Team Support Skill [Mass Effect Andromeda]

This is a Mass Effect Andromeda skills page on the Team Support skill. Here you’ll find information about the  skills used in Mass Effect Andromeda.

For more Mass Effect Andromeda content, head over to our Andromeda top page.

Team Support Skill 

Improves defenses and support for the whole squad through kinetic barrier generator and hardsuit enhancements.

Skill Upgrades
Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6
Shields Shield Recovery Support Squad offense Support Team Recovery Tactical Revive Defense Grid Life Support

Upgrade Name

Name Rank Skill Point Cost Description Bonus
Shields 1 1 Improves maximum shields for the user and all squadmates with each skill point invested in the Tech Skill Group. +2% Team Shields
Shield Recovery 2 2 Improves shield regeneration speed for the user and squadmates, as well as health recovery speed for tech constructs, with each skill point invested in the Tech Skill Group. +2% Team Shield Delay Reduction
+2% Team Shield Regeneration
+2% Tech Construct Health Regeneration
Support 3 3 Improves shield restoration and defensive effects from powers with each skill point invested in the Tech Skill Group. +2% Power Restoration & Defense
Squad Offense 4 4 Increases damage from tech constructs and squadmate powers. +20% Squadmate Power Damage
+20% Tech Construct Damage
Support 4 4 Improves all shield restoration and defensive effects. +20% Power Restoration & Defense
Team Recovery 5 5 Reduces shield regeneration delay and improves shield regeneration rate for the user and squadmates. Increases health recovery rate for tech constructs. +15% Team Shield Delay Reduction
+15% Team Shield Regeneration
15% Tech Construct Health Regeneration
Tactical Revive 5 5 Grants Damage Resistance during squadmate revival and for 5 sec afterwards. Restores shields to maximum upon reviving a squadmate. Both effects also apply to successfully revived squadmates. Damage Resistance During Revive: 120
Damage Resistance after Revive: 60
Defense Grid 6 6 Increases Damage Resistance for each conscious squadmate or tech construct within 8 m. The increase applies to the user and those squadmates and tech constructs. Damage Resistance per Ally: 6
Life 6 6 Improves health regeneration rate for the user and nearby squadmates and tech constructs for 3 sec after using a tech power. Health Regeneration Bonus: 200%
Health Regeneration Cap: 50%

 Strategy 

Under construction.

Best used against 

Under construction.

Notes 

Under construction.

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