All Class Skills and Abilities
▼Skill Database | |
---|---|
Class Skills and Abilities | Chain Abilities |
Mana Spirit Abilities |
Quick Jump Table
Tier 1 Classes
Warrior
Name | Effect | Requirement |
---|---|---|
Counterattack | Increase attack power by 10% for 30 seconds when damaged. | 2 STR |
Armor Break | Increases armor reduction value for normal attacks by 50%. (Chain Ability) | 4 STR |
Strength +5 | 6 STR | |
HP +10 | 2 STA | |
Defense Posture | Increases physical defense and magic defense by 10% when charging. | 6 STA |
Stamina +5 | 6 STA | |
Rapid Recovery | Reduces the duration of status conditions by 30%. | 2 INT |
Retain | Extend the duration of buffs from special skills by 100%. | 2 INT |
Intelligence +5 | 6 INT | |
Spirit +5 | 2 SPRT | |
Damage SP+ | Increases SP by 2% when damaged. (Chain Ability) | 4 SPRT |
Spirit +5 | 6 SPRT | |
Lucky Resist | 50% chance to negate knockback. | 2 LUCK |
Provoke | Makes it easier to be targeted by enemies. | 4 LUCK |
Luck +5 | 6 LUCK |
Magician
Name | Effect | Requirement |
---|---|---|
Strength +5 | 2 STR | |
Hard Magic | Enemies are more likely to get knocked down when hit by magic. | 4 STR |
Absorb | Recovers 1 MP when hit by a heavy attack. (Chain Ability) | 6 STR |
Stamina +5 | 2 STA | |
Diamond Missile | Deal earth magic damage (5 MP): 100 Power | 4 STA |
Spell Guard | Increases defense and magic defense by 15% when casting. | 6 STA |
Intelligence +5 | 2 INT | |
Limit Break | Increase magic damage by 5%. (Chain Ability) | 4 INT |
Intelligence +5 | 6 INT | |
MP +5 | 2 SPRT | |
Holy Bolt | Deal light magic damage (5 MP): 100 Power | 2 SPRT |
Defeat MP+ | Recover 2 MP after defeating an enemy. | 4 SPRT |
Spirit +5 | 6 SPRT | |
Magic Armor | 15% to reduce incoming magic damage to 0. | 2 LUCK |
Covert | Less likely to be targeted by an enemy. | 4 LUCK |
Luck +5 | 6 LUCK | |
Air Blast | Deal wind magic damage (5 MP): 100 Power. | 6 LUCK |
Grappler
Name | Effect | Requirement |
---|---|---|
Strength +5 | 2 STR | |
Conflagration | Increase damage dealt by 15% when HP is less than 30%. (Chain Ability) | 4 STR |
Strength +5 | 6 STR | |
Parry | 10% chance to reduce damage taken by 50% | 2 STA |
Defense Posture | Increase defense and magic defense by 10% when charging. | 4 STA |
Stamina +5 | 6 STA | |
Intelligence +5 | 2 INT | |
Retain | Extend the duration of buffs from special skills by 100%. | 4 INT |
Intelligence +5 | 6 INT | |
Payback | Reduce SP consumption by 10% when using special moves. | 2 SPRT |
Defeat SP+ | Increase SP by 5% when defeating an enemy. | 4 SPRT |
Spirit +5 | 6 SPRT | |
Lucky Resist | 50% chance to negate knockback | 2 LUCK |
Close-up | 5% chance to nullify damage taken. | 4 LUCK |
Luck +5 | 6 LUCK |
Cleric
Name | Effect | Requirement |
---|---|---|
Powerful | Increase damage dealt by heavy attacks by 5%. (Chain Ability) | 2 STR |
Strong | Increase attack power by 5% when HP is at 80% or higher. | 4 STR |
Strength +5 | 6 STR | |
HP +5 | 2 STA | |
Defender | Permanently increase attack and defense by 10. (Chain Ability) | 4 STA |
Stamina +5 | 6 STA | |
Close Call | Increase the amount of HP recovered using healing spells when target’s HP is less than 30%. | 2 INT |
Special Skill Recovery Up | Increase the amount of HP recovered by 10% when allies are healed using special skills in battle. | 4 INT |
Intelligence +5 | 6 INT | |
MP +5 | 2 SPRT | |
Heal Light | Restore HP of allies (5 MP) | 2 SPRT |
Heal SP+ | Increase SP by 5% when healing allies in battle. | 4 SPRT |
Spirit +5 | 6 SPRT | |
Twinkle Rain | Remove all status conditions from an ally (4 MP). | 6 SPRT |
Sucker Punch | Increase damage done to occupied enemies by 10%. | 2 LUCK |
Persist | 15% chance to survive a fatal attack with 1 HP remaining. | 4 LUCK |
Luck +6 | 6 LUCK |
Thief
Name | Effect | Requirement |
---|---|---|
Strength +5 | 2 STR | |
Strong | Increases attack power by 5% when HP is at 80% or higher. | 4 STR |
Strength +5 | 6 STR | |
Parry | 10% chance to reduce damage taken by 50%. | 2 STA |
Interception Posture | Reduce damage taken by 5% if enemy is targeting you. | 4 STA |
Stamina +5 | 6 STA | |
Retain | Extend the duration of buffs from special skills by 100%. | 2 INT |
Poison | 30% chance if inflicting poison on an enemy using heavy attacks. (Chain Ability) | 4 INT |
Intelligence +5 | 6 INT | |
Spirit +5 | 2 SPRT | |
Defeat SP+ | Increase SP by 5% after defeating an enemy. | 4 SPRT |
Spirit +5 | 6 SPRT | |
Covert | Less likely to be targeted by enemies. | 2 LUCK |
Drop Up | Item drop rate increase by 5%. (Chain Ability) | 4 LUCK |
Luck +5 | 6 LUCK |
Amazon
Name | Effect | Requirement |
---|---|---|
Strength +5 | 2 STR | |
Counterattack | Increase attack power by 10% for 30 seconds when damaged. | 4 STR |
Strength +5 | 6 STR | |
Stamina +5 | 2 STA | |
Interception Posture | Damage taken is reduced by 5% if enemy is targeting you. | 4 STA |
Stamina +5 | 6 STA | |
Indomitability | Increase attack power by 15% when inflicted with status conditions. (Chain Ability) | 2 INT |
Rapid Recovery | Reduces the duration of status conditions by 30%. | 4 INT |
Intelligence +5 | 6 INT | |
Defeat SP+ | Increase SP by 5% when defeating enemies. | 2 SPRT |
Payback | Reduce SP consumption by 10% when using special moves. | 4 SPRT |
Spirit +5 | 6 SPRT | |
Close-Up | 5% chance to nullify damage taken. | 2 LUCK |
Critical Up | Increase critical hit rate by 10%. (Chain Ability) | 4 LUCK |
Luck +5 | 6 LUCK |
Tier 2 Classes
Knight
Name | Effect | Requirement |
---|---|---|
Counterattack II | Increases attack power by 15% for 30 seconds when damaged. | 9 STR |
Charge Up | Increases damage dealt by charge attacks by 30%. | 12 STR |
Strength +5 | 15 STR | |
HP +10 | 9 STA | |
Defense Posture II | Increase defense and magic defense by 10% when charging. (Chain Ability) | 12 STA |
Stamina +5 | 15 STA | |
Special Skill Recovery Up II | Increase the amount of HP recovered using special skills by 20% in battle. | 9 INT |
Indomitability II | Increase attack power by 20% when inflicted with status conditions. | 12 INT |
Intelligence +5 | 15 INT | |
Heal Light | Restore HP of allies (5 MP) | 9 SPRT |
Spirit +5 | 9 SPRT | |
Recovery Magic MP Save | Reduces MP cost of recovery magic by 30% during battle. | 12 SPRT |
Spirit +5 | 15 SPRT | |
Power Break | 30% chance to reduce enemy attack power when landing a critical hit. | 9 LUCK |
Survive | 20% chance to withstand a fatal blow with 1 HP. (Chain Ability) | 12 LUCK |
Luck +5 | 15 LUCK |
Gladiator
Name | Effect | Requirement |
---|---|---|
Attack Saber | Increases MP cost of Saber magic to increase damage dealt by 15%. | 9 STR |
Charge Up | Increases damage dealt by charge attacks by 30%. | 12 STR |
Strength +5 | 15 STR | |
HP +10 | 9 STA | |
Defeat Heal | Restore 10% of HP when defeating an enemy. | 12 STA |
Stamina +5 | 15 STA | |
Weakness Effect | Increase damage dealt to weak points by 15%. | 9 INT |
Guard Saber | Reduce damage taken from attacks of the same attribute as active Saber magic by 15%. (Chain Ability) | 12 INT |
Intelligence +5 | 15 INT | |
