Trip Mine Skill [Mass Effect Andromeda]

This is a Mass Effect Andromeda skills page on the trip mine skill. Here you’ll find information about the dangerous skills used in Mass Effect Andromeda.

For more Mass Effect Andromeda content, head over to our Andromeda top page.

Trip Mine Skill 

trip mine
Pictured: Ryder activating the skill.

This skill deploys an explosive mine that detonates when a foe comes in proximity. Activating this skill requires one power cell.

Skill Upgrades 
Rank Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6
 Sensor Range Power Cells Damage & Force Blast Radius Detonator EMP
Upgrade Name  Trip Mine Power Cells Damage & Force

Upgrade Description

Name Rank Skill Point Cost Description Bonus
Trip Mine 1 1 Deploys an explosive mine that triggers when an enemy comes within proximity of or crosses a sensor laser. Enemies suffer more damage the closer they are to the mine.

Activation requires one power cell from Trip Mine’s limited power cell supply. The maximum number of active mines equals the current number of maximum power cells.

  • Trigger Radius (m): 0.5
  • Laser Range (m): 5
  • Maximum Damage: 1350
  • Damage Radius (m): 8
  • Power Cell Capacity: 2
Power Cells 2 2
  • +1 Power Cell Capacity
Damage & Force 3 3
  • +15% Damage
  • +15% Force
Sensor Range 4 4 Increases proximity trigger radius and laser sensor distance
  • +100% Proximity Radius
  • +60% Laser Range (m)
Power Cells 4 4
  • +1 Power Cell Capacity
Damage & Force 5 5
  • +30% Damage
  • +30% Force
Blast Radius 5 5
  • +30% Damage Radius
Detonator 6 6 Mines act as combo detonators for all affected enemies.
  • +30% Combo Detonation Damage
EMP 6 6 Mines deliver an electromagnetic pulse, stunning enemies and causing added damage to shields. Electrified enemies are briefly primed for combo detonations.
  • Stun Duration (s): 2
  • +35% Damage vs. Shields

Strategy 

A fully upgraded trip mine can be used as a combo detonator. Prime up your target using a combo primer and then use your trip mine to create devastating combos.

Best Upgrades

Rank 4

By rank 3, you will have at least 3 power cells for your trip mine. Power cells adds a fourth power cell, but at the cost of better proximity radius and laser range. It really depends if you want better detection range and area-off-effect, or if you want an extra mine.   

Rank 5

Similar to the upgrade above, these choices depend on whether you prefer damage & force or damage radius.

Rank 6

If you’re looking for another combo detonator (as if there wasn’t enough), it’s best that you use detonator. However, while the 30% additional combo damage might be tempting, a trip mine skill with EMP upgrade provides you with additional damage against shields and stunning capabilities.

 

Trip mines, when fully upgraded, contribute very well to a soldier build.

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