Table of Contents
This is a Mass Effect Andromeda skills page on the Auxiliary systems tech skill. Here you’ll find information about the plethora of dangerous skills used in Mass Effect Andromeda.
For more Mass Effect Andromeda content, head over to our Andromeda top page.
Auxiliary Systems Skill
Improves the effectiveness of tech powers and constructs in a variety of ways, thanks to customized omni-tool and hardsuit subsystems.
|Rank 1||Rank 2||Rank 3||Rank 4||Rank 5||Rank 6|
|Duration||Force||Constructs||Weapon Mass Reduction||Priming||Enduring Tech||Impact Dilation||Shield Feedback||Omni-Vents|
|Name||Rank||Skill Point Cost||Description||Bonus|
|Duration||1||1||Increases tech effect duration with each skill point invested in the Tech Skill Group.||+2% Tech Effect Duration|
|Force||2||2||Increases tech power force with each skill point invested in the Tech Skill Group.||+2% Tech Force|
|Constructs||3||3||Improves tech construct health and damage output with each skill point invested in the Tech Skill Group||+2% Tech Construct Damage
+2% Tech Construct Health
|Weapon Mass Reduction||4||4||+40% Weapon Weight Capacity|
|Priming||4||4||increases combo detonation priming rate for guns, melee attacks, powers, and constructs (for attacks that don’t prime instantly).||+100% Combo Priming Rate|
|Enduring Tech||5||5||Increases the duration of the user’s ongoing tech power effects on enemies and allies.||+15% Tech Area of Effect Radius|
|Impact Dilation||5||5||Increases the radius of all tech powers that affect an area (including the area attacks of tech constructs).||+15% Tech Area of Effect Radius|
|Shield Feedback||6||6||Begins shield regeneration immediately, eliminating any delay, when a tech power is activated. Only functions once every 12 sec.|
|Omni-Vents||6||6||Improves all recharge rates for currently recharging powers by 50% when a tech power is activated. Only functions once every 15 sec.|
Best used against
Leave a Reply