Panic.|
|Thunder Reign +4||Medium 2-5 Electricity attacks to random foes.|
|Zandyne +4||Heavy Force attack to 1 foe.|
|Dekunda +2||Negates status debuff effects on all allies.|
|Call Soldiers||Summons a demon.|
|Omagatoki: Critical||All attacks, including magical attacks, will become Critical hits for all allies for 1 turn.|
|Marakukaja||Raises Defense of all allies by 1 rank for 3 turns.|
|Fang Breaker +3||Weak Physical attack 1 foe. Lowers target’s Attack by 1 rank for 3 turns.|
|White Dracostrike +3||Medium Light Strength-based attack to 1 foe.|
|Omagatoki: Critical||All attacks, including magical attacks, will become Critical hits for all allies for 1 turn.|
Red Rider Boss Setup
Here is a breakdown of the battle preparation against the boss:
Carry HP and MP recovery items
Before engaging the boss, bring HP and MP recovery items in case your party runs out of HP and MP during battle.
Max your Magatsuhi Gauge
In addition, make sure that your Magatsuhi gauge is already maxed. Having it maxed prior to battle is helpful in setting up your offense. Also, having a Miracle skill, Magatsuhi Wellspring, will provide your party HP and MP recovery at the start of your party’s turn.
Assign Nahobino Ice, Force, and Dark skills
Make sure to import Ice and Dark skills if you can in order to exploit the weakness of the boss. Otherwise, you can rely on your ally demons to have those skills for you. To add, complement your offense with strong Physical skills like Aramasa/Wrath Tempest and/or with strength-based elemental skills such as Ice/Wind/Black Dracostrike.
Furthermore, put in Support and Passive skills to boost damage if there are still skill slots remaining. Recovery skills are optional if your active party members do not have these skills. This is to sustain the party during battle.
Attach resistances to Nahobino that nullify Phys, Elec, Force, and Light skills
With the Divine Amalgamation Miracle, Nahobino can implant new resistances from essences. Add to Nahobino resistances that can Reflect/Absorb/Void/Resist Physical, Electricity, Force, and Light skills.
Pick ally demons that can counter Phys, Elec, Force, and Light skills
Bring party members can innately Reflect/Absorb/Void/Resist Physical, Electricity, Force, and Light skills, if possible. If you can’t, make it a point that their weaknesses are covered during battle. Options include using Block skills or consuming Dampener items.
Add demons that can use Phys, Ice, Force, and Dark skills
Similarly, add demons to your active party that can use Physical, Ice, and Dark skills. If they don’t have access to those skills, utilize Essence Fusion to grab those skills from demon essences. Preferably, implant these skills to demons with skill potential on those skill types.
Power Boss Strategies
Here is a breakdown of the battle strategies against the mini-bosses:
Pass action to support demons
If you start the battle with Nahobino and don’t have access to debuff/buff Support skills, make use of the Press Turn System and pass your turn to demon allies that can use debuff Support skills.
Start with Force and Dark skill users
Assign to Nahobino party members that can deal single-target Force and single-target Dark damage. Preferably those who have their own buff skills at their disposal.
Land debuffs on the boss while leaving some MP for offense and recovery. Debuffs are in the form of attack power decrease (Tarunda/Matarunda), defense power decrease (Rakunda/Marakunda), and hit/evasion power decrease (Sukunda/Masukunda). These debuffs can be accessed by Nahobino and any demons in your party.
Prioritize on landing Sukunda/Masukunda first. Followed by Tarunda/Matarunda and Rakunda/Marakunda. Since the boss will keep on using its Marakukaja skill, cast Dekaja or -nda debuffs again to impede the bosses in battle.
Cast buffs on your party members as well. Buffs can be in the form of attack power increase (Tarukaja/Matarukaja), defense power increase (Rakukaja/Marakukaja), and hit/evasion power increase (Sukukaja/Masukukaja). These buffs can be accessed by Nahobino and any demons in your party.
Prioritize on landing Sukukaja/Masukukaja first. Followed by Rakukaja/Marakukaja and Tarukaja/Matarukaja. You may also use Charge/Donum Gladi and Concentrate/Donum Magici buffs to boost your party’s damage even further if available. Since the boss will keep on using its Fang Breaker skill, cast Dekunda or -kaja buffs again to boost your party’s capabilities in battle.
Inflict Any Ailment to Power
Power has no direct weakness to any Ailment but it can still be inflicted by chance. Especially when the caster or user of an Ailment skill has a higher Luck stat than the target. Choose any Ailment such as Sleep, Seal/Mute, Confusion/Panic, and etc. You can also use Ailment items to inflict the same effects if you and your ally demons don’t have them during the battle.
Use Force and Dark skills against Power
Power is weak against Force and Dark skills which Nahobino and his ally demons can capitalize on. The damage will be higher if the party is buffed with Tarukaja/Matarukaja and Concentrate/Donum Magici.
If you are setting up for Wind/Black Dracostrike, cast Charge/Donum Gladi instead to boost the damage.
Use Phys skills against Power
Power does not have resistance against Physical skills so add party members that specialize in this skill type. The damage will be higher if the party is buffed with Tarukaja/Matarukaja and Charge/Donum Gladi. This is to maximize the damage potential of your Physical attacks.
Red Rider Boss Strategies
Here is a breakdown of the battle strategies against the boss:
Switch party members to Ice skill users
After defeating Power switch your damage dealers to Ice skill users. Preferably those who have their own buff skills at their disposal.
Land debuffs again
Start landing debuffs against Red Rider. Prioritize on landing Sukunda first. Followed by Tarunda and Rakunda. Since the boss will keep on using its Dekunda skill, cast -nda buffs again to impede the boss in battle.
Cast buffs again
Cast buffs on your party members again in order to boost your newly summoned ally demons.
You may also use Charge/Donum Gladi and Concentrate/Donum Magici buffs to boost your party’s damage even further if available.
Use Block skills or Dampener items to void enemy skills
Before using a Magatsuhi skill in your next turn, you can use a Block skill or a Dampener item to nullify an enemy’s upcoming attack. You can prioritize voiding Electricity and Physical since the boss has a multi-target skill on it. Once the attack misses, it will consume an additional press turn resulting in fewer actions. Take note that you can only block one affinity or element per turn and it is not stackable.
Activate Magatsuhi skill
Unleash the Magatsuhi skill such as Omagatoki: Critical to boost your damage even further. Make sure to use it once debuffs and buffs are already set. Activate the Magatsuhi skill on Nahobino’s turn and you will have up to 8 possible actions against the boss.
If you already unlocked the Race Transcendence Miracle skill, you can also use other Magatsuhi skills held by other party members.
Use Ice skills against Red Rider
Red Rider is weak against Ice skills which Nahobino and his ally demons can capitalize on. The damage will be higher if the party is buffed with Tarukaja/Matarukaja and Concentrate/Donum Magici.
If you are setting up for Ice Dracostrike, cast Charge/Donum Gladi instead to boost the damage.
Use Phys skills against Red Rider
Red Rider does not have resistance against Physical skills so add party members that specialize in this skill type. The damage will be higher if the party is buffed with Tarukaja/Matarukaja and Charge/Donum Gladi. This is to maximize the damage potential of your Physical attacks.
Keep the party’s HP sustained by using healing skills. Especially when other party members are getting overwhelmed by enemy damage.
Red Rider Boss Video
Here is a boss fight video against Red Rider (Faced the boss after clearing Chiyoda main story and higher-level bosses). The battle is already timestamped so you no longer need to browse through the whole video:
|← White Rider (Level 43)||Black Rider (Level 52) →|
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