Pazuzu, Belial and Atlas
Please note that will be updating information on Pazuzu, Belial and Atlas regularly, so check back here from time to time.
Stats
Pazuzu
Name | Pazuzu |
---|---|
HP | TBA |
Defense | TBA |
Magic | TBA |
EXP | TBA |
Drops | TBA |
Location | Space-Time Labyrinth (Trial of the Gods) |
Belial
Name | Belial |
---|---|
HP | TBA |
Defense | TBA |
Magic | TBA |
EXP | TBA |
Drops | TBA |
Location | Space-Time Labyrinth (Trial of the Gods) |
Atlas
Name | Atlas |
---|---|
HP | TBA |
Defense | TBA |
Magic | TBA |
EXP | TBA |
Drops | TBA |
Location | Space-Time Labyrinth (Trial of the Gods) |
Strategy
The fight will be begin with just Pazuzu and Belial. They will summon minions as you whittle down their HP further into the fight. At 2/3 and 1/3 of Pazuzu’s HP, it will summon a Wight Priest. 2/3 of Belial’s HP, it will summon a Knight Abhorrent and Night Rider. At 1/3, it will summon a Stout Troll and Bullion.
After you’ve defeated Pazuzu and Belial, Atlas will appear. Its attack pattern is no different from its Main Story Quest variant, save for the fact that it will be extremely enraged and aggressive at the start of battle. Be sure to avoid its attacks with the club, as it will deal very heavy damage.
Pazuzu, Belial and Atlas will be accompanied by minions as you whittle down their HP further into the fight. Monster coins will be useful in dealing with the minions they summon.
Attacks
Pazuzu
Attack | Description |
---|---|
Thwack | Casts instant death on targets. |
???? | ???? |
Ice Breath | Breaths an icy vapor in front of it. |
Belial
Attack | Description |
---|---|
Ice Pillars | Conjures pillars of ice around Belial that ruptures to cause damage to nearby enemies. |
Kaboom | Creates a magic circle on the ground that explodes after a while. |
Bang | Belial dances in the air and causes a massive explosion when its body glows with light. |
Trident Thrust | Thrusts its giant trident forward. |
Hellfire | Fires multiple dark fireballs in quick succession. |
Fullheal | Recovers 999 HP. |
Atlas
Attack | Description |
---|---|
Club Shockwave | Raises its club and strikes it down to the ground to release a shockwave. |
Front Kick | A standard kick that sends enemies flying. |
Crushing Shockwave | Jumps up and comes down to create a shockwave in the surrounding area. |
Left Right Strike | Two consecutive left and right strikes. |
Triple Club Strike | Three consecutive frontal club strikes. |
??? | ??? |
??? | ??? |
Related Articles
- Boss Guides
- King Fernock and King Maurias Boss Guide (Time Labyrinth)
- Abominable Snowman Boss Guide (Time Labyrinth)
- Wing Tiger Boss Guide (Time Labyrinth)
Leave a Reply