This is a Mass Effect Andromeda skills page on the Team Support skill. Here you’ll find information about the skills used in Mass Effect Andromeda.
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Team Support Skill
Improves defenses and support for the whole squad through kinetic barrier generator and hardsuit enhancements.
|Rank 1||Rank 2||Rank 3||Rank 4||Rank 5||Rank 6|
|Shields||Shield Recovery||Support||Squad offense||Support||Team Recovery||Tactical Revive||Defense Grid||Life Support|
|Name||Rank||Skill Point Cost||Description||Bonus|
|Shields||1||1||Improves maximum shields for the user and all squadmates with each skill point invested in the Tech Skill Group.||+2% Team Shields|
|Shield Recovery||2||2||Improves shield regeneration speed for the user and squadmates, as well as health recovery speed for tech constructs, with each skill point invested in the Tech Skill Group.||+2% Team Shield Delay Reduction
+2% Team Shield Regeneration
+2% Tech Construct Health Regeneration
|Support||3||3||Improves shield restoration and defensive effects from powers with each skill point invested in the Tech Skill Group.||+2% Power Restoration & Defense|
|Squad Offense||4||4||Increases damage from tech constructs and squadmate powers.||+20% Squadmate Power Damage
+20% Tech Construct Damage
|Support||4||4||Improves all shield restoration and defensive effects.||+20% Power Restoration & Defense|
|Team Recovery||5||5||Reduces shield regeneration delay and improves shield regeneration rate for the user and squadmates. Increases health recovery rate for tech constructs.||+15% Team Shield Delay Reduction
+15% Team Shield Regeneration
15% Tech Construct Health Regeneration
|Tactical Revive||5||5||Grants Damage Resistance during squadmate revival and for 5 sec afterwards. Restores shields to maximum upon reviving a squadmate. Both effects also apply to successfully revived squadmates.||Damage Resistance During Revive: 120
Damage Resistance after Revive: 60
|Defense Grid||6||6||Increases Damage Resistance for each conscious squadmate or tech construct within 8 m. The increase applies to the user and those squadmates and tech constructs.||Damage Resistance per Ally: 6|
|Life||6||6||Improves health regeneration rate for the user and nearby squadmates and tech constructs for 3 sec after using a tech power.||Health Regeneration Bonus: 200%
Health Regeneration Cap: 50%
Best used against