Assault Turret Skill [Mass Effect Andromeda]

This is a Mass Effect Andromeda skills page on the Assault Turret skill. Here you’ll find information about the plethora of dangerous skills used in Mass Effect Andromeda.

For more Mass Effect Andromeda content, head over to our Andromeda top page.

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assault turret
Pictured: Ryder unleashing an Assault Turret.

Assault Turret Skill 

Need some extra help? Deploy your own assault turret.”  

– Combat Weapons & Skills Gameplay Trailer

Deploys an automated turret that counts as a tech construct.

Tap Button: Directs the turret to attack a particular target.

Hold Button: Detonates the turret, damaging nearby enemies.

This skill only unlocks when you have 9 skill points in Tech.

Skill Upgrades 
Rank Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6
Durability Recharge Speed Damage Omni-Link Cryo Ammo Flamethrower
Upgrade Name  Assault Turret Durability Damage
Upgrade Description
Name Rank Skill Point Cost Description Bonus
Assault Turret 1 1 Deploys an automated assault turret that counts as a tech construct.

Tap Button: Directs the turret to attack a particular target.

Hold Button: Detonates the turret, damaging nearby enemies.

Turret Base Health: 400
Damage Per Shot: 20
Singularity Recharge Time: 24
Area Damage When Destroyed: 340
Durability 2 2 +20% Turret Health
Damage 3 3 +15% Turret Gun Damage
Durability 4 4 +40% Recharge Speed
Damage 5 5 +25% Turret Gun Damage
Omni-Link 5 5 While its creator is in close proximity, the turret repairs itself (via omni-tool link) and improves tech power refresh rates. Omni-Link Range (m): 6
Omni-Link Tech Recharge Speed: 30%
Omni-Link Turret Heal per Second: 2%
Cryo Ammo 6 6 Turret shots chill enemies, slowing them and weakening armor. Sustained fire can freeze targets solid, priming them for combo detonations. Armor Defense Debuff: 100%
Flamethrower 6 6 A short-range flamethrower burns enemies, causing bonus damage to armor and priming them for combo detonations. Flamethrower Damage per Second: 45
Burn Damage per Second: 22
Flamethrower Range (m): 8
Flamethrower Damage Bonus vs. Armor: 50%

Strategy 

Under construction.

Best used against 

Under construction.

Notes 

Under construction.

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