Stone Saber | Adds earth attribute to ally’s weapon. (7 MP) | 12 SPRT |
Lightning Saber | Adds wind attribute to ally’s weapon. (7 MP) | 12 SPRT |
Ice Saber | Adds ice attribute to ally’s weapon. (7 MP) | 12 SPRT |
Flame Saber | Adds fire attribute to ally’s weapon. (7 MP) | 12 SPRT |
Spirit +5 | 15 SPRT | |
Protect Break | 30% chance to reduce enemy defense when landing a critical hit. | 9 LUCK |
Survive | 20% chance to withstand a fatal blow with 1 HP. (Chain Ability) | 12 LUCK |
Luck +5 | 15 LUCK |
Sorceress
Name | Effect | Requirement |
---|---|---|
Fire Ball | Deal fire magic damage. | 9 STR |
Absorb II | Recover 2 MP when hit with a heavy attack. | 12 STR |
Strength +5 | 15 STR | |
Fireball+ | Deal fire magic damage in a wide area. | 15 STR |
Explode | Deal fire magic damage. | 15 STR |
Diamond Missile+ | Deal earth magic damage in a wide area. (5 MP): 100 Power | 9 STA |
Earthquake | Deal earth magic damage. (9 MP): 200 Power | 9 STA |
Spell Field | Reduces incoming damage by 20% when casting. | 12 STA |
Stamina +5 | 15 STA | |
Intelligence +5 | 9 INT | |
Spike Freeze | Deal ice magic damage. (5 MP): 100 Power | 9 INT |
Evil Gate | Deal dark magic damage. (5 MP): 100 Power | 9 INT |
Element Combo | Increases damage dealt by 5% each time you continue to use magic of the same attribute (damage increase up to 30%). | 12 INT |
Intelligence +5 | 15 INT | |
Spike Freeze+ | Deal ice magic damage to a wide area. (5 MP): 100 Power | 15 INT |
Evil Gate+ | Deal dark magic damage to a wide area. (5 MP): 100 Power | 15 INT |
MP +5 | 9 SPRT | |
Holy Bolt+ | Deal light magic damage to a wide area. (5 MP): 100 Power | 9 SPRT |
Lucent Beam | Deal light magic damage. (12 MP): 250 Power | 9 SPRT |
Special Skill MP Save | Reduces special skill MP consumption by 30% during battle. | 12 SPRT |
Spirit +5 | 15 SPRT | |
Blessing | 20% chance to reduce MP consumption of special skills to 0 during battle. | 9 LUCK |
Air Blast+ | Deal wind magic damage to wide area. (5 MP): 100 Power | 12 LUCK |
Thunder Storm | Deal wind magic damage. (8 MP): 176 Power | 12 LUCK |
Luck +5 | 15 LUCK |
Mysticist
Name | Effect | Requirement |
---|---|---|
Fire Ball | Deal fire magic damage. | 9 STR |
Absorb II | Recover 2 MP when hit with a heavy attack. | 12 STR |
Strength +5 | 15 STR | |
Fireball+ | Deal fire magic damage in a wide area. | 15 STR |
Explode | Deal fire magic damage. | 15 STR |
Diamond Missile+ | Deal earth magic damage in a wide area. (5 MP): 100 Power | 9 STA |
Defeat Heal | Restore 10% HP after defeating an enemy. | 12 STA |
Stamina +5 | 15 STA | |
Intelligence +5 | 9 INT | |
Spike Freeze | Deal ice magic damage. (5 MP): 100 Power | 9 INT |
Evil Gate | Deal dark magic damage. (5 MP): 100 Power | 9 INT |
Pain Magic | Consume 5% HP to increase magic damage by 20%. | 12 INT |
Intelligence +5 | 15 INT | |
Spike Freeze+ | Deal ice magic damage to a wide area. (5 MP): 100 Power | 15 INT |
Evil Gate+ | Deal dark magic damage to a wide area. (5 MP): 100 Power | 15 INT |
Dark Force | Deal dark magic damage. (12 MP): 250 Power | 15 INT |
MP +5 | 9 SPRT | |
Holy Bolt+ | Deal light magic damage to a wide area. (5 MP): 100 Power | 9 SPRT |
Darkness Reduction | Reduce incoming dark damage by 10%. | 12 SPRT |
Spirit +5 | 15 SPRT | |
Random Stat Down | 10% chance to reduce a random enemy stat when performing a heavy attack. | 9 LUCK |
Air Blast+ | Deal wind magic damage to wide area. (5 MP): 100 Power | 12 LUCK |
Luck +5 | 15 LUCK |
Monk
Name | Effect | Requirement |
---|---|---|
Strength +5 | 9 STR | |
Pinch Attack | Increase damage dealt by 20% when HP is at 30% or less. | 12 STR |
Strength +5 | 15 STR | |
Vital Point | Increase attack power. | 9 STA |
Pinch Defense | Increase defense by 20% when HP is at 30% or less. | 12 STA |
Stamina +5 | 15 STA | |
Intelligence +5 | 9 INT | |
Silence | 30% chance of inflicting silence when performing a heavy attack. | 12 INT |
Intelligence +5 | 15 INT | |
Heal Light | Restore HP. (5 MP) | 9 INT |
Damage SP+ II | Increase SP by 3% when damaged. | 12 INT |
Spirit +5 | 15 SPRT | |
Damage Heal | 10% chance to recover 10% HP when damaged. | 9 SPRT |
Protect Break | 30% chance to reduce enemy defense when landing a critical hit. | 12 SPRT |
Luck +5 | 15 LUCK |
Brawler
Name | Effect | Requirement |
---|---|---|
Strength +5 | 9 STR | |
Hard Attack | More likely to knock down enemies using heavy attacks. | 12 STR |
Strength +5 | 15 STR | |
Defeat Heal | Recover 10% HP after defeating an enemy. | 9 STA |
Pinch Defense | Increase defense by 20% when HP is at 30% or less. | 12 STA |
Stamina +5 | 15 STA | |
Intelligence +5 | 9 INT | |
Silence | 30% chance of inflicting silence when performing a heavy attack. | 12 INT |
Intelligence +5 | 15 INT | |
Payback II | Reduce SP consumption by 15% when using special moves. | 9 SPRT |
Defeat SP+ II | Increase SP by 10% after defeating enemy. | 12 SPRT |
Spirit +5 | 15 SPRT | |
Sudden II | Increase damage dealt to enemies not targeting you by 15%. | 9 LUCK |
Protect Break | 30% chance to reduce enemy defense when landing a critical hit | 12 LUCK |
Luck +5 | 15 LUCK |
Priestess
Name | Effect | Requirement |
---|---|---|
Hard Attack | More likely to knock down enemies using heavy attacks. | 9 STR |
Strong II | Increase attack power by 10% when HP is at 80% or higher. | 12 STR |
Strength +5 | 15 STR | |
HP +5 | 9 STA | |
Defender II | Permanently increase attack and defense by 20. | 12 STA |
Stamina +5 | 15 STA | |
Close Call II | Increase amount of HP recovered by 30% when target’s HP is at 30% or less. | 9 INT |
HP Auto Recovery | Recovery 1% of HP every 5 second during battle. | 12 INT |
Intelligence +5 | 15 INT | |
MP +5 | 9 SPRT | |
Heal Light+ | Restore HP of all allies. (5 MP) | 9 SPRT |
Holy Bolt | Deal light magic damage. (5 MP): 100 Power | 9 SPRT |
Stone Saber | Adds earth attribute to ally’s weapon. (7 MP) | 12 SPRT |
Lightning Saber | Adds wind attribute to ally’s weapon. (7 MP) | 12 SPRT |
Spirit +5 | 15 SPRT | |
Ice Saber | Adds ice attribute to ally’s weapon. (7 MP) | 15 SPRT |
Flame Saber | Adds fire attribute to ally’s weapon. (7 MP) | 15 SPRT |
Protection | Removes stat reduction effects when healing allies using magic. | 9 LUCK |
Blessing | 20% chance to reduce MP consumption of special skills to 0 during battle. | 12 LUCK |
Luck +5 | 15 LUCK |
Enchantress
Name | Effect | Requirement |
---|---|---|
Hard Attack | More likely to knock down enemies using heavy attacks. | 9 STR |
First Shot | Increase damage by 20% when HP is at 100%. | 12 STR |
Strength +5 | 15 STR | |
HP +5 | 9 STA | |
Defender II | Permanently increase attack and defense by 20. | 12 STA |
Stamina +5 | 15 STA | |
Sleep | 30% chance to inflict sleep when performing a heavy attack. | 9 INT |
Enhance Summon Magic | Increase summon magic damage by 30% | 12 INT |
Intelligence +5 | 15 INT | |
MP +5 | 9 SPRT | |
Heal Light+ | Restore HP of all allies. (5 MP) | 9 SPRT |
Chess Knight | Summon the Chess Knight to deal damage. (8 MP): 176 Power | 12 SPRT |
Machine Golem | Summon the Machine Golem to deal damage. (9 MP): 200 Power | 12 SPRT |
Spirit +5 | 15 SPRT | |
