Rod Skills
This article summarizes the Rod’s features such as Spells and Party skills learned through Proficiency in Dragon Quest Heroes 2 (DQH 2).
*Please do bear with us. We are translating it with whatever knowledge we have. We’ll update this as soon as the game comes out. Currently the Skill Names are set in their original Romaji.
Proficiency | Skill Name* | Effect |
---|---|---|
☆ 1 | Crushed Ice | – |
☆ 1 | Tripping | – |
☆ 2 | – | Occasionally auto defends against enemy attacks |
☆ 3 | Throwdown | (△→□) |
☆ 4 | Deliverance | – |
☆ 5 | – | Press □ after a Flying Kick to perform Mow Down |
☆ 6 | Wrath of Heaven and Earth | – |
☆ 7 | – | Allows for a second Flying Kick in a combo |
☆ 8 | – | Attack Power +5 |
☆ 9 | – | Allows for a third Flying Kick in a combo |
☆ 10 | – | Occasionally auto defends against enemy attacks |
☆ 11 | – | Attack Power +5 |
☆ 12 | – | Reduced damage taken when blocking an attack |
☆ 13 | – | Increases the duration that metorites fall during Wrath of Heaven and Earth |
☆ 14 | – | Attack Power +20 |
☆ 15 | – | Occasionally auto defends against enemy attacks |
☆ 16 | – | Attack Power +5 |
☆ 17 | – | Reduced damage taken when blocking an attack |
☆ 18 | – | Attack Power +5 |
☆ 19 | – | Occasionally auto defends against enemy attacks |
☆ 20 | – | Attack Power +20 |
Special Skills / Spells
Skill Name | Effect |
---|---|
Crushed Ice | Swings the ice-colored Rod several times |
Deliverance
※ Learned by skill level |
? |
Wrath of Heaven and Earth ※ Learned by skill level |
Sends a meteor shower at a group of enemies |
Tripping | Slide forward and flip it, blow off an enemy with a big shot |
Zap spell ※ Learned by the progress of the story |
Drop the fellows forward Zap is derived from Kazap by long press of the button |
Tenchi no kamae ※ Acquired with skill points (Warrior only) |
Take off counterattacks and give off a powerful counter when attacked |
Chika-ra tame ※ Acquired with skill points (Warrior only) |
Increase your Spirit by raising Finesse |
Meisō ※ Acquired with skill points (Warrior only) |
Meditates and restores HP |
Metta uchi ※ Acquired with skill points (Martial Artist only) |
Swings the Rod in a row. This makes the targets rarely attack. |
Behimara ※ Acquired with skill points (Martial Artist only) |
Recover a moderate amount of HP of all party members |
Sukuruto ※ Acquired with skill points (Martial Artist only) |
Increase the skill of all the party |
Behomazzon ※ Acquired with skill points (Sage only) |
Recover all party members back to full HP |
Zam series spell ※ Learned with skill points (Sage only) |
Summons a huge explosion created by Dark Energy Zammie, derived from Kazammie with long press of a button |
Kaclang ※ Learned with skill points (Sage only) |
Turns itself into a mass of iron temporarily ? |
Passive Skills
Lv | Cost | Skill Name | Effect |
---|---|---|---|
5 | 2 | Bōgyo no kokoroe | ? |
10 | 2 | Shintō mekkyaku no kokoroe | Blaze resistance increases by 5% |
15 | 3 | Kōtetsu no nikutai Ⅲ | ? |
Party Combo
After attacking with Tatakitsuke, it will activate Tenchi no ikari.
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