Shin Megami Tensei V: Vengeance - Hydra Boss Guide

Guide on how to defeat Hydra in Shin Megami Tensei V (SMT 5). This includes the boss enemy's strengths and weaknesses, stats and skills, and recommended battle strategies.

Shin Megami Tensei V - Hydra Boss Guide

Guide on How to Defeat Hydra in Shin Megami Tensei V

Shin Megami Tensei V - Hydra Boss Guide

Hydra is a main story boss enemy faced by the Protagonist or Nahobino in Shin Megami Tensei V (SMT 5). The demon is encountered at The Da’at’s Minato Region.

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How to face Hydra

In order to face Hydra in battle, start the main story quest: “The Lay of the Land”. Make your way to Tokyo Tower and prepare for a boss fight.

Shiba, Hamamatsucho, and Tokyo Tower Walkthrough

Hydra Boss Information

Shin Megami Tensei V - Hydra Boss Guide Information

Here is a breakdown of the boss’ stats, strengths and weaknesses, and skills:

Hydra Demon Stats and Skills

Hydra Stats

HP ? HP
Recommended Level Level 15 or higher
Recommended Party  Members Mermaid, Bicon, Azumi, or any ally demons.
EXP Rewards ? EXP
Macca Rewards 725 Macca
Other Rewards Bead x1

Hydra Strength and Weaknesses

Shin Megami Tensei V - Physical Demon Skill IconPhysical Shin Megami Tensei V - Fire Demon Skill IconFire Shin Megami Tensei V - Ice Demon Skill IconIce Shin Megami Tensei V - Electricity Demon Skill IconElectricity
Void Weak
Shin Megami Tensei V - Force Wind Demon Skill IconForce Shin Megami Tensei V - Light Demon Skill IconLight Shin Megami Tensei V - Dark Demon Skill IconDark Shin Megami Tensei V - Ailment Demon Skill IconAilment

Hydra Skills

Skill Skill Effect
Frenzy +3 Medium Physical attack to all foes.
Toxic Breath Medium Dark attack to all foes. Chance of inflicting Poison. (Unique)
Fire Breath +3 Weak 2-5 Fire attacks to random foes.

Hydra Boss Setup

Shin Megami Tensei V - Hydra Boss Guide Setup

Here is a breakdown of the battle preparation against the boss:

Carry HP and MP recovery items

Before engaging the boss, bring HP and MP recovery items in case your party runs out of HP and MP during battle.

Max your Magatsuhi Gauge

In addition, make sure that your Magatsuhi gauge is already maxed. Having it maxed prior to battle is helpful in setting up your offense. Also, having a Miracle skill, Magatsuhi Wellspring, will provide your party HP and MP recovery at the start of your party’s turn.

Assign Nahobino Phys and Ice skills

Make sure to import Ice skills if you can in order to exploit the weakness of the boss. Otherwise, you can rely on your ally demons to have those skills for you. To add, complement your offense with strong Physical skills like Aramasa.

Support and Passive skills can boost your damage if still have skill slots. Recovery skills are optional if your active party members do not have these skills. This is to sustain the party during battle.

Attach affinities to Nahobino that nullify Fire and Ailment skills

With the Divine Amalgamation Miracle, Nahobino can implant skill potential from essences. Add to Nahobino affinities that can Reflect/Absorb/Void/Resist Fire and Ailment skills.

Pick ally demons that can counter Fire and Ailment skills

Bring party members can innately Reflect/Absorb/Void/Resist Fire and Ailment skills if possible. If you can’t, make it a point that their weaknesses are covered during battle.

Add demons that can use Phys and Ice skills

Similarly, add demons to your active party that can use Physical and Ice skills. If they don’t have access to those skills, utilize Essence Fusion to grab those skills from demon essences.

Hydra Boss Strategies

Shin Megami Tensei V - Hydra Boss Guide Strategies

Here is a breakdown of the battle strategies against the boss:

Pass action to support demons

If you start the battle with Nahobino and don’t have access to debuff/buff Support skills, make use of the Press Turn System and pass your turn to demon allies that can use debuff Support skills.

Land debuffs

Shin Megami Tensei V - Hydra Boss Land Debuffs

Land debuffs on the boss while leaving some MP for recovery. Debuffs can be in the form of attack power decrease (Tarunda), defense power decrease (Rakunda), and hit/evasion power decrease (Sukunda). These debuffs can be accessed by Nahobino and any demons in your party.

Prioritize on landing Sukunda first. Followed by Rakunda and Tarunda.

Cast buffs

Shin Megami Tensei V - Hydra Boss Cast Buffs

Cast buffs on your party members as well. Buffs can be in the form of attack power increase (Tarukaja), defense power increase (Rakukaja), and hit/evasion power increase (Sukukaja). These buffs can be accessed by Nahobino and any demons in your party.

Shin Megami Tensei V - Hydra Boss Cast Charge

Prioritize on landing Sukukaja first. Followed by Tarukaja and Rakukaja. You may also use Charge and Concentrate buffs to boost your damage even further if available.

Activate Magatsuhi skill

Shin Megami Tensei V - Hydra Boss Activate Magatsuhi

Unleash the Magatsuhi skill such as Omagatoki: Critical to boost your damage even further. Make sure to use it once debuffs and buffs are already set. Activate the Magatsuhi skill on Nahobino’s turn and you will have up to 8 possible actions against the boss.

Use Ice skills against Hydra

Shin Megami Tensei V - Hydra Boss Use Ice Skills

Hydra is weak against Ice skills which Nahobino and his ally demons can capitalize on. The damage will be higher if the party is buffed with Tarukaja and Concentrate.

