What are Omamori Charms?
Omamori charms are accessories that you can equip to gain various special effects both in and out of battle. They are obtained all throughout the game but are usually found at Shinto shrines.
Equipping Charms
You can equip charms in a Charm slot to gain their effects. Note that you can equip more than one Charm depending on how many charm slots you have unlocked.
Open the menu open the Gear tab to see charms that you can equip.
How to Unlock Additional Charm Slots
Below are steps on acquiring more charm slots for Jin Sakai in Ghost of Tsushima:
Find and pray at Inari shrines.
You can unlock more charm slots by finding Inari Shines hidden across the island of Tsushima.
Foxes which you will regularly encounter on your travels will lead you to hidden Inari Shrines so be sure to follow them when they appear.
Once you have found an Inari Shrine, approach it to pray at it. Unlocking one additional charm slot requires you to find and pray at three (3) Inari Shrines. When not doing the main story or side quests, try to spend the time looking for them in the game.
List of Charms
Omamori Charms are grouped into different types such as Offense Charms, Defense Charms, Stealth Charms, and Utility Charms:
Defense Charms
Name | Type | Effects | How to Obtain |
---|---|---|---|
Charm of Amaterasu | Major | Killing enemies restores a Moderate amount of health. | Region 1 Golden Summit Shrine (Complete Collectible) |
Charm of Incineration | Major | Enemies struck by Black Powder Bombs catch on fire and deal Burn damage to nearby foes. | Complete Side Tale “The Traitor“, Reach “The Raging Storm” Legend Rank |
Charm of Izanami | Major | Iron Will now revives you at 50% of your maximum health. | Region 2 Marsh Rock Shrine (Complete Collectible) |
Charm of Mizu-no-Kami | Major | Parries, Perfect Parries, and Perfect Dodges are easier to perform. | Region 1 Spring Falls Shrine (Complete Collectible) |
Charm of Okuninushi | Major | Slowly recover health while out of combat. | Region 1, North of Hidden Springs (Near the Mending Rock Shinto Shrine) |
Charm of Broken Barriers | Minor | Breaking an enemy’s defense grants 15% of Resolve. | Complete Side Tale “Honor Buried Deep,” The Delicate Art of Negotiation“ |
Charm of Fortitude | Minor | 20% chance to survive Lethal damage and gain Resolve. | Complete Side Tale “The End of Suffering“ |
Charm of Hachiman’s Favor | Minor | Killing enemies restores a minor amount of health. | Pre-order bonus |
Charm of Immunity | Minor | 15% chance for enemy arrows to deal no damage. | Complete Side Tale “The Way of the Bow,” Flesh and Stone“ |
Charm of Rejuvenation | Minor | Slowly recover up to 2 Resolve while in combat. | Complete Side Tale “The Tale of Yuna“ |
Charm of Resistance I | Minor | Reduces all damage by a Minor amount. | Complete Side Tale “Lost at Sea,” “Empty Baskets“ |
Charm of Resistance II | Minor | Reduces all damage by a Moderate amount. | Complete Side Tale “The Last Warrior Monk,” “The Blood Sutra“ |
Charm of Resistance III | Minor | Reduces all damage by a Major amount. | Complete Side Tale “The Guardian of Tsushima“ |
Charm of Unyielding I | Minor | Moderately reduces damage taken while at 50% health or less. | Complete Side Tale “Incident at Hiyoshi Pass“ |
Charm of Unyielding II | Minor | Majorly reduces damage taken while at 50% health or less. | Complete Side Tale “Ghosts in the Fog“ |
Charm of Vitality | Minor | Moderate increase to Health. | Complete Side Tale “Three Actions, Three Illusions” Complete Side Tale “This Threefold World“ |
Melee Charms
Name | Type | Effects | How to Obtain |
---|---|---|---|
Charm of Kagu-Tsuchi | Major | Deal bonus damage while at 50% health or less. | Region 1 Plum Blossom Shrine (Complete Collectible) |
Charm of Ryuujin | Major | Recover 1 Kunai after performing a Perfect Dodge. | Region 2 Hazy Cliff Shrine (Complete Collectible) |
Charm of Shinatsuhiko | Major | Staggering an enemy prevents interrupted melee attacks for 6 seconds. | Region 2 Lush Peak Shrine (Complete Collectible) |
Charm of Susanoo | Major | Staggered enemies have a 30% chance to be knocked down. | Region 1 Stone Dragon Shrine (Complete Collectible) |
Charm of Takemikazuchi | Major | Killing an enemy increases Melee damage by a Minor amount for a few seconds. | Region 3 Snowlit Peak Shrine (Complete Collectible) |
Charm of Nigihayahi-no-Mikoto | Major | Deal Moderate bonus damage while at full health. | Region 3 Frost Cliff Shrine (Complete Collectible) |
Charm of Advantage | Minor | Ghost Weapons deal 20% more damage. | Complete Side Tale “The Cost of Iron,” “Nattou and the Sake Seller“ |
Charm of Bludgeoning | Minor | Moderate increase to stagger damage. | Complete Side Tale “The Thief,” “The River Children,” “The Laughing Bandits“ |
Charm of Dual Destruction I | Minor | Attacks have a 5% chance to deal double damage. | Complete Side Tale “The Husband“ |
