Incinerate Skill [Mass Effect Andromeda]

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This is a Mass Effect Andromeda skills page on the Incinerate skill. Here you’ll find information about the plethora of dangerous skills used in Mass Effect Andromeda.

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Skill 

Fires a plasma projectile that does bonus damage to armor and inflicts ongoing burning damage to unshielded foes. Burning enemies are primed for combo detonations.

Skill Upgrades 
Rank Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6
Radius Burning Impact Anti-Armor Detonator Double Incinerate
Upgrade Name  Incinerate Recharge Speed Damage
Upgrade Description
Name Rank Skill Point Cost Description Bonus
Incinerate 1 1 Fires a plasma projectile that does bonus damage to armor and inflicts ongoing burning damage to unshielded foes. Burning enemies are primed for combo detonations. Initial Damage: 120
Damage per Second: 50
Burning Duration (s): 6
Armor Damage Bonus: 50%
Recharge Time (s): 12
Recharge Speed 2 2 +15% Recharge Speed
Damage 3 3 +15% All Damage
Radius 4 4 The projectile affects all enemies in a 2 m radius.
Burning 4 4 +15% Damage Over Time
+30% Duration
Impact 5 5 +30% Initial Damage
Anti-Armor 5 5 +50% Damage vs. Armor
Detonator 6 6 Incinerate’s initial attack now triggers combo detonations.
Double Incinerate 6 6 Launches two projectiles (instead of one) that seek separate targets.

 

 Strategy 

Use this skill to set your enemies up for combos.

Best used against 

This skill is best used against armored enemies  like the Fiend.

Notes 

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