This article contains a guide on the Submachine Gun (SMG) Micro Uzi. It includes the Weapon Stats, and recommended Strategy.
Micro Uzi SMG Guide
Stats
Micro Uzi | ||
---|---|---|
Magazine | Power | Effective Range |
25 | 23 | E |
Stability | Obtainability | Recommended |
D | B | D |
Ammunition Used: 9mm |
Click here to see the Submachine Gun (SMG) List.
Strategy
Its design dates back from the 1950s, crafted by Major Uziel Gal. The Uzi’s craftsman did not approve of the name, but unfortunately his request was denied. Best used during the early-stages of the game because of its high spawn rate. This compact SMG shines early and should not be underestimated as its bullets pierce through enemies that lack bulky armaments. Efficient for Close Quarter encounters, be conscious when pulling the trigger as it can easily deplete the clips of rounds. It also suffers in terms of distance, as an effect, it is not suitable for distances beyond 14m.
One of its strong points however is that the player is not forced to hold down the Gun even when positioned stationary by the wall. This gives Micro Uzi wielders a draw advantage that enables them to pick on nearby enemies even in places layered by walls.
Players who wish to remain longer in the battle area are recommended to upgrade their weapons with the appropriate attachment. As for those who reach near the end of the round, they must switch their main weapons once the area has shrunk. This prevents players from being burdened by the limitations of the Micro Uzi as opponents gradually invest on more durable armor.
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