Recommended Sacred Stones
Weapons
Name | Rank 10 Effect | Details |
---|---|---|
Weapons | When equipping a weapon (excluding canes), the damage to the enemy is increased by 15%. | More versatile than the cane’s 10% increase given by the arts stone. |
Arts | When using Arts on an enemy, damage is increased by 15%. | |
HP Full + | When HP is full, damage is increased by 20%. | Most versatile among the weapon stones. |
Power + | Permanently increases damage to enemies by 10%. | A decent sacred stone that is suitable for magic type units who specialize in many elements. |
Hit + | Permanently increases hit by 20%. | Best paired with units that have low hit and need to hit consistently. |
Poison Resistance Down | When enemy is hit hit, has a low chance to reduce the enemy’s poison resistance by 20%. | Best used against enemies that have high HP but suffer from low poison resistance. |
Armor
Name | Rank 10 Effect | Details |
---|---|---|
Reduction (All) | Reduce damage taken by 10%. | Useful for various situations since it affects all types of enemies. You can opt to equip it on all members to maximize reduction. |
Reduction (HP full) | Reduce damage taken by 15% when HP is full. | Has a higher effect compared to reduction (all) when requirement is met. Some potential candidates to give this stone are healer type units. |
Others (Weapons)
Below are weapon stones that have undetermined purposes.
Name | Rank 10 Effect | Details |
---|---|---|
Cane + | When equipping canes, the damage to the enemy is increased by 10%. | Suitable for magic type units that specialize in many elements. However becomes obsolete when magic units have high power. |
OD Power + | Permanently increases OD damage by 10%. | |
Cooperation + | Permanently increases coop attack by 10%. | |
Physical + | When attacking an enemy using Physical attacks (Slash/ Strike/ Crash), damage is increased by 10%. | |
Darkness Resistance Down | When enemy is hit hit, has a low chance to reduce the enemy’s darkness resistance by 20%. | |
When Dying + | When near death, increased damage done to enemies by 20%. | Risky to use and situational. Can be suitable for units that capitalize on styles that lower their health or when facing an enemy that cuts HP. |
Others (Armor)
Name | Rank 10 Effect | Details |
---|---|---|
Reduction (Dying) | When near death, reduces damage taken by 20%. | Currently, the stone is risky to use. However the stone grants the highest damage reduction which could be useful for future updates. |
Mitigation (2 elements) | When hit by 〇 element or attack, reduces damage received by 10%. |
Romancing Saga Re Universe Recommended Article List
▼ Romancing SaGa Re;Universe Recommended Articles | ||
---|---|---|
Getting Started | Rerolling | Style Leveling |
Skill Grasping | Party Formations | Best Quests |
Best Parties | Strategy Guides | Overall Style Tier List |
Reroll Style Tier List | Best S Rank Styles | Best A Rank Styles |
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