Table of Contents
This is a Mass Effect Andromeda skills page on the Incinerate skill. Here you’ll find information about the plethora of dangerous skills used in Mass Effect Andromeda.
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Fires a plasma projectile that does bonus damage to armor and inflicts ongoing burning damage to unshielded foes. Burning enemies are primed for combo detonations.
|Rank||Rank 1||Rank 2||Rank 3||Rank 4||Rank 5||Rank 6|
|Upgrade Name||Incinerate||Recharge Speed||Damage|
|Name||Rank||Skill Point Cost||Description||Bonus|
|Incinerate||1||1||Fires a plasma projectile that does bonus damage to armor and inflicts ongoing burning damage to unshielded foes. Burning enemies are primed for combo detonations.||Initial Damage: 120
Damage per Second: 50
Burning Duration (s): 6
Armor Damage Bonus: 50%
Recharge Time (s): 12
|Recharge Speed||2||2||+15% Recharge Speed|
|Damage||3||3||+15% All Damage|
|Radius||4||4||The projectile affects all enemies in a 2 m radius.|
|Burning||4||4||+15% Damage Over Time
|Impact||5||5||+30% Initial Damage|
|Anti-Armor||5||5||+50% Damage vs. Armor|
|Detonator||6||6||Incinerate’s initial attack now triggers combo detonations.|
|Double Incinerate||6||6||Launches two projectiles (instead of one) that seek separate targets.|
Use this skill to set your enemies up for combos.
Best used against
This skill is best used against armored enemies like the Fiend.
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