Status Down Counter | 50% chance to reflect status down effect. | 9 LUCK |
Random Stat Down | 10% chance to reduce a random enemy stat when performing a heavy attack. | 12 LUCK |
Luck +5 | 15 LUCK |
Ranger
Name | Effect | Requirement |
---|---|---|
Strength +5 | 9 STR | |
Strong II | Increase attack power by 10% when HP is at 80% or higher. | 12 STR |
Strength +5 | 15 STR | |
Charge Resist | Prevents being knocked down while charging. | 9 STA |
Interception Posture II | Reduce damage taken by 10% if enemy is targeting you. | 12 STA |
Stamina +5 | 15 STA | |
Status Condition Special Attack | Increase damage dealt to enemies with status conditions by 30%. | 9 INT |
Sleep Flower | Inflict enemies with sleep. (5 MP) | 12 INT |
Body Change | Change enemy’s appearance. (5 MP) | 12 INT |
Intelligence +5 | 15 INT | |
Spirit +5 | 9 SPRT | |
Special Move MP Save | Reduces MP cost of special moves by 30% during battle. | 9 SPRT |
Spirit +5 | 15 SPRT | |
Arrow | Deal non-attribute damage to enemies. (4 MP): 76 Power | 9 LUCK |
Spike | Deal non-attribute damage to enemies. (5 MP): 100 Power | 12 LUCK |
Sudden II | Increase damage dealt to enemies not targeting you by 15%. | 12 LUCK |
Luck +5 | 15 LUCK |
Ninja
Name | Effect | Requirement |
---|---|---|
Strength +5 | 9 STR | |
Strong II | Increase attack power by 10% when HP is at 80% or higher. | 12 STR |
Strength +5 | 15 STR | |
Charge Resist | Prevents being knocked down while charging. | 9 STA |
Interception Posture II | Reduce damage taken by 10% if enemy is targeting you. | 12 STA |
Stamina +5 | 15 STA | |
Weakness Effect | Increase damage dealt to weak points by 15%. | 9 INT |
Ninjutsu Attack | Increases damage dealt by 5% each time you continue to use ninjutsu of the same attribute (damage increase up to 30%). | 12 INT |
Intelligence +5 | 15 INT | |
Spirit +5 | 9 SPRT | |
Ninjutsu SP | ||
Spirit +5 | 15 SPRT | |
Shuriken | Deal non-attribute damage and lowers enemy hit rate. (4 MP) | |
Water Diversion | Deal water damage. | |
Earth Diversion | Deal earth damage. | |
Fire Diversion | Deal fire damage. | |
Thunder Technique | Deal wind damage. | |
Luck +5 | 15 LUCK |
Valkyrie
Name | Effect | Requirement |
---|---|---|
Strength +5 | 9 STR | |
Attack Up All | Increase attack power of all allies by 3% during battle. | 12 STR |
Strength +5 | 15 STR | |
Stamina +5 | 9 STA | |
End Heal | Restore 7% of HP of all allies after winning a battle. | 12 STA |
Stamina +5 | 15 STA | |
Strengthen Up | Increase the effect of status up skills by 8%. | 9 INT |
Natural Recovery | Reduce the duration of status conditions by 30%. | 12 INT |
Intelligence +5 | 15 INT | |
Protect Up | Increase ally’s defense. | 9 SPRT |
Mind Up | Increase ally’s magic attack power and magi defense. (5 MP) | 9 SPRT |
Power Up | Increase ally’s attack power. (5 MP) | 9 SPRT |
Status Up MP Save | Reduce the MP cost of status up special skills by 30%. | 12 SPRT |
Spirit +5 | 15 SPRT | |
Magic Break | 30% chance to lower magic attack power and magic defense of an enemy when landing a critical hit. | 9 LUCK |
Item Up | Increases the effect of recovery items by 20% during battle. | 12 LUCK |
Luck +5 | 15 LUCK |
Rune Maiden
Name | Effect | Requirement |
---|---|---|
Strength +5 | 9 STR | |
Charge Up | Increases damage dealt by charge attacks by 30%. | 12 STR |
Strength +5 | 15 STR | |
Stamina +5 | 9 STA | |
Pinch Defense | Increase defense by 20% when HP is at 30% or less. | 12 STA |
Stamina +5 | 15 STA | |
Strengthen Down | Increase the effect of status down skills by 5%. | 9 INT |
Down Count | Increase the duration of status down using special skills by 50%. | 12 INT |
Intelligence +5 | 15 INT | |
Protect Down | Reduce enemy’s defense. (5 MP) | 9 SPRT |
Mind Down | Reduce enemy’s magic attack power and magi defense. (5 MP) | 9 SPRT |
Power Down | Reduce enemy’s attack power. (5 MP) | 9 SPRT |
Status Down MP Save | Reduce the MP cost of status down special skills by 30%. | 12 SPRT |
Spirit +5 | 15 SPRT | |
Magic Break | 30% chance to lower magic attack power and magic defense of an enemy when landing a critical hit. | 9 LUCK |
Power Break | 30% chance to reduce enemy attack power when landing a critical hit. | 12 LUCK |
Luck +5 | 15 LUCK |
Tier 3 Classes
Paladin
Name | Effect | Requirement |
---|---|---|
Pinch Attack II | Increase damage dealt by 30% when HP is at 30% or less. | 21 STR |
Charge Up II | Increases damage dealt by charge attacks by 75%. | 27 STR |
Strength +10 | 33 STR | |
HP +20 | 21 STA | |
Protection | Take 30% damage dealt to allies. | 27 STA |
Stamina +10 | 33 STA | |
HP Auto Recovery II | Recovery 2% of HP every 10 second during battle. (Chain Ability) | 21 INT |
Healing | Recover 10% more HP when 20% or more HP is restored. | 27 INT |
Intelligence +10 | 33 INT | |
Holy Saber | Add light attribute to ally’s weapon. | 21 SPRT |
Spirit +10 | 21 SPRT | |
Damage SP+ III | Increases SP by 7% when damaged. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Cure Heal | 75% chance to cure status conditions when healed with magic. | 21 SPRT |
Miracle | Survive a fatal blow with 1 HP if HP is at 50% or higher. | 27 LUCK |
Luck +10 | 33 LUCK |
Liege
Name | Effect | Requirement |
---|---|---|
Attack Up All II | Increase attack power of all allies by 7% during battle. | 21 STR |
Charge Up II | Increases damage dealt by charge attacks by 75%. | 27 STR |
Strength +10 | 33 STR | |
HP +20 | 21 STA | |
Defense Up All | Increase defense of all allies by 7% during battle. | 27 STA |
Stamina +10 | 33 STA | |
Magic Attack Up All | Increase magic attack power of all allies by 5% during battle. | 21 INT |
Improved Healing | Increase amount of HP recovered by 35% when healed. | 27 INT |
Intelligence +10 | 33 INT | |
Spirit +10 | 21 SPRT | |
Heal Light+ | Restore HP of all allies (5 MP) | 21 SPRT |
Twinkle Rain | Remove all status conditions an ally (5 MP). | 27 SPRT |
Heal SP+ II | Increase SP by 8% when healing allies in battle. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Power Break II | 60% chance to reduce enemy attack power when landing a critical hit. (Chain Ability) | 21 LUCK |
Cure Heal | 75% chance to cure status conditions when healed with magic. | 27 LUCK |
Luck +10 | 33 LUCK |
Duelist
Name | Effect | Requirement |
---|---|---|
Pain Attack | Consume 5% HP to increase heavy attack damage by 30%. | 21 STR |
Fury | Increase attack power by 10% for every 20% of max HP damage accumulated. (Increase up to 30%) | 27 STR |
Strength +10 | 33 STR | |
HP +20 | 21 STA | |
Defeat Heal II | Restore 20% of HP when defeating an enemy. | 27 STA |
Stamina +10 | 33 STA | |
Fraction | Increase damage done to enemies with moderate elemental resistance by 150%. (Chain Ability) | 21 INT |
Guard Saber II | Reduce damage taken from attacks of the same attribute as active Saber magic by 25%. | 27 INT |
Intelligence +10 | 33 INT | |
Spirit +10 | 21 SPRT | |
Dark Saber | Add dark attribute to ally’s weapon. | 21 SPRT |
Defeat MP+ II | Recover 3 MP after defeating an enemy. | 27 SPRT |
Spirit +10 | 33 SPRT | |
