This page contains the month 3 patch notes that includes server performance, client performance, new items added, gameplay, world, items and vehicles, UI and bug fixes issued on June 29, 2017 for PlayerUnknown’s Battlegrounds (PUBG).
Month 3 Patch Notes (June 29, 2017)
This update information carried out on June 29, 2017 and is as follows.
Server Performance Improvement
- The amount of data transmission from the server to the client was reduced, improving network performance.
- Preventing large amounts of data from being sent simultaneously from the server to the client was implemented reducing network lag.
Client Performance
- Fixed a problem of FPS drop when there are other characters in the area.
- Fixed a problem of FPS dropping by optimizing vehicles.
- Rendering performance of long-ranged weapons improved.
- Weapon animation improved.
- In-game effects such as the bombing of the red zone were optimized.
- Many UI functions improved.
- Performance improved during rain.
New Items Added
- “Groza” which can be obtained previously through care packages alone was added.
- “P18C” was added.
Gameplay
- Burst mode of “Vecto” and “UMP 9” was added.
- Items can now be picked up while moving.
- You can now take action such as opening a door, picking up an item or riding a vehicle while reloading. However, reloading is canceled by doing these.
- When in the revived state, the screen gradually desaturates based on the remaining health.
- In the revived state, blood splashes are no longer displayed.
- In the duo and team mode, when the player who knocked the other player out will receive an additional kill count regardless of who killed them.
- Handguns are now smoother to draw.
- You can no longer change the firing mode while reloading.
- The frequency with which the play area is displayed in the center has been adjusted and appears more evenly within the circle.
- When using the Ctrl key in the inventory, picking up or dropping only a part of the item will result to the quantity being defaultedto 1.
- Motorbike and motorcycles with sidecar were adjusted to move more smoothly.
- Picking up an item will no longer allow you to switch to and from prone position.
- It is now possible to attach “red dot site” to a handgun except the “R1895”, a revolver.
- Recoil on the UMP 9 has been increased. Stability increased from 30.6 to 36.4.
World
- Sunset and Clear Skies weathers were added.
- Destructible cabins have been added.
- A new animation was added for when a character is taking damage at fall speed.
Items and Vehicles
- Spawned vehicles now face at random directions.
- AR Silencers, SR Silencers, and 4x Scopes can now be obtained in care packages but at low probability.
- Spawn rate of UMP 9 decreased slightly.
- Spawn rate UZI slightly increased.
- Spawn rate of level 1 helmets were higher than that of the level 1 vest; adjusted so they now have the same spawn rate.
- Slightly increased spawn rate for buildings and areas where items have low spawn.
- Names of weapon attachments of certain weapons were changed.
- Spawn time of vehicles and boats were adjusted allowing them to be visible from a distance.
- Airplanes at the start of the game were also improved.
- Cargo doors now open when players are deployed from the plane.
- Lighting inside and outside the airplane was optimized.
UI
- The direction of the teammate’s icon came to come in the direction the teammate faced.
- A list of teammates now appears on the world map screen.
- Character’s recoil animation was improved.
- Death icons are now deleted after a certain period of time has passed since the teammates died or moved away.
- Thai language, Indonesian language, Vietnamese language was added to the language.
Bug Fixes
- The volume of voice chat temporarily rises when riding an airplane was corrected.
- The character being not in the center of the screen while on a parachute was fixed.
- Fixed the effects where it previously had looked the same underwater and outside.
- Reloading into game while previously parachuting will still be the same when you get back in the game.
- Players deleting outer walls of buildings by deleting certain files was fixed.
- A bug where the character being misplaced when getting inside a vehicle was fixed.
- Fixed a bug that causes players to be partially stuck in terrains.
- Interacting motion of a character trying to pick up items when there is no space in the inventory was fixed.
- Game crashing when fences were destroyed was fixed.
- Invisible fences still existing after being destroyed fence corrected.
Leave a Reply