Use Phys skills against Hydra

Shin Megami Tensei V - Hydra Boss Use Physical Skills

Hydra does not have resistance against Physical skills so add party members that specialize in this skill type such as Bicorn or others. The damage will be higher if the party is buffed with Tarukaja and Charge. Also, use Nahobino’s Aramasa skill against the boss constantly while you’re not commanding him to set up debuffs or buffs.

Cure Inflicted Ailments

If a party member got inflicted with an Ailment such as Poison, make sure that you have access to a recovery skill called Patra to cure it. You can also use status recovery items to remove the status such as Amrita Drop.

Heal allies

Keep the party’s HP sustained by using healing skills. Especially when other party members are getting overwhelmed by enemy damage.

← Leanan Sidhe Boss Guide Pazuzu Boss Guide →

Other Bosses

Shin Megami Tensei V - Boss Guides Banner Boss Guides (Boss List)

SMT V Minato Region Bosses

▼All Minato Main Story Bosses
Drake Hydra (Level 15) Fallen Eligor (Level 20)
Lady Nuwa (Level 22) -
▼All Minato Optional Bosses
Vile Pazuzu (Level 16) Yoma Apsaras (Level 16)
Femme Leanan Sidhe (Level 17) Brute Oni (Level 17)
Megami Anahita (Level 18) Brute Shiki-Ouji (Level 19)
Dragon Xuanwu / Genbu (Level 23) Avian Jatayu (Level 25)
Holy Baihu / Byakko (Level 43) Avian Zhuque / Suzaku (Level 43)
Kishin Koumokuten Part 1 (Level 44) Dragon Qing Long / Seiryu (Level 45)
Kunitsu Oyamatsumi (Level 48) Drake Seth (Level 62)
Deity Khonsu (Level 64) Kishin Koumokuten Part 2 (Level 65)
Dragon Huang Long / Kohryu (Level 70) Fury Zaou-Gongen (Level 75)

SMT V Shinagawa Region Bosses

▼All Shinagawa Main Story Bosses
Vile Lahmu Part 1 (Level 23) Beast Loup-garou (Level 28)
Genma Fionn mac Cumhaill Part 1 (Level 32) Vile Lahmu Part 2 (Level 38)
▼All Shinagawa Optional Bosses
Tyrant King Frost (Level 28) Divine Principality (Level 28)
Night Lilim (Level 32) Haunt Kumbhanda (Level 34)
Avian Thunderbird (Level 35) Tyrant Loki (Level 36)
Kishin Zouchouten Part 1 (Level 36) Tyrant Belphegor (Level 38)
Vile Girimekhala (Level 46) Genma Amanozako (Level 51)
Kunitsu Arahabaki (Level 62) Kishin Zouchouten Part 2 (Level 65)
Deity Baal (Level 69) Deity Khonsu Ra (Level 82)

SMT V Chiyoda Region Bosses

▼All Chiyoda Main Story Bosses
Meta Shohei Yakumo (Level 46) Tyrant Surt (Level 49)
Lady Ishtar (Level 52) Fury Chernobog (Level 53)
Tyrant Arioch (Level 55) Herald Abdiel (Level 58)
▼All Chiyoda Optional Bosses
Fury Dionysus (Level 44) Night Black Frost (Level 44)
Deity Horus (Level 46) Jaki Hecatoncheires (Level 47)
Holy Chimera (Level 50) Kunitsu Okuninushi, Oyamatsumi, Sukuna-Hikona, and Take-Minakata (Level 39-50)
Kishin Jikokuten Part 1 (Level 51) Tyrant Moloch (Level 51)
Herald Camael (Level 54) Kishin Jikokuten Part 2 (Level 65)
Fury Asura and Tyrant Mithras (Level 71) -

SMT V Taito Region Bosses

▼All Taito Main Story Bosses
Deity Zeus Part 1 (Level 72) Drake Vasuki (Level 72)
Deity Odin (Level 72) Herald Metatron (Level 78)
Herald Melchizedek (Level 79) Herald Sraosha (Level 80)
Lady Alilat (Level 81) Nahobino Abdiel (Level 83)
Nahobino Tsukiyomi (Level 83) Nahobino Nuwa (Level 83)
Matter Lucifer (Law and Chaos Route) (Level 85) Matter Lucifer (True Neutral/Humanity Route) (Level 90)
▼All Taito Optional Bosses
Kishin Bishamonten Part 1 (Level 58) Tyrant Abaddon (Level 61)
Kishin Bishamonten Part 2 (Level 65) Genma Fionn mac Cumhaill Part 2 (Level 66)
Wargod Futsunushi (Level 69) Fallen Adramelech (Level 71)
Tyrant Amon (Level 73) Herald Raphael, Gabriel, and Uriel (Level 74)
Avian Garuda (Level 80) Herald Michael (Level 80)
Tyrant Belial (Level 80) Megami Maria (Level 81)
Lady Inanna (Level 81) Lady Danu (Level 81)
Deity Zeus Part 2 (Level 86) Fury Shiva (Level 96)

SMT V DLC Bosses

▼All DLC Bosses
Dragon Quetzalcoatl (Level 34) Megami Artemis (Level 37)
Femme Cleopatra (Level 61) Tyrant Mephisto (Level 79)
Fiend Matador (Level 24) Fiend Daisoujou (Level 30)
Fiend Hell Biker (Level 36) Fiend White Rider (Level 43)
Fiend Red Rider (Level 47) Fiend Black Rider (Level 52)
Fiend Pale Rider (Level 57) Fiend Mother Harlot (Level 64)
Fiend Trumpeter (Level 73) King Demi-fiend (Level 99)

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