One Flash | Increase damage dealt by 30% when landing a critical hit. (Chain Ability) | 21 LUCK |
Close Up II | 20% chance to ignore damage. | 27 LUCK |
Luck +10 | 33 LUCK |
Edelfrei
Name | Effect | Requirement |
---|---|---|
Attack Saber II | Increases MP cost of Saber magic by 8 to increase damage dealt by 25%. | 21 STR |
Attack Type | Increase attack power by 40% while lowering defense by 40%. | 27 STR |
Strength +10 | 33 STR | |
HP +20 | 21 STA | |
Defense Type | Increase defense by 40% while lowering attack power by 40%. | 27 STA |
Stamina +10 | 33 STA | |
Half Attack | Increase damage done by half attacks by 150%. (Chain Ability) | 21 INT |
Weakness Effect All | Increase damage dealt to weak points by 8% for all allies. | 27 INT |
Intelligence +10 | 33 INT | |
Spirit +10 | 21 SPRT | |
Stone Saber+ | Adds earth attribute to all allies’ weapons. (7 MP) | 21 SPRT |
Lightning Saber+ | Adds wind attribute to all allies’ weapons. (7 MP) | 21 SPRT |
Defeat MP+ II | Recover 3 MP after defeating an enemy. | 27 SPRT |
Ice Saber+ | Adds ice attribute to all allies’ weapons. (7 MP) | 27 SPRT |
Flame Saber+ | Adds fire attribute to all allies’ weapons. (7 MP) | 27 SPRT |
Spirit +10 | 33 SPRT | |
Leaf Saber | Adds HP absorption attribute to all allies’ weapons. (7 MP) | 33 LUCK |
Moon Saber | Adds MP absorption attribute to all allies’ weapons. (7 MP) | 33 LUCK |
Concentration | Increase critical hit rate by 25%. | 21 LUCK |
One Flash | Increase damage dealt by 30% when landing a critical hit. (Chain Ability) | 27 LUCK |
Luck +10 | 33 LUCK |
Archmage
Name | Effect | Requirement |
---|---|---|
Explode+ | Deal fire magic damage to wide area (9 MP): 200 Power | 21 STR |
Arbitrator | Increase damage dealt to bosses by 20%. (Chain Ability) | 27 STR |
Strength +10 | 33 STR | |
Earthquake+ | Deal earth magic damage to wide area (9 MP): 200 Power | 21 STA |
Spell Field II | Reduces incoming damage by 30% when casting. | 27 STA |
Stamina +10 | 33 STA | |
Intelligence +10 | 21 INT | |
Mega Splash+ | Deal water magic damage to wide area (9 MP): 200 Power | 21 INT |
Element Combo II | Increases damage dealt by 10% each time you continue to use magic of the same attribute (damage increase up to 30%). | 27 INT |
Intelligence +10 | 33 INT | |
Rainbow Dust | Deal strong non-elemental magic damage to wide area (23 MP): 500 Power | 33 INT |
MP +10 | 21 SPRT | |
Lucent Beam+ | Deal light magic damage to a wide area. (12 MP): 250 Power | 21 SPRT |
Special Skill MP Save II | Reduces special skill MP consumption by 40% during battle. (Chain Ability) | 27 SPRT |
Spirit +10 | 33 SPRT | |
Thunder Storm+ | Deal wind magic damage to a wide area. (8 MP): 176 Power | 21 LUCK |
Critical Up II | Increase critical hit rate by 25%. | 27 LUCK |
Luck +10 | 33 LUCK |
Grand Diviner
Name | Effect | Requirement |
---|---|---|
Explode+ | Deal fire magic damage to wide area (9 MP): 200 Power | 21 STR |
Strong Man | Increase damage dealt to non-bosses by 20%. (Chain Ability) | 27 STR |
Strength +10 | 33 STR | |
Earthquake+ | Deal earth magic damage to wide area (9 MP): 200 Power | 21 STA |
Spell Field II | Reduces incoming damage by 30% when casting. | 27 STA |
Stamina +10 | 33 STA | |
Intelligence +10 | 21 INT | |
Mega Splash+ | Deal water magic damage to wide area (9 MP): 200 Power | 21 INT |
Double Spell | Deal strong non-elemental magic damage to wide area (21 MP): 450 Power | 33 INT |
MP +10 | 21 SPRT | |
Lucent Beam+ | Deal light magic damage to a wide area. (12 MP): 250 Power | 21 SPRT |
All Attribute Reduction | Reduces incoming damage from all attributes by 20%. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Thunder Storm+ | Deal wind magic damage to a wide area. (8 MP): 176 Power | 21 LUCK |
Critical Up II | Increase critical hit rate by 25%. | 27 LUCK |
Luck +10 | 33 LUCK |
Magus
Name | Effect | Requirement |
---|---|---|
Pain Attack | Consume 5% HP to increase heavy attack damage by 30%. | 21 |
Explode+ | Deal fire magic damage to wide area (9 MP): 200 Power | 27 STR |
Strength +10 | 33 STR | |
Earthquake+ | Deal earth magic damage to wide area (9 MP): 200 Power | 21 STA |
Spell Resist | 90% chance of preventing knock down when casting. | 27 STA |
Stamina +10 | 33 STA | |
Intelligence +10 | 21 INT | |
Mega Splash+ | Deal water magic damage to wide area (9 MP): 200 Power | 21 INT |
Pain Magic All | Consume 2% HP from all allies to increase magic damage by 30%. | 27 INT |
Intelligence +10 | ||
Ancient Curse | Deal strong non-elemental magic damage to wide area (28 MP): 600 Power | 33 INT |
MP +10 | 21 SPRT | |
Damage MP+ | Recover 2 MP when damaged. (Chain Ability) | 27 SPRT |
Spirit +10 | 33 SPRT | |
Thunder Storm+ | Deal wind magic damage to a wide area. (8 MP): 176 Power | 21 LUCK |
Magic Armor II | 30% to reduce incoming magic damage to 0. (Chain Ability) | 27 LUCK |
Luck +10 | 33 LUCK |
Rune Seer
Name | Effect | Requirement |
---|---|---|
Blaze Wall | Deal fire magic damage and inflict burn on an enemy. (19 MP): 350 Power | 21 STR |
Unfair | Increase damage dealt lower level enemies by 20%. (Chain Ability) | 27 STR |
Strength +10 | 33 STR | |
Stone Cloud | Deal earth magic damage and inflict petrify on an enemy. (19 MP): 350 Power | 21 STA |
Status Condition Disable | Disable all status conditions. | 27 STA |
Stamina +10 | 33 STA | |
Intelligence +10 | 21 INT | |
Dark Force+ | Deal dark magic damage to wide area (12 MP): 250 Power | 21 INT |
Cold Breeze | Deal ice magic damage and inflict freeze on an enemy (19 MP): 350 Power | 21 INT |
Intelligence +10 | ||
Death Spell | Deal strong dark magic damage and instantly kills lower level enemies (19 MP): 600 Power | 33 INT |
MP +10 | 21 SPRT | |
Defeat MP+ II | Recover 3 MP after defeating an enemy. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Stun Wind | Deal wind magic damage to and inflict silence on an enemy. (19 MP): 350 Power | 21 LUCK |
Status Condition Up All | Increase all allies’ chance of inflicting status conditions on enemies by 30%. (Chain Ability) | 27 LUCK |
Luck +10 | 33 LUCK |
Divine Fist
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
One-shot Kill | Increase special move damage by 25% when HP is at 100%. | 27 STR |
Strength +10 | 33 STR | |
Parry II | 30% chance to reduce damage taken by 50% | 21 STA |
Pinch Defense II | Increase defense by 30% when HP is at 30% or less. | 27 STA |
Stamina +10 | 33 STA | |
Intelligence +10 | 21 INT | |
Meditation | Increase SP by 7% every 5 seconds during battle. | 27 INT |
Intelligence +10 | 33 INT | |
Aura Wave | Increase SP gain using attacks (5 MP) | 21 SPRT |
SP Up+ | Increase SP by 25% when stats are increased using special skills | 27 SPRT |
Spirit +10 | 33 SPRT | |
Revival | 50% chance to reduce SP cost of special moves by 50%. | 21 LUCK |
Protect Break II | 60% chance to reduce enemy defense when landing a critical hit. | 27 LUCK |
Luck +10 | 33 LUCK |
Warrior Monk
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Attack Saber II | Increases MP cost of Saber magic by 8 to increase damage dealt by 25%. | 27 STR |
Strength +10 | 33 STR | |
