Trials of Mana Remake - Harcypete Boss Guide

Boss guide for Harcypete in Trials of Mana Remake. This includes the boss enemy's strengths and weaknesses, stats and skills, and recommended battle strategies.

Trials of Mana Remake - Harcypete Boss Guide

Guide on How to Defeat Harcypete

Harcypete is one of the bosses that you need to defeat in Trials of Mana Remake. Harcypete appears as stronger variant of the harpy. She represents the Wind element. The boss is encountered at the top of the mountain during their mission in Gusthall.

Trials of Mana Remake - Harcypete

Chapter 2: Gusthall Walkthrough

Harcypete Information

Here is a breakdown of the boss’ strengths and weaknesses, stats, and skills:

Harcypete Stats

Target Areas Body only
Weaknesses Earth element
Resistance Wind element
Recommended Level Level 20 or higher
EXP Rewards 7,700 exp
Lucre Rewards 990 lucre
Other Rewards Sylphid (Wind element abilities)

Harcypete Skills

Skill Skill Description
Hoist Harcypete takes the enemy to the air and then throws them back to the ground.
Buffet Harcypete casts a wind missiles and uses it as a protective barrier. Close enemies will receive minor damage and will send out those missiles to your party.
Air Rush Harcypete summons cyclones which causes Wind magic damage to all enemies.
Cyclone + Harcypete casts a linear Windmagic damage.
Supersonic Harcypete charges for a powerful attack.

Harcypete Strategies

Here is a breakdown of the battle strategies against the boss:

Setup your AI Battle Strategy

Target Same Enemy
Tactics Protection is Paramount
Moves Use moves without MP falling to 50%
Class Strikes Do not use class strikes
Healing Items Leave at least 5 of each items in stock

Enchant Weapon with Earth Element

If you have access to Stone Saber or Mole Claw, enchant your melee characters’ weapon with Earth element to deal more damage to the boss. Elemental weapon enchants can be acquired from Item Seeds or through the Merchant Town Beiser’s Night Market.

Keep Moving

Trials of Mana Remake - Harcypete - Keep Moving

Harcypete can be tough to attack because she flies in the air. You’ll need to chase her around the boss area to nail those attacks. Similar to regular Harpy, the boss has regular swipe attacks. However, you need to keep moving to avoid one of Harcypete’s Air Rush and Cyclone +.

Dodge the Attacks

Trials of Mana Remake - Harcypete - Avoid Air Rush

Harcypete carries many area of effect spells such as Air Rush. Bait for her to attack and then wait for them to subside before approaching and punishing her with your own attacks. Among the spells she uses, Cyclone + is linear which is fairly easy to dodge compared to her other abilities.

Break Blue Vases to Replenish CS Gauges

Trials of Mana Remake - Harcypete - Break Blue Vases

Apart from dealing damage, you can also build up your party’s CS gauges by breaking nearby blue vases. Just make sure that you will break only a sufficient amount of vases enough to fill-up the gauges.

Use Earth Elemental Magic

Trials of Mana Remake - Harcypete - Use Diamond Shards

If you have Angela in your party, kite the boss from a distance using Diamond Shards. If you ran out of MP, consume a Faerie Walnut or switch to another party member.

Use Class Strikes to Prevent Supersonic

Trials of Mana Remake - Harcypete - Use Class Strikes

After reducing her health significantly, Harcypete starts to use Supersonic, an ability that takes some charge time. When the arena starts to glow red, close in quickly and whittle her down to interrupt the charge. If you do it right, not only will Harcypete stop charging but she will also stagger, giving you enough time to follow up with more attacks.

Harcypete Boss Battle Video

Here is a video on how to defeat the boss in-game:

← Jewel Eater Boss Guide Zehnoa Boss Guide →

Other Bosses

▼Chapter 1-3 Boss Guides
Fullmetal Hugger Machine Golem R Jewel Eater
Harcypete Zehnoa Bill & Ben
Gova Machine Golem S Bill & Ben Rematch
Beast Ludgar Grapplavine -
▼Chapter 4 Boss Guides
Lightgazer Land Umber Dangaard
Fiegmund Xan Bie Dolan
Mispolm - -
▼Chapter 5 Boss Guides
Zable Fahr Darkshine Knight Jewel Eater Rematch
Harcypete Rematch Fullmetal Hugger Rematch Crimson Wizard
Goremand Grapplavine Rematch Zehnoa Rematch
Gova Rematch Tainted Soul Malocchio
Belladonna - -
▼Chapter 6-7 and Secret Boss Guides
Mondoragon Dark Lich Archdemon
Golden Knight Angela King of Ferolia
Revenant Mimiqueen Empreeb
Anise Black Rabite -

Trials of Mana Remake Recommended Article List

▼Trials of Mana Remake Recommended Guides
Walkthroughs Character Guides Boss Guides
Strategy Guides Classes Class Tier List
Best Parties Best Classes Best Equipment

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  1. This boss was a BITCH. Best strat was to let the party distract her and die (they are stupid and won’t last long). You can revive them every once in a while when you need a break so you don’t have to keep dodging constantly and can get a breather. But they will just die again so don’t waste your efforts too much.

    Your best bet is telegraphing and dodging her attacks. I also nudged down the difficulty slider a bit for this fight, not gonna lie. Because it was so unsatisfying. You can only hit her with air attacks and get maybe 2 or 3 attacks in before she starts another attack and you have to go on the defensive.

    All her attacks can be dodged. Your best bet is to run around and then jump and dodge at the last second to get away because her reach extends a bit out of the red circle in most cases and she can still clip you if not careful, so you need that extra little speedy surge you get from jumping and dodging at the last second.

    Anyway keep whittling away at her and you’ll get your victory.