Priest
The Priest is a tank-type class that can deal heavy damage. Unlike the swordsman, the Priest prioritizes on defensive power more than offensive power. Because of this, this job class is a good defensive wall should you want to drag out a battle. However, this may sometimes be disadvantageous due to their reliance on melee attacks. Their battle style is for people who prefer winning via attrition and not for fast battles.
Equippable Weapons
Job Skills
Name | Skill Description | Level | SP | Weapon of Choice |
---|---|---|---|---|
Saint’s Poem | Cure conditions of your allies | 15 | 6 | Wand |
Renew | Heal allies for a small amount. | 0 | 5 | Spear |
Midrenew | Heal allies for a medium amount. | 30 | 9 | Spear |
Morenew | Heal allies for a large amount. | 40 | 15 | Spear |
Flurry of Blows | Knock down the enemy with multiple blows | 15 | 5 | Club |
Multiheal | Heal the HP of all allies. | 0 | 20 | Wand |
Kabuff | Buff all allies. | 0 | 3 | All Weapons |
Passive Skills
Tension Sustainability
When using High Tension skills, this ability increases the duration of high tension mode. However, only the Priest is capable of doing this capability.
Tension Increase
This allows the character to have his/her high tension bar fill up faster. Because of this, you access your skills faster and deal more damage.
Stats Change
Name | Stat Increase |
---|---|
HP | +20 |
MP | +30 |
STR | +5 |
DEF | +5 |
INT | 0 |
WIS | +55 |
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