Parry II | 30% chance to reduce damage taken by 50% | 21 STA |
Defeat Heal II | Restore 20% of HP when defeating an enemy. | 27 STA |
Stamina +10 | 33 STA | |
Intelligence +10 | 21 INT | |
Improved Healing | Increase amount of HP recovered by 35% when healed. | 27 INT |
Intelligence +10 | 33 INT | |
Heal Light+ | Restore HP of all allies. (5 MP) | 21 SPRT |
Leaf Saber | Adds HP absorption attribute to all allies’ weapons. (8 MP) | 27 SPRT |
Spirit +10 | 33 SPRT | |
Cure Heal | 75% chance to cure status conditions when healed with magic. | 21 LUCK |
Protect Break II | 60% chance to reduce enemy defense when landing a critical hit. | 27 LUCK |
Luck +10 | 33 LUCK |
Fatal Fist
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Adversity | Increases attack power, magic defense, and magic defense when HP is at 30% or less. | 27 STR |
Strength +10 | 33 STR | |
Parry II | 30% chance to reduce damage taken by 50% | 21 STA |
Pinch Defense II | Increase defense by 30% when HP is at 30% or less. | 27 STA |
Stamina +10 | 33 STA | |
Intelligence +10 | 21 INT | |
Status Condition Special Attack II | Increase damage dealt to enemies with status conditions by 40%. | 27 INT |
Intelligence +10 | 33 INT | |
Energy Ball | Increase critical hit rate of all allies. | 21 SPRT |
Damage SP+ III | Increases SP by 7% when damaged. (Chain Ability) | 27 SPRT |
Spirit +10 | 33 SPRT | |
Critical Damage | Increase critical hit damage by 30%. | 21 LUCK |
Protect Break II | 60% chance to reduce enemy defense when landing a critical hit. (Chain Ability) | 27 LUCK |
Luck +10 | 33 LUCK |
Enlightened
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Adversity | Increases attack power, magic defense, and magic defense when HP is at 30% or less. | 27 STR |
Strength +10 | 33 STR | |
Defeat Heal II | Restore 20% of HP when defeating an enemy. | 21 STA |
Pinch Defense II | Increase defense by 30% when HP is at 30% or less. | 27 STA |
Stamina +10 | 33 STA | |
Intelligence +10 | 21 INT | |
Indomitability III | Increase damage dealt to enemies with status conditions by 40%. | 27 INT |
Intelligence +10 | 33 INT | |
Leaf Saber | Adds HP absorption attribute to all allies’ weapons. (7 MP) | 21 SPRT |
Status Down Disabled | Disable all status down effects. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Critical Damage | Increase critical hit damage by 30%. | 21 LUCK |
Protect Break II | 60% chance to reduce enemy defense when landing a critical hit. (Chain Ability) | 27 LUCK |
Luck +10 | 33 LUCK |
High Cleric
Name | Effect | Requirement |
---|---|---|
Hard Attack | More likely to knock down enemies using heavy attacks. | 21 STR |
Attack Saber II | Increases MP cost of Saber magic by 8 to increase damage dealt by 25%. | 27 STR |
Strength +10 | 33 STR | |
HP +10 | 21 STA | |
Spell Guard II | Increases defense and magic defense by 30% when casting. | 27 STA |
Stamina +10 | 33 STA | |
Break Recovery Limit | Exceed 30% of maximum HP when healing allies. | 21 INT |
HP Auto Recovery All | Recover 1% of HP for all allies every 10 second during battle. | 27 INT |
Intelligence +10 | 33 INT | |
MP +10 | 21 SPRT | |
Twinkle Rain+ | Remove all status conditions all allies (4 MP). | 21 SPRT |
Saint Saber | Add light attribute to all allies’ weapons. (7 MP) | 21 SPRT |
Heal SP+ II | Increase SP by 8% when healing allies in battle. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Magic Shield | Halve magic damage to an ally. (7 MP) | 33 SPRT |
Turn Undead | Instantly kill lower level undead enemies. | 33 SPRT |
Miracle | Survive a fatal blow with 1 HP if HP is at 50% or higher. | 21 LUCK |
Cure Heal | 75% chance to cure status conditions when healed with magic. | 27 LUCK |
Luck +10 | 33 LUCK |
Sage
Name | Effect | Requirement |
---|---|---|
Attack Up All II | Increase attack power of all allies by 7% during battle. | 21 STR |
Attack Saber II | Increases MP cost of Saber magic by 8 to increase damage dealt by 25%. | 27 STR |
Strength +10 | 33 STR | |
HP +10 | 21 STA | |
Defense Up All | Increase defense of all allies by 7% during battle. | 27 STA |
Stamina +10 | 33 STA | |
Break Recovery Limit | Exceed 30% of maximum HP when healing allies. | 21 INT |
Healing Power | Increase amount of HP recovered by 10% for all allies when healed. | 27 INT |
Intelligence +10 | 33 INT | |
MP +10 | 21 SPRT | |
Twinkle Rain+ | Remove all status conditions all allies (4 MP). | 21 SPRT |
Holy Bolt+ | Deal light magic damage to a wide area. (5 MP): 100 Power | 21 SPRT |
Stone Saber+ | Adds earth attribute to all allies’ weapons. (7 MP) | 27 SPRT |
Lightning Saber+ | Adds wind attribute to all allies’ weapons. (7 MP) | 27 SPRT |
Ice Saber+ | Adds ice attribute to all allies’ weapons. (7 MP) | 27 SPRT |
Flame Saber+ | Adds fire attribute to all allies’ weapons. (7 MP) | 27 SPRT |
Spirit +10 | 33 SPRT | |
Saint Beam | Deal light magic damage. (12 MP): 250 Power | 33 SPRT |
Blessing | 20% chance to reduce MP consumption of special skills to 0 during battle. | 21 LUCK |
Cure Heal | 75% chance to cure status conditions when healed with magic. | 27 LUCK |
Luck +10 | 33 LUCK |
Necromancer
Name | Effect | Requirement |
---|---|---|
Powerful II | Increase damage dealt by heavy attacks by 20%. | 21 STR |
First Shot II | Increase damage by 30% when HP is at 100%. (Chain Ability) | 27 STR |
Strength +10 | 33 STR | |
HP +10 | 21 STA | |
Defeat Heal II | Restore 20% of HP when defeating an enemy. | 27 STA |
Stamina +10 | 33 STA | |
Burn | 45% chance to inflict burn when performing a heavy attack. | 21 INT |
Stone | 10% chance to inflict petrify when performing a heavy attack. | 27 INT |
Intelligence +10 | 33 INT | |
MP +10 | 21 SPRT | |
Twinkle Rain+ | Remove all status conditions all allies (4 MP). | 21 SPRT |
Ghoul | Summon a Ghoul to deal damage. (12 MP): 250 Power | 21 SPRT |
Ghost | Summon a Ghost to deal damage. (14 MP): 250 Power | 27 SPRT |
Spirit +10 | 33 SPRT | |
Black Curse | Reduce all enemy stats. (11 MP) | 33 SPRT |
Dark Saber | Adds dark attribute to an ally’s weapon. (7 MP) | 33 SPRT |
Crisis Hit | Increase critical hit rate by 70% when attacking enemies with status conditions. | 21 LUCK |
Stats Down Counter II | 65% chance to reflect status down effect. | 27 LUCK |
Luck +10 | 33 LUCK |
Warlock
Name | Effect | Requirement |
---|---|---|
Defense Down All | Reduces defense of all enemies by 7%. | 21 STR |
First Shot II | Increase damage by 30% when HP is at 100%. (Chain Ability) | 27 STR |
Strength +10 | 33 STR | |
HP +10 | 21 STA | |
Attack Down All | Reduces attack power of all enemies by 7%. | 27 STA |
Stamina +10 | 33 STA | |
Weakness Effect All | Increase damage dealt by all allies to enemy weak points by 8%. | 21 INT |
Magic Defense Down All | Reduces magic defense of all enemies by 7%. | 27 INT |
Intelligence +10 | 33 INT | |
MP +10 | 21 SPRT | |
Antimagic | Remove all magic effects on enemies (7 MP). | 21 SPRT |
Gremlin | Summon Gremlin to deal damage. (12 MP): 250 Power | 21 SPRT |
Great Demon | Summon a Ghost to deal damage. (16 MP): 350 Power | 27 SPRT |
Demon Breath | Deal fire damage and reduce magic attack and defense of enemies (14 MP): 250 Power | 33 SPRT |
