Field Mission
This page contains information on the Field Mission in Dragon Quest Heroes 2 including objective, enemy types and rewards.
Rescue
If you successfully rescue all the monsters in the field, you will receive bonus Exp.
Map | Monster | Exp | Coordinate |
---|---|---|---|
Greene Grasslands | Slime | 150 | D5 |
Teeny sanguini | 200 | E2 | |
Golda Desert | Slime Bess* | 180 | D6 |
Mummy boy Mud mannequin |
200 | C5 | |
Rozas Forest | Drackmage | 700 | E3 |
Bubble slime | 800 | C4 | |
Rao Wasteland | Magic marionette | 2000 | E6 |
Spitegeist | 3000 | E6 | |
Amal Canyon | Splatypunk | 4000 | D2 |
Hawk man | 5000 | G5 | |
Ihrim Snowfield | Jailcat | 6000 | E7 |
Toxic zombie | 8000 | D2 |
*Please excuse our crude translation of Japanese. We will update this as soon as an English version comes out.
Strong Enemies
Apart from regular monsters, strong variants may appear during random times. They either idle on the map or prevent your progress from passing through other routes.
“Named” Monsters
Aside from Strong enemies, there are instances that you will also encounter “Named” monsters at a low chance. In comparison to monsters and “strong” enemies, these will not only reward the party with Exp but also grant additional materials.
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