Tales of Arise - Party Tactics List

List of all usable strategies or party tactics and tactic actions in Tales of Arise, including description of each in the game.

Tales of Arise - All Party Tactics List

All Party Tactics in Tales of Arise

Tales of Arise - All Party Tactics List

Below is a list of strategies that you can assign to your party members in Tales of Arise.

Basic Party Tactics

Party Tactic Tactic Effect
Fight with Moderation Use healing and support artes when fighting. Restores HP with items when low on CP.
Focus on Healing Use healing artes and keep distance when in danger. Restore HP/CP with item, when low on CP.
Fight Aggressively Use support artes to fight. Use healing artes when in danger. Restore HP with items when low on CP.
Don’t Spend CP Don’t spend on CP on anything in battle except when removing KO status.
No items Use healing and support artes when fighting. Don’t use items during combat.
Save CP Use no artes that cost CP when CP is 50% or less except when reviving characters from a KO.
Don’t Spend CP Don’t spend CP on anything in battle except when removing KO status.
Go all out against bosses Use healing and support artes when fighting. Restore HP/CP with items when low on CP.
Healing only Do nothing except use artes to restore HP.
Don’t do anything Have everybody stand in place and do nothing.

Tactic Actions

Tactic Action Tactic Action Description
Always Conditions for this action are always met.
Ally HP less than 100% If any ally’s HP is not at max.
All HP 75% or less If any ally’s HP is at 75% or less.
Ally HP 50% or less If any ally’s HP is at 50% or less.
Ally HP 25% or less If any ally’s HP is at 25% or less.
Own HP less than 100% If own HP is not at max.
Own HP 75% or less If own HP is at 75% or less.
Own HP 50% or less If own HP is at 50% or less.
Own HP 25% or less If own HP is at 25% or less.
CP less than 100% If CP is not at max.
CP 75% or less IF CP is at 75% or less.
CP 50% or less If CP is at 50% or less.
CP 25% or less If CP is at 25% or less.
Anyone afflicted with ailment If any ally is afflicted with an ailment.
2 people afflicted with ailment If at least 2 allies are afflicted with an ailment.
3 people afflicted with ailment If at least 3 allies are afflicted with an ailment.
4 people afflicted with ailment If at least 4 allies are afflicted with an ailment.
Anyone KO’d If any ally is KO’d.
At least 2 KO’d If 2+ allies are KO’d.
At least 3 KO’d If 3+ allies are KO’d.
2 or more enemies If there are 2 or more enemies.
3 or more enemies If there are 3 or more enemies.
4 or more enemies If there are 4 or more enemies.
Enemy level is at least +1 If enemy level is at least +1 ally level.
Enemy level is at least +5 If enemy level is at least +5 ally level.

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