Spirit +10 | 33 SPRT | |
Stats Down Counter II | 65% chance to reflect status down effect. | 21 LUCK |
Random Stat Down II | 20% chance to reduce a random enemy stat when performing a heavy attack. | 27 LUCK |
Luck +10 | 33 LUCK |
Nomad
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Attack Up All II | Increase attack power of all allies by 7% during battle. | 27 STR |
Strength +10 | 33 STR | |
Parry II | 30% chance to reduce damage taken by 50% | 21 STA |
Defense Up All | Increase defense of all allies by 7% during battle. | 27 STA |
Defeat Heal II | Restore 20% of HP when defeating an enemy. | 27 STA |
Stamina +10 | 33 STA | |
Sleep Flower+ | Inflict a group of enemies with sleep. (5 MP) | 21 INT |
Body Change+ | Change the appearance of all enemies. (5 MP) | 21 INT |
Poison Bubble | Deal tree-type magic damage and absorb MP. (19 MP): 350 Power | 27 INT |
Lunatic | Reduce enemy’s maximum HP. | 27 INT |
Intelligence +10 | 33 INT | |
Spirit +10 | 21 SPRT | |
Trans Shape | Negates incoming damage to an ally once. (7 MP) | 27 SPRT |
Life Booster | Temporarily increases the maximum HP of an ally. (8 MP) | 27 SPRT |
Aura Wave | Temporarily increases SP gain of an ally. (5 MP) | 27 SPRT |
Half Vanish | Reduces an enemy’s HP by half. (9 MP) | 33 SPRT |
Counter Magic | Grants magic damage reflection to an ally once. (11 MP) | 33 SPRT |
Energy Ball | Increases an ally’s critical hit rate. (9 MP) | 33 SPRT |
Spirit +10 | 33 SPRT | |
Critical Damage | Increase critical hit damage by 30%. | 21 LUCK |
Critical Up II | Increase critical hit rate by 25%. | 27 LUCK |
Luck +10 | 33 LUCK |
Rogue
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Reinforce Trap | Increase trap damage by 25%. | 27 STR |
Strength +10 | 33 STR | |
Parry II | 30% chance to reduce damage taken by 50% | 21 STA |
Pinch Defense II | Increase defense by 30% when HP is at 30% or less. | 27 STA |
Defeat Heal II | Restore 20% of HP when defeating an enemy. | 27 STA |
Stamina +10 | 33 STA | |
Sleep Flower+ | Inflict a group of enemies with sleep. (5 MP) | 21 INT |
Body Change+ | Change the appearance of all enemies. (5 MP) | 21 INT |
Deadly Trap | 30% chance to inflict poison and reduce attack power when an enemy triggers a trap. | 27 INT |
Intelligence +10 | 33 INT | |
Spirit +10 | 21 SPRT | |
Trap SP+ | Increase SP by 25% when a trap is triggered. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Rock Drop | Deal non-elemental damage. (7 MP): 150 Power | 21 LUCK |
Land Mine | Deal non-elemental damage. (7 MP): 200 Power | 21 LUCK |
Cutter Missile | Deal non-elemental damage. (7 MP): 150 Power | 21 LUCK |
Axe Bomber | Deal non-elemental damage. (14 MP): 300 Power | 27 LUCK |
Silver Darts | Deal light damage. (5 MP): 100 Power | 27 LUCK |
Crescent | Deal dark damage. (9 MP): 200 Power | 27 LUCK |
Rocket Launcher | Deal fire damage. (12 MP) | 33 LUCK |
Grenade Bomb | Deal tree-type damage and absorb MP. (24 MP) | 33 LUCK |
Luck +10 | 33 LUCK |
Ninja Master
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Enhanced Ninjutsu | Increase ninjutsu damage by 25%. | 27 STR |
Strength +10 | 33 STR | |
Parry II | 30% chance to reduce damage taken by 50% | 21 STA |
Defeat Heal II | Restore 20% of HP when defeating an enemy. | 27 STA |
Stamina +10 | 33 STA | |
Weakness Effect II | Increase damage dealt to weak points by 15%. | 21 INT |
Shinobi Attack II | Increases damage dealt by 10% each time you continue to use ninjutsu of the same attribute (damage increase up to 30%). | 27 INT |
Intelligence +10 | 33 INT | |
Spirit +10 | 21 SPRT | |
Ninjutsu SP+ | Increase SP by 7% when a ninjutsu damages an enemy. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Shuriken+ | Deal non-elemental damage in a wide range. (4 MP): 76 Power | 21 LUCK |
Fire Diversion+ | Deal fire damage to all enemies. (7 MP):126 Power | 21 LUCK |
Water Diversion+ | Deal water damage to all enemies. (7 MP):126 Power | 21 LUCK |
Earth Diversion+ | Deal earth damage to all enemies. (7 MP):141 Power | 27 LUCK |
Thunder Technique+ | Deal wind damage to all enemies. (7 MP):126 Power | 27 LUCK |
Luck +10 | 33 LUCK |
Nightblade
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Counterstrike | Increase magic attack and magic defense by 30% when HP is at 30% or less. | 27 STR |
Strength +10 | 33 STR | |
Parry II | 30% chance to reduce damage taken by 50% | 21 STA |
Defeat Heal II | Restore 20% of HP when defeating an enemy. | 27 STA |
Stamina +10 | 33 STA | |
Status Condition Special Attack II | Increase damage dealt to enemies with status conditions by 40%. | 21 INT |
Magic Defense Down All | Reduces magic defense of all enemies by 7%. | 27 INT |
Intelligence +10 | 33 INT | |
Spirit +10 | 21 SPRT | |
One Shot Kill SP+ | Increase SP by 30% when defeating an enemy with a single blow. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Poison Cloud | Deal severe damage inflict poison. | 21 LUCK |
Fire Cloud | Deal fire damage. | 21 LUCK |
Needle | Deal damage and inflict silence. | 27 LUCK |
Weapon Smack | Reduces the enemy’s maximum HP. | 27 LUCK |
Luck +10 | 33 LUCK |
Vanadis
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Guiding Light | Increases attack power of all allies by 7% when HP is at 50% or higher. | 27 STR |
Strength +10 | 33 STR | |
Stamina +10 | 21 STA | |
Defensive Light | Increases defense of all allies by 7% when HP is at 50% or higher. | 27 STA |
Stamina +10 | 33 STA | |
Freya | Summon Freya to deal damage to a wide area. (19 MP): 458 Power | 21 INT |
HP Auto Recovery All | Recover 1% of HP every 10 second during battle for all allies. | 27 INT |
Intelligence +10 | 33 INT | |
Damage SP+ III | Increases SP by 7% when damaged. | 21 SPRT |
Revelation | Increase all stats when using a special move. | 21 SPRT |
Spirit +10 | 33 SPRT | |
Double Up | Gain a status up effect. (Chain Ability) | 21 LUCK |
Random Up | When granting status up with a special move, another random stat is also raised. | 27 LUCK |
Luck +10 | 33 LUCK |
Starlancer
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Attack Up All II | Increase attack power of all allies by 7% during battle. | 27 STR |
Strength +10 | 33 STR | |
Stamina +10 | 21 STA | |
Defense Up All | Increase defense of all allies by 7% during battle. | 27 STA |
Stamina +10 | 33 STA | |
Marduk | Summon Marduk to deal damage to a wide area and inflict silence. (19 MP) | 21 INT |
Magic Attack Up All | Increase magic attack power of all allies by 5% during battle. | 27 INT |
Intelligence +10 | 33 INT | |
Protect Up+ | Increase all allies’ defense. | 21 SPRT |
Mind Up+ | Increase all allies’ magic attack and magic defense. | 21 SPRT |
Power Up+ | Increase all allies’ attack power. | 21 SPRT |
Magic Defense Up All | Increase magic defense of all allies by 5% during battle. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Lucky Status Effect Up | 30% chance to increase stat up effect by 15%. (Chain Ability) | 21 LUCK |
Reverse Status Effect Down | 20% chance to reverse status down effects for allies. | 27 LUCK |
Luck +10 | 33 LUCK |
