Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited Walkthrough

A complete walkthrough and guide for Lampbloom Woods Revisited in Trials of Mana Remake. Included also are list of items, enemies, and strategies.

Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited Walkthrough

Chapter 3: Lampbloom Woods Revisited

Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited

Trials of Mana Remake Walkthroughs

Story Objectives

Here is a summary of objectives needed to be accomplished in this chapter:

Objective Summary
Search for the Elemental of Wood Return to the block area in Lampbloom Woods and explore the remaining area in order to locate Dryad, the Wood Elemental.
Defeat Grapplavine Defeat the boss at the Lampbloom Woods IV.
Open the Portal to the Sanctuary After defeating the boss, return to the shore and summon Vuscav. Travel to the next area, Oblivisle.

Obtainable Items

Here is a list of items that can be acquired in this chapter:

Lampbloom Woods Revisited Items

Item Holder Location
180 Lucre Yellow Orb In the left pathway outside Flowerburg Dior
Silver Item Seed x1 Yellow Orb Within the first looping pathway
Medical Herb x1 Yellow Orb Within the third looping pathway
N/A Lil’ Cactus #32 Within the third looping pathway

Enemies

Here is a list of enemies encountered in this chapter:

Lampbloom Woods Enemies

Enemy Level Location
Quilted Hood Lv.32 Lampbloom Woods I
Mushgloom Lv.32 Lampbloom Woods I
Assassinant Lv.32 Lampbloom Woods I
Ladeeb Lv.32, Lv.33 Lampbloom Woods I
Silkspitter Lv.32, Lv.33 Lampbloom Woods I
Grapplavine Lv.36 Lampbloom Woods IV

Chapter 3: Lampbloom Woods Revisited Walkthrough

Search for the Elemental of Wood

Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited - Search for the Elemental of Wood

Lampbloom Woods I

1 Before heading to the marked location, enter the left pathway that will lead you to an area containing the 1st yellow orb (180 Lucre).
2 Leave and return to Lampbloom Woods I. Proceed to the the gray mana statue and watch a cutscene.
3 Clear the first looping pathway and look for the 2nd yellow orb (Silver Item Seed x1).
4 Proceed to the third looping pathway near to the gold mana statue.
5 Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited - Lil' Cactus Location 32Look for the 3rd yellow orb (Medical Herb x1) and Lil’ Cactus #32.
6 Approach the gold mana statue to recover your party’s lost HP and MP. Also, SAVE your current game since you will heading for an upcoming boss battle.

Defeat Grapplavine

Trials of Mana Remake - Grapplavine

Lampbloom Woods IV

1 Watch a cutscene.
2 Defeat Grapplavine. Avoid the range of his moves while you spend and build up your CS gauges to damage the boss.
Grapplavine Boss Guide
3 You will obtain the eighth mana spirit, Dryad, after the cutscene. Dryad is the wood elemental mana spirit.
Dryad Mana Spirit Information

Open the Portal to the Sanctuary

Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited - Open the Portal to the Sanctuary

Lampbloom Woods I

1 After the cutscene, head back to the Lampbloom Woods’ shore.
2 Summon Vuscav and travel to Oblivisle.

Item Locations

Below are the in-game locations of the obtainable items in this chapter:

Lampbloom Woods I Item Locations

In-Game Location Item and Location
Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited - Orb Location 1 180 Lucre
In the west pathway outside the entrance/exit of Flowerburg Dior
Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited - Orb Location 2 Silver Item Seed x1
Within the first looping pathway
Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited - Orb Location 3 Medical Herb x1
Within the third looping pathway
Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited - Lil' Cactus Location 32 Lil’ Cactus #32
Within the third looping pathway

Tips and Strategies

Here is a list of the tips and strategies for this chapter:

Locate Lil’ Cactus #32

Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited - Lil' Cactus Location 32

Before leaving the woods, locate Lil’ Cactus #32 in the third looping area of the forest.

All Lil’ Cactus Locations

Use Elemental Magic to Certain Enemies

Trials of Mana Remake - Chapter 3: Lampbloom Woods - Use Elemental Magic

The enemies encountered in this forest are not weak to elemental magic we unlocked recently. We recommended using Wind magic in order to knockdown multiple enemies especially flying enemies. You can use Fire or Light magic to hit multiple enemies beside each other.

Enemy Level Weakness
Quilted Hood Lv.32 Wind, Fire or Light Element
Mushgloom Lv.32 Wind, Fire or Light Element
Assassinant Lv.32 Wind, Fire or Light Element
Ladeeb Lv.32, Lv.33 Wind, Fire or Light Element
Silkspitter Lv.32, Lv.33 Wind, Fire or Light Element
Grapplavine Lv.32 Wind, Fire or Light Element

Equip Wood Elemental Moves and Magic

Trials of Mana Remake - Chapter 3: Lampbloom Woods Revisited - Wod Elemental Moves and Magic

After acquiring the eighth mana spirit, Dryad, attach newly unlocked moves and magic to your party members.

Dryad Mana Spirit Abilities

Grapplavine Boss Strategies

Here is a breakdown of the battle strategies against the boss:

Setup your Battle Strategy

Target Same Enemy
Tactics Protection is Paramount
Moves Use moves without MP falling to 50%
Class Strikes Do not use Class Strikes
Healing Items Leave at least 5 of each items in stock

Target the Body

Trials of Mana Remake - Grapplavine - Target the Body

The first phase of the battle will start without the face of the boss revealed. For now target the boss’s body to inflict damage. However, be careful in getting close at the beginning since the boss will have Silkspitter minions around it. Use your range damage dealers first while curing the remaining melee damage dealer/s from poison statuses.