Charm of Dual Destruction II | Minor | Attacks have a 10% chance to deal double damage. | Complete Side Tale “The Conspirator,” “A Final Request“ |
Charm of Ferocity | Minor | Moderate increase to melee damage. | Complete Side Tale “The Traitor,” “The Family Man,” “A Thief of Innocence“ |
Charm of Fire Doctrine | Minor | Burning an enemy has a 15% chance to Terrify nearby enemies. | Complete Side Tale “A Father’s Choice,” “The Cost of Fear“ |
Charm of Inari’s Might | Minor | Increases health and Melee damage by a Massive amount. | Complete 20 Fox Dens |
Charm of The Lost Mind | Minor | Hallucinating enemies deal 50% more damage to other enemies. | Complete Side Tale “The Sister Betrayed,” “Hidden in Snow“ |
Ranged Charms
Name | Type | Effects | How to Obtain |
---|---|---|---|
Charm of Azumi-No-Isora | Major | Arrows are silent on impact. | Region 2 Cloud Ridge Shrine (Complete Collectible) |
Charm of Izanagi | Major | Landing a headshot has a 40% chance to return an arrow. | Region 1 Winding Mountain Shrine (Complete Collectible) |
Charm of Efficiency | Minor | 15% increase to nocking and reload speeds. | Complete Side Tale “The Sensei and the Student,” “The Terror of Otsuna“ |
Charm of Precision | Minor | Moderate increase to arrow damage. | Complete Side Tale “The Past Never Passes,” “Dreams of Conquest,” “Laid to Rest“ |
Charm of Swift Return | Minor | Missed standard arrows have a 25% chance of being recovered. | Complete Side Tale “The Ghost and the Demon Sensei,” “Message in Blood“ |
Yuriko’s Keepsake | Minor | Arrows have a 15% chance to poison enemies. | Complete Side Tale “The Proud Do Not Endure,” “The Art of Seeing“ |
Stealth Charms
Name | Type | Effects | How to Obtain |
---|---|---|---|
Charm of Ikazuchi-no-Kami | Major | Perks and abilities that Terrify are 25% more likely to occur. | Region 3 Crane Mountain Shrine (Complete Collectible) |
Charm of Hoori-no-Mikoto | Major | Remain hidden when Assassinating enemies from grass. | Region 2 Turtle Rock Shrine (Complete Collectible) |
Charm of Toxic Demise | Major | Wind chimes release poison vapors that kill enemies who pick them up. | Region 2, Liberate Fort Imai |
Charm of Tsukuyomi | Major | Assassinated enemies drop additional ammo or supplies. | Region 2 Scarlet Rock Shrine (Complete Collectible) |
Charm of Hidden Sight | Minor | Enemies stop hunting for you 40% faster. | Complete Side Tale “For Tsushima,” “Silent Death“ |
Charm of Shadows | Minor | Reduces enemy detection speed by 10% | Complete Side Tale “The Other Side of Honor“ |
Charm of Silence | Minor | Reduces enemy detection speed by 15% and increases Resolve gains by a Massive amount. | Complete 24 Fox Dens |
Utility Charms
Name | Type | Effects | How to Obtain |
---|---|---|---|
Charm of Hidden Blades | Major | Throw two additional Kunai. | Ariake Lighthouse (Complete Collectible) |
Charm of Inari | Major | Increases supplies, predator hides, bamboo, and yew wood gained from collecting. | Region 1 Arrow Peak Shrine (Complete Collectible) |
Charm of Uneven Standing | Major | Sticky Bombs knock down all affected targets, leaving them vulnerable for longer. | Complete Side Tale “The Burden of Theft“ |
Charm of Unseen Respite | Major | Smoke bombs restore 25% of your health. | Region 1, Liberate Aoi Village |
Charm of Divine Healing I | Minor | While at 50% health or less, healing recovers an additional 15% health. | Complete Side Tale “A Healer’s Touch“ |
Charm of Divine Healing II | Minor | While at 50% health or less, healing recovers an additional 30% health. | Complete Side Tale “The Burden of Theft“ |
Charm of Enduring Affliction | Minor | Status effects last 50% longer and deal 50% more damage. | Complete Side Tale “A Debt Repaid“ |
Charm of Fortunate Return | Minor | Abilities that use Resolve have a 15% chance to refund 1 Resolve. | Complete Side Tale “A Mother’s Peace,” “A Wealthy Man Has All He Needs“ |
Charm of Fortune I | Minor | Effects with a % chance to occur are 50% more likely to occur. | Complete Side Tale “Peace for the Divine“ |
Charm of Fortune II | Minor | Effects with a % chance to occur are 50% more likely to occur. | Complete Side Tale “Friends in Passing“ |
Charm of Resolve I | Minor | 15% increase to Resolve gains. | Complete Side Tale “The Value of Sake,” “The Headman“ |
Charm of Resolve II | Minor | 25% increase to Resolve gains. | Complete Side Tale “The Fool“ |
Charm of Well-Being I | Minor | Receive an additional 7.5% of health when healing. | Complete Side Tale “Servant of the People,” “A Place to Call Home“ |
Charm of Well-Being II | Minor | Receive an additional 15% of health when healing. | Complete Side Tale “The Cause of Suffering“ |
Other Guides
Ghost of Tsushima Recommended Article List
▼Ghost of Tsushima Recommended Articles | ||
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News and Features | Walkthroughs | Bosses |
Characters | Strategy Guides | Game Database |
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