Dragon Master
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Charge Up II | Increases damage dealt by charge attacks by 75%. | 27 STR |
Strength +10 | 33 STR | |
Stamina +10 | 21 STA | |
Spell Resist | 90% chance to prevent knock down when casting spells. | 27 STA |
Stamina +10 | 33 STA | |
Jormungandr | Summon Jormungandr to deal damage to a wide area and inflict poison. (21 MP): 525 Power | 21 INT |
Strengthen Down II | Increase the effect of status down skills by 7%. | 27 INT |
Intelligence +10 | 33 INT | |
SP Down+ | Increase SP by 15% when enemy stats are lowered using special skills | 21 SPRT |
Summon SP+ | Increase SP by 25% when using summon magic. | 27 SPRT |
Spirit +10 | 33 SPRT | |
Random Stat Down II | 20% chance to reduce a random enemy stat when performing a heavy attack. | 21 LUCK |
Reverse Status Effect Up | When inflicted by a stat down effect, gain a stat up effect instead. | 27 LUCK |
Luck +10 | 33 LUCK |
Fenrir Knight
Name | Effect | Requirement |
---|---|---|
Strength +10 | 21 STR | |
Attacker | Increases attack power and defense by 30%. (Chain Ability) | 27 STR |
Strength +10 | 33 STR | |
Stamina +10 | 21 STA | |
Interception Posture II | Reduce damage taken by 20% if enemy is targeting you. (Chain Ability) | 27 STA |
Stamina +10 | 33 STA | |
Lamian Naga | Summon Lamian Naga to deal damage to a wide area. (21 MP): 590 Power | 21 INT |
Strengthen Down II | Increase the effect of status down skills by 7%. | 27 INT |
Intelligence +10 | 33 INT | |
Protect Down+ | Reduce the defense of all enemies. | 21 SPRT |
Mind Down+ | Reduce magic attack and magic defense of all enemies. | 21 SPRT |
Power Down+ | Reduce attack power of all enemies. | 21 SPRT |
SP Down+ | Increase SP by 15% when enemy stats are lowered using special skills | 27 SPRT |
Spirit +10 | 33 SPRT | |
Magic Break II | 60% chance to lower magic attack power and magic defense of an enemy when landing a critical hit. | 21 LUCK |
Lucky Status Effect Down | 30% chance to increase stat down effect by 7%. | 27 LUCK |
Luck +10 | 33 LUCK |
Tier 4 Classes
Divine Hero
Name | Effect | Requirement |
---|---|---|
Attack Up All III | Increase attack power of all allies by 10% during battle. | 43 STR |
Pinch Attack III | Increase damage dealt by 40% when HP is at 30% or less. (Chain Ability) | 53 STR |
Strength +10 | 63 STR | |
HP +20 | 43 STA | |
Defense Up All II | Increase defense of all allies by 10% during battle. | 53 STA |
Stamina +10 | 63 STA | |
Healing II | Recover 15% more HP when 30% or more HP is restored. | 43 INT |
Magic Attack Up All III | Increase magic attack power of all allies by 10% during battle. | 53 INT |
Intelligence +10 | 63 INT | |
Spirit +10 | Reduce the defense of all enemies. | 43 SPRT |
Damage SP+ IV | Increases SP by 10% when damaged. | 53 SPRT |
Spirit +10 | 63 SPRT | |
Power Break III | 90% chance to reduce enemy attack power when landing a critical hit. (Chain Ability) | 43 LUCK |
Cure Heal III | Cure status conditions when healed with magic. | 53 LUCK |
Luck +10 | 63 LUCK |
Berserker
Name | Effect | Requirement |
---|---|---|
Pain Attack II | Consume 5% HP to increase heavy attack damage by 40%. | 43 STR |
Fury II | Increase attack power and defense by 10% for every 20% of max HP damage accumulated. (Increase up to 30%) (Chain Ability) | 53 STR |
Strength +10 | 63 STR | |
HP +20 | 43 STA | |
Defeat Heal III | Recover 15% more HP when 30% or more HP is restored. | 53 STA |
Stamina +10 | 63 STA | |
Weakness Effect III | Increase damage dealt to weak points by 35%. | 43 INT |
Weakness Effect All II | Increase damage dealt to weak points by 12% for all allies. | 53 INT |
Intelligence +10 | 63 INT | |
Spirit +10 | Reduce the defense of all enemies. | 43 SPRT |
Defeat SP+ III | Increase SP by 30% when defeating an enemy. (Chain Ability) | 53 SPRT |
Spirit +10 | 63 SPRT | |
One Flash II | Increase damage dealt by 40% when landing a critical hit. | 43 LUCK |
Concentration II | Increase critical hit rate by 40%. | 53 LUCK |
Luck +10 | 63 LUCK |
Mystic Queen
Name | Effect | Requirement |
---|---|---|
Strong Man II | Increase damage dealt to non-bosses by 30%. (Chain Ability) | 43 STR |
Arbitrator II | Increase damage dealt to bosses by 30%. | 53 STR |
Strength +10 | 63 STR | |
Spell Guard III | Increases defense and magic defense by 40% when casting. | 43 STA |
Spell Field III | Reduces incoming damage by 40% when casting. | 53 STA |
Stamina +10 | 63 STA | |
Intelligence +10 | 43 INT | |
Limit Break III | Increase magic damage by 35%. | 53 INT |
Intelligence +10 | 63 INT | |
MP +10 | 43 SPRT | |
All Attribute Reduction II | Reduces incoming damage from all attributes by 30%. | 53 SPRT |
Spirit +10 | 63 SPRT | |
Critical Up III | Increase critical hit rate by 40%. | 43 LUCK |
Critical Damage II | Increase damage dealt by 40% when landing a critical hit. | 53 LUCK |
Luck +10 | 63 LUCK |
Spellbinder
Name | Effect | Requirement |
---|---|---|
Unfair II | Increase damage dealt lower level enemies by 40%. | 43 STR |
Pain Attack II | Consume 5% HP to increase heavy attack damage by 40%. | 53 STR |
Strength +10 | 63 STR | |
Defeat Heal III | Restore 30% of HP when defeating an enemy. | 43 STA |
Spell Resist II | Prevents knock down when casting. (Chain Ability) | 53 STA |
Stamina +10 | 63 STA | |
Intelligence +10 | 43 INT | |
Pain Magic All II | Consume 5% HP of all allies to increase magic damage by 40%. | 53 INT |
Intelligence +10 | 63 INT | |
MP +10 | 43 SPRT | |
Damage MP+ II | Recover 5 MP when damaged. (Chain Ability) | 53 SPRT |
Spirit +10 | 63 SPRT | |
Random Stat Down III | 30% chance to reduce a random enemy stat when performing a heavy attack. | 43 LUCK |
Magic Armor II | 40% to reduce incoming magic damage to 0. | 53 LUCK |
Luck +10 | 63 LUCK |
Beast King
Name | Effect | Requirement |
---|---|---|
Strength +10 | 43 STR | |
One Shot Kill II | Increase special move damage by 35% when HP is at 100%. | 53 STR |
Strength +10 | 63 STR | |
Parry III | 60% chance to reduce damage taken by 50% | 43 STA |
Defeat Heal III | Restore 30% of HP when defeating an enemy. | 53 STA |
Stamina +10 | 63 STA | |
Intelligence +10 | 43 INT | |
Improve Healing II | Increase amount of HP recovered by 50% when healed. (Chain Ability) | 53 INT |
Intelligence +10 | 63 INT | |
Heal SP+ III | Increase SP by 35% when healing allies in battle. | 43 SPRT |
SP Up+ II | Increase SP by 35% when stats are increased using special skills | 53 SPRT |
Spirit +10 | 63 SPRT | |
Cure Heal II | Cure status conditions when healed with magic. | 43 LUCK |
Protect Break III | 90% chance to reduce enemy defense when landing a critical hit. | 53 LUCK |
Luck +10 | 63 LUCK |
Annihilator
Name | Effect | Requirement |
---|---|---|
Strength +10 | 43 STR | |
Finishing Blow II | Increase damage by 45% to enemies with 30% or less of their maximum HP. (Chain Ability) | 53 STR |
Strength +10 | 63 STR | |
Defeat Heal III | Restore 30% of HP when defeating an enemy. | 43 STA |
Pinch Defense III | Increase defense by 40% when HP is at 30% or less. | 53 STA |
Stamina +10 | 63 STA | |
