Best Vanguard Build [Mass Effect Andromeda]

This is a Mass Effect: Andromeda guide. Here you will find details on the best vanguard build guide.

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Best Vanguard Build Guide 

In Mass Effect: Andromeda, your build will determine how long you will last in the battlefield, and how fast you can take out your enemies. This guide will help you create the best vanguard build.  Take note that this vanguard build is a melee build.

Skills

These skills work with each other, so it’s best if you fully upgraded each skill.

Skills Description Upgrades
Omni Grenade Used to  detonate the primed singularity field.
  •  Frag Grenade
  • Grenade Capacity
  • Anti-Armor
Singularity Used to prime an enemy for a biotic combo. Works well with omni-grenade and charge. 
  • Radius
  • Recharge Speed
  • Exploding Singularity
Charge Used to deliver a devastating blow to an enemy caught in a singularity and omni-grenade blast.
  •  Damage and Force
  • Weapons and Melee
  • Bastion
Combat Fitness
  •  Regeneration
  • Heavy Lifting
  • Hold the Line
Offensive Biotics Buffs up your charge skill.
  • Alacrity
  • Detonation
  • Biotic Warrior
Containment Buffs up your containment skill.
  • Up to the player
Combat Tools  Buffs up your omni-grenade skill.
  • Evasion
  • Aerial Melee
  • Martial Arts

Your strategy is to use singularity on your foes, throwing omni-grenades and then following up with charge to finish the biotic combo.

Weapons

For a melee build like the vanguard, it’s best that you use a good shotgun. The N7 Piranha or the Reegar carbine are very useful for close-ranged targets. You’ll need quickly recharging skills, so you can only choose one unless you have certain perks that lesson weapon weight.

Armor

N7 Armor  will help amp up your biotic power tenfold. Hyperguardian armor  will also help you when it comes to melee attacks, so it’s best to consider which one will benefit your playthrough.

Profile

Main article: Vanguard 

Obviously, your profile used will be the vanguard, the eponymous profile of this build. Vanguard gives you the following bonuses:

  • Biotic recharge speed
  • Max shields
  • Melee damage
  • Power shield cost reduction
  • Melee force.
  • Siphoning Strike (Melee Attacks restore shields)

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  1. in what order should I put points into skills? should I level Combat Fitness before Charge? or charge before fitness? Help!