Keep on Healing and Curing Status Ailments

Trials of Mana Remake - Grapplavine - Heal and Cure Statues Ailments

While trying to avoid the attacks, keep your party member’s health and status secured as well. This is especially needed when Grapplavine is about to use it’s Poison Bubble attack. If you don’t have Charlotte in your team, make sure you have Medicine Herbs, Stardust Herbs, or Marmpoto Oils in your stock.

Dodge the Target Areas

Trials of Mana Remake - Grapplavine - Avoid Target Areas

At 75% health, Grapplavine will show it’s face and use it’s Hammer Bud attack. It covers a large section of the area when it sets the seeds off. When you see it coming, take out some seeds to clear a path to interrupt the explosion and then take off to gap on the edge of the screen far away from the large seeds until the explosion subsides. Safe zones are located at the farthest back and sides of the battlefield.

Break Blue Vases to Replenish CS Gauges

Trials of Mana Remake - Grapplavine - Break Blue Vases

Break all blue vases around the area in order to to fill-up your CS gauges and use Class Strikes again.

Avoid Staying In Front

Trials of Mana Remake - Grapplavine - Avoid Staying In Front

When engaging the boss from a close distance, don’t spend too much attacking in front of it. The boss might use it’s Bite attack and deal damage to you.

Use Class Strikes on the Face or Head

Trials of Mana Remake - Grapplavine - Use Class Strikes

While Grapplavine’s slender body might sound easier to hit compared to its head, focusing on it does more harm than good since it resists attacks. That being said, you need to focus your on attacks on its face cautiously. Wait for the boss to lower its ugly head and then execute a class strike for some good damage. Shift between hitting its head and punishing its body to whittle it down.

Use Debuffs

Trials of Mana Remake - Grapplavine - Use Debuffs

Cast multiple debuffs on Grapplavine’s body and head only. Debuffs can be in the form of attack decrease (Power Down), defense decrease (Protect Down), and magic & magic defense decrease (Mind Down). These debuffs can be accessed as innate abilities or consumable items.

Cast Buffs

Trials of Mana Remake - Grapplavine - Use Buffs

Cast buffs to yourself and your party members carefully while engaging Grapplavine. These buffs can be in the form of attack increase (Power Up), defense increase (Protect Up), and magic & magic increase (Mind Up). They can be accessed as innate abilities or consumable items.

Use Elemental and Summon Magic

Trials of Mana Remake - Grapplavine - Use Elemental and Summon Magic

If you ran out of CS gauges, make use of elemental or summon magic to damage Grapplavine. Even though the boss has resistance to elemental attacks including Fire, it can still be damaged.

Use Aerial Attacks and Combos

Trials of Mana Remake - Grapplavine - Use Aerial Attacks or Combos

If you rant out of MP, deal continuous aerial attacks to combos to the boss instead. This will build up your character’s CS gauge over time in order to finish off the boss. Aim your attacks directly to its face or head.

← Chapter 3: Flowerburg Dior Chapter 4: Oblivisle →

Other Walkthroughs

▼Prologue Chapter Walkthroughs
Duran - Kingdom of Valsena Angela - Kingdom of Altena Kevin - Kingdom of Ferolia
Charlotte - Holy City of Wendel Hawkeye - Nevarl Fortress Riesz - Citadel of Laurent
▼Chapter 1 Walkthroughs
Jadd Stronghold Rabite Forest Lakeside Town Astoria
Rabite Forest Revisited Lakeside Town Astoria Revisited Cascade Cavern
Holy City of Wendel Cascade Cavern Revisited Jadd Stronghold Revisited
Free City of Maia Golden Road Stonesplit Gap
Free City of Maia Revisited Dwarf Village Dwarf Tunnel
Molebear Moors Kingdom of Valsena Merchant Town Beiser
▼Chapter 2 Walkthroughs
Palo Port Heavensway Laurent Secret Base
Finding Koropokkur Village Koropokkur Woods Gusthall
Citadel of Laurent Ghost Ship Beuca Island
Tomato Town Seaside Cavern -
▼Chapter 3 Walkthroughs
 Snow Hamlet Alrant Frostbite Fields Labyrinth of Ice
Desert Capital Sirhtan Burning Sands Oasis of Diin
Fiery Gorge Moonlight Town Mintas Duskmoon Forest
Chartmoon Tower Lampbloom Woods Flowerburg Dior
Lampbloom Woods Revisited - -
▼Chapter 4 Walkthroughs
Oblivisle Celestial Peak Sanctuary of Mana
Rescue Faerie in Altena Rescue Faerie in Ferolia Rescue Faerie in Nevarl Fortress
▼Chapter 5 Walkthroughs
Shimmering Ruins Daria, Gem Valley Gusthall Revisited
Labyrinth of Ice Revisited Fiery Gorge Revisited Chartmoon Tower Revisited
Woods of Wandara Holy City of Wendel Revisited -
▼Chapter 6 Walkthroughs
Ancient Capital Pedda Crystal Desert Dragonsmaw
Jungle of Visions Mirage Palace Night Cavern
Dark Castle Sanctuary of Mana Revisited -

Trials of Mana Remake Recommended Article List

▼Trials of Mana Remake Recommended Guides
Walkthroughs Character Guides Boss Guides
Strategy Guides Classes Class Tier List
Best Parties Best Classes Best Equipment

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