Intelligence +10 | 43 INT | |
Indomitability IV | Increase attack power by 40% when inflicted with status conditions. | 53 INT |
Intelligence +10 | 63 INT | |
Payback III | Reduce SP consumption by 35% when using special moves. | 43 SPRT |
Damage SP+ IV | Increases SP by 10% when damaged. | 53 SPRT |
Spirit +10 | 63 SPRT | |
Critical Damage II | Increase critical hit damage by 40%. | 43 LUCK |
Protect Break III | 90% chance to reduce enemy defense when landing a critical hit. | 53 LUCK |
Luck +10 | 63 LUCK |
High Priestess
Name | Effect | Requirement |
---|---|---|
Strong III | Increase attack power by 30% when HP is at 80% or higher. (Chain Ability) | 43 STR |
Attack Up All III | Increase attack power of all allies by 10% during battle. | 53 STR |
Strength +10 | 63 STR | |
HP +10 | 43 STA | |
Saint Veil | Reduce damage taken by all allies by 10%. | 53 STA |
Stamina +10 | 63 STA | |
Intelligence +10 | 43 INT | |
Improved Healing II | Increase HP recovered to all allies by 15% during battle. | 53 INT |
HP Auto Recovery All II | Recover 3% of HP for all allies every 20 second during battle. | 53 INT |
Intelligence +10 | 63 INT | |
MP +10 | 43 SPRT | |
Heal SP+ III | Increase SP by 10% when healing allies in battle. | 53 SPRT |
Spirit +10 | 63 SPRT | |
Miracle II | Survive a fatal blow with 1 HP if HP is at 30% or higher. (Chain Ability) | 43 LUCK |
Cure Heal II | Cure status conditions when healed with magic. | 53 LUCK |
Luck +10 | 63 LUCK |
Chaosbringer
Name | Effect | Requirement |
---|---|---|
Powerful III | Increase damage dealt by heavy attacks by 30%. | 43 STR |
Defense Down All II | Reduces defense of all enemies by 10%. | 53 STR |
Strength +10 | 63 STR | |
HP +10 | 43 STA | |
Attack Down All II | Reduces attack power of all enemies by 10%. | 53 STA |
Stamina +10 | 63 STA | |
Weakness Effect All II | Increase damage dealt to weak points by 12% for all allies. | 43 INT |
Magic Defense Down All II | Reduces magic defense of all enemies by 10%. | 53 INT |
Intelligence +10 | 63 INT | |
MP +10 | 43 SPRT | |
Summon SP+ II | Increase SP by 35% when using summon magic. | 53 SPRT |
Spirit +10 | 63 SPRT | |
Status Down Counter III | 80% chance to reflect status down effect. (Chain Ability) | 43 LUCK |
Random Stat Down III | 30% chance to reduce a random enemy stat when performing a heavy attack. | 53 LUCK |
Luck +10 | 63 LUCK |
Wardenkeep
Name | Effect | Requirement |
---|---|---|
Strength +10 | 43 STR | |
Attack Up All III | Increase attack power of all allies by 10% during battle. | 53 STR |
Strength +10 | 63 STR | |
Pinch Defense III | Increase defense by 40% when HP is at 30% or less. | 43 STA |
Defense Up All II | Increase defense of all allies by 10% during battle. | 53 STA |
Stamina +10 | 63 STA | |
Status Condition Special Attack III | Increase damage dealt to enemies with status conditions by 60%. | 43 INT |
Poison II | 30% chance of inflicting poison and defense down on an enemy using heavy attacks. (Chain Ability) | 53 INT |
Intelligence +10 | 63 INT | |
Spirit +10 | 43 SPRT | |
Damage MP+ II | Recover 5 MP when damaged. | 53 SPRT |
Spirit +10 | 63 SPRT | |
Critical Damage II | Increase critical hit damage by 40%. | 43 LUCK |
Covert II | Even more less likely to be targeted by an enemy. | 53 LUCK |
Luck +10 | 63 LUCK |
Vigilante
Name | Effect | Requirement |
---|---|---|
Strength +10 | 43 STR | |
Counterstrike II | Increase magic attack and magic defense by 40% when HP is at 30% or less. | 53 STR |
Strength +10 | 63 STR | |
Parry III | 60% chance to reduce damage taken by 50% | 43 STA |
Defeat Heal III | Restore 30% of HP when defeating an enemy. | 53 STA |
Stamina +10 | 63 STA | |
Status Condition Special Attack III | Increase damage dealt to enemies with status conditions by 60%. | 43 INT |
Weakness Effect III | Increase damage dealt to weak points by 35%. | 53 INT |
Intelligence +10 | 63 INT | |
Spirit +10 | 43 SPRT | |
Damage MP+ II | Recover 5 MP when damaged. | 53 SPRT |
Spirit +10 | 63 SPRT | |
Heaven’s Punishment | 10% chance to instantly kill an enemy when performing a heavy attack. (Chain Ability) | 43 LUCK |
Covert II | Even more less likely to be targeted by an enemy. | 53 LUCK |
Luck +10 | 63 LUCK |
Meteorite
Name | Effect | Requirement |
---|---|---|
Strength +10 | 43 STR | |
Attack Up All III | Increase attack power of all allies by 10% during battle. | 53 STR |
Strength +10 | 63 STR | |
Stamina +10 | 43 STA | |
Defense Up All II | Increase defense of all allies by 10% during battle. | 53 STA |
Stamina +10 | 63 STA | |
Unlimited | Increase summon magic MP cost by 20% to increase damage dealt by 35%. | 43 INT |
Magic Attack Up All II | Increase magic attack power of all allies by 10% during battle. | 53 INT |
Intelligence +10 | 63 INT | |
Damage SP+ IV | Increases SP by 10% when damaged. | 43 SPRT |
Magic Defense Up All II | Increase magic defense of all allies by 10% during battle. | 53 SPRT |
Spirit +10 | 63 SPRT | |
Lucky Status Effect Up | 30% chance to increase stat up effect by 15%. (Chain Ability) | 43 LUCK |
Reverse Status Effect Down II | 25% chance to reverse status down effects for allies. | 53 LUCK |
Luck +10 | 63 LUCK |
Brynhildr
Name | Effect | Requirement |
---|---|---|
Strength +10 | 43 STR | |
Attacker II | Increases attack power and defense by 40%. (Chain Ability) | 53 STR |
Strength +10 | 63 STR | |
Stamina +10 | 43 STA | |
Pinch Defense III | Increase defense by 40% when HP is at 30% or less. | 53 STA |
Stamina +10 | 63 STA | |
Summon Magic MP Save | Reduce summon magic MP cost by 50%. | 43 INT |
Unlimited | Increase summon magic MP cost by 20% to increase damage dealt by 35%. | 53 INT |
Intelligence +10 | 63 INT | |
Status Down MP Save+ II | Reduce the MP cost of status down special skills by 50%. | 43 SPRT |
Summon SP+ II | Increase SP by 35% when using summon magic. | 53 SPRT |
Spirit +10 | 63 SPRT | |
Magic Break III | 90% chance to lower magic attack power and magic defense of an enemy when landing a critical hit. | 43 LUCK |
Lucky Status Effect Down II | 30% chance to increase stat down effect by 10%. (Chain Ability) | 53 LUCK |
Luck +10 | 63 LUCK |
Trials of Mana Remake Recommended Article List
▼Trials of Mana Remake Recommended Guides | ||
---|---|---|
Walkthroughs | Character Guides | Boss Guides |
Strategy Guides | Classes | Class Tier List |
Best Parties | Best Classes | Best Equipment |
There’s two mistakes in the skill list for warrior monk. 1. Leaf Saber actually makes allies weapons absorb MP, not HP.
2. The buff isn’t cast on all allies at once. You have to recast it to apply it to more than one ally.
Been looking for a list like this but please complete.
omg U guys did it! The list is complated! Tytyty!
Please complete the list…. been looking at half finished list for a week now. I already discovered some myself because u are missing alots of the skills on some dark classes spells for Charlotte, and some for ries also Hawkeye……
Guide is greatly appreciated. Been looking for a list this complete. Keep it up. Now just need the class 4 abilities.
Thank you so much for the thorough list!!