Likes in Death Stranding
Famitsu recently interviewed Hideo Kojima on Death Stranding. The game director was asked to shed light on a number of topics about his latest work, including the vaguely understood use of “likes.”
It was speculated in a previous article that likes were a form of currency in the world of Death Stranding. Likes can be earned in a number of ways. Among these are completing missions, sharing items online, and even taking selfies in the safe house. Likes were thought to be the means of purchasing and upgrading equipment.
As clarified by Mr. Kojima, this is not the case. Likes are simply freely-given love. They are not the game’s currency nor used for acquiring better equipment. There is also no way to send a dislike in Death Stranding.
Despite the game director himself explaining that likes have no practical use, they may serve a purpose that has yet to be revealed. The number of likes a player has, for instance, could somehow affect each player’s experience during the main story. A statistical display of a player’s frequent “likers” could also be used to connect people with one another. These speculations are but only a few involving likes.
Death Stranding will be released on November 8th to finally reveal the significance of